Saturday, January 31, 2009
"We greatly appreciate all the fan support for Toonami Jetstream over the past years. Starting January 30, Naruto will make its new home on CN Video at CartoonNetwork.com. Fans of MAR, Blue Dragon, and other popular Viz Media series previously featured on Toonami Jetstream should check www.viz.com for future updates."
Sad to see yet another subsidiary of Toonami go. I never had the chance to enjoy Jetstream, but I was a veteran of ye' old Toonami block--back when the shows were good.
News Credit: Anime News Network
"It's an eprom with custom packaging, everything looks like a real sega release, but it only came out in the europe and japan. I didn't do it (solder), I bought it off someone from the sega-16 forums. From what I can tell it uses an eprom with the euro wily wars on there with the game genie region patch applied, then soldered into a nba jam tournament edition game or similar since it uses a specific type of save feature. He made the art and manual himself."
Simply put, the cartridge was homebrewed--a fine homebrew at that.
Thanks for the info Hypercoyote and Jesse.
What is it? Otodamaster involves the act of catching various monsters for use in combat. Sounds like Pokemon, right? Sort of. From here, things get really interesting: in order to catch creatures, you have to utilize the DS microphone to pick up sound. Simply hold up your DS to a barking dog, a car horn, a blender, or anything that makes noise to successfully make a catch. The better the frequency, the higher chance of a catching a desired creature.
Unfortunately, the title has yet to see a release outside of Japan's shores.
Friday, January 30, 2009
Here, you can view four matches recorded from the World Hobby Fair. Simply click on one of the four images and the video player up at the top of the page will load it. Simple.
Another week, another sales update.
According to the recent Famitsu sales data (via VGChartz), SSR3 sold a total of 2,500 copies this past week thus bringing out culminative sales to 190,665--almost at 200,000. Sales are gradually slowing down as the weeks go by, so the game is definitely showing signs of peaking.
Since the new millennium, Japan has grown accustom to the use of "smart cards," a new method of paying for railway transportation. It's quite simple: your railroad tickets are already prepaid, and with a quick scan, you're on your way to your desired destination. In some cases, the smart card also doubles as a credit card for use in various stores and kiosks.
"Themed" smart cards are nothing new, many cards are adorned with fictional characters such as Doraemon, Duke Toga, and in our case, Rockman.
The auction is currently running at 1,100 Yen ($12.00) with two bids (the card originally sold for 500 Yen). In addition to the card, the seller is also included a special message from U-Capcom.
Thursday, January 29, 2009
"I don't know whats going on, but the third disc of the collection is faulty, it never plays. I tried it on all my DVD players including my PS2...nothing. I'm preparing to contact amazon tomorrow."
Maz is also suffering from the same issue, however he notes the disc only works on his laptop. So, what's up? Do we have a faulty product on our hands?
I haven't had any issues with my set, so I wonder if this problem is limited to a certain percentage of discs. Any issues on your end?
If you've yet to play the PSP ports of the series and have $35 laying around, by all means purchase the pack.
Wednesday, January 28, 2009
The EXE games contained a very complex, tactic like system where one could utilize Battle Chip "codes" to create unique play styles. This system offered a broad range of depth and variety with limitless combinations. In addition, players were free to utilize a 3x6 grid to avoid attacks or execute specific strategies for the kill.
Unfortunately, SSR stripped the player of these mechanics by limiting one's movement to a single row and disposing of the Battle Chip code system in favor of the overly simplified "color coded" system. Sure, the system can be viewed as a bit more accessible than the coded system, but to EXE veterans, it was a a huge step down from the variety and depth of the former.
Thankfully, SSR3 introduced a few new bells and whistles to make the battle system a little more complex, however it still doesn't hold a candle to that of its predecessors'.
That said, where do you believe the series fell short? Why could have Capcom done to make the series better?
Ebay is hosting an auction for an english version of the Wily Wars for the Sega Geneisis. Yes, the Genesis--not the UK variant, the Mega Drive. As you may (or may not) know, the Wily Wars was only available to North America through Sega Channel, a now defunct online distribution service. The game was never released as a hard copy here, but saw a cartridge release throughout the UK and in Japan.
With that in mind, what exactly is this? The packaging, booklet and cartridge reek of legitimacy, however the auction description seems to imply this is some sort of modded UK version:
For auction is a US Genesis Mega Man Wily Wars, it is a conversion with region lock out removed of the european version, so it works perfect on all US consoles with save feature as well. Fully in english with high quality insert, sticker and manual. It is in near mint to mint condition. Shipping within the US is $6 and $25 elsewhere in the world.
For a mod, somebody really went all out. Just look at the manual--they even went so far as to include Capcom USA copyright and warranty information. Seriously, is the a custom mod or something much grander?
You can view the auction in question right here.
Tuesday, January 27, 2009
Shooting Star Rockman 3 Clear File
Current price of 1,000 Yen (1,200 Yen buyout). No bids.
Boss Design Contest Flier
Currently at 800 Yen, no bids
Shooting Star Rockman 3 Diablos Stage Packs
Currently at 120 Yen, three bids.
Lots of goods: posters, wristbands, keychains, stickers
Currently at 4,000 Yen (s,000 Yen buyout), no bids.
Red Joker Clear File
Current pirce at 800 Yen (1,000 Yen buyout), no bids.
Black Ace Clear File
Current pirce at 800 Yen (1,000 Yen buyout), no bids.
Monday, January 26, 2009
Been a little while since we had some TvC news, eh?
Capcom's official TvC website has added a wallpaper section wherein one can download several TvC wallpapers featuring an assortment of characters. Rock Volnutt and Roll are featured in one, paired up alongside Yatterman No. 1 and Casshern.
Download the wallpapers here.
Sunday, January 25, 2009
“I’m not so sure we’re going to have a digital day this year. While we have a number of digital titles on the slate, their timing and our learnings about announcement timing means that we’ll introduce them within the normal course of business (maybe at events like E3 or Captivate, maybe all on their own via Unity… we’ll see how the timings work out).”
It appears that Capcom is looking to announce future DL titles in a more conventional matter, so if future DL MegaMan games come to be, we'll hear about it from the pages of game magazines or industry events. Nifty.
News Credit: NintendoEverything
Saturday, January 24, 2009
Look familiar? You bet. It's the promotional image used in the Nintendo Dream teaser from way back.
Capcom sure is hyping whatever game is coming... How much longer will we be teased?
According to "Matt," the cartridge contains an abundant amount of glitches particularly the inability to die by inflicted damage: X's health never decreases nor increases however, you can still die by falling into a pit or coming in contact with spikes. Further oddities include fewer enemies, no Armor Capsules, Heart Tanks or Sub Tanks.
Pictured is a tiny screen grab of the game. From the looks of it, it definitely appears to be some sort of early build. Notice anything different with the lamp post? I sure do.
Matt promises to do a follow up, hoping to get some video footage and even ripping the ROM image for distribution. Stay tuned.
Friday, January 23, 2009
I'm happy to announce that I'm partaking in the contest with my very own design. I haven't sketched it out yet, but I'm thinking along the lines of a Maverick by the name of "Jet Angler" themed after one of the creepiest fish in the sea (pictured).
I'll go into more detail later, maybe even post up the finished sketch one day. So, how about you guys? Care to share your designs, ideas, sketches?
However, thanks to you guys, I can safely say PRC isn't going anywhere anytime soon....Just as long as Capcom continues to churn out anything remotely related to the Blue Bomber. :)
So, here's to you the readers, thanks for dropping in!
Thursday, January 22, 2009
The flier contains no new contest details, though it's kind of hard to tell due to the quality of the image. By all means, please feel free to make out the little details.
THE BATTLE FOR THE DIGITAL WORLD CONTINUES IN MEGA MAN STAR FORCE™ 3 FOR NINTENDO DS™
Black Ace and Red Joker Double the Possibilities
Capcom®, a leading worldwide developer and publisher of video games, today announced that Mega Man Star Force™ 3 (MMSF3) for Nintendo DS™ will be coming to North America in early summer 2009. MMSF3 will come in two different versions, Black Ace and Red Joker, allowing two friends to share unique items and powers utilizing the Nintendo Wi-Fi connection, enhancing their individual characters.
As in the previous games, MMSF3 is a unique blend of action and role-playing game (RPG), combining the high intensity combat that is the hallmark of Mega Man® games with Star Force’s strategic battle system. By defeating enemies and boss characters, players earn “battle cards” that enhance and evolve Mega Man’s abilities and attacks.
New to MMSF3 are “Noise Changes,” random enhancements that change Mega Man’s form and unlock new abilities. The two versions of the game, Black Ace and Red Joker, each have over 100 unique Noise Types that can be combined with Mega Man to unlock elemental powers based on earth, air, water and fire. The new Noise feature will add an exciting randomness to battles, encouraging players to explore, collect and battle across the digital world of MMSF3.
In MMSF3, players will travel between the physical world and the digital world via electromagnetic waves that form “wave roads.” Geo Stelar, the protagonist of the game, can see these wave roads through usage of his unique “visualiser” tool. Once in the digital world, Geo can merge with the electronic life-form known as Omega-Xis to become Mega Man. The wave roads are being overrun by mysterious “noise” that change the player’s environment and powers in different ways. This noise is being generated by an approaching gigantic meteor that threatens both the physical and digital worlds of MMSF3, forcing Geo Stellar and his crew to fight the oncoming threat to save two worlds. Fortunately, Mega Man discovers that he can control the Noise, using the new “Noise Change” system to transform into many different forms, including the ultimate “Black Ace” or “Red Joker” forms.You can view various press assets at Snow's blog here.
Here it is: The Rockman DASH Value Pack.
Rather than creating a new piece of art, Capcom chose to take DASH 1 and DASH 2's PSP cover art, put them in a blender, and shazam: the Value Pack was born. Nothing too fancy, but still quite nice.
As a reminder, the pack is set to ship in a matter of a few days--January 29th, 2009 for $34.95 USD.
Here's hoping for a Irregular Hunter X/Rockman Rockman Value Pack!
Wednesday, January 21, 2009
If by chance you own the PC version of MMX4, feel free to grab the hack here.
UPDATE: A second patch is now available, this one includes voice clips of Mark Gatha, Japanese opening and ending songs and a few glitch fixes. Grab it here.
If you feel like joining in on the festivities, check out the topic here. (Read the guildines first!)
News Credit: GoNintendo
Currently, it's not known what this means for Mega Man 9 and various other titles Red Ant distributed in Australia. The company is expected to make an official comment via Kotaku AU.
News Credit: Kotaku, The Mega Man Network
Tuesday, January 20, 2009
"Good news! We finally got more Mega Man 9 Press Kits. We still don't have enough to fill the remaining backorders but a good chunk will be shipping out to you in about a week. If all goes well we anticipate completing all backorders within a month.
Thank you all for being so patient. Some of you may need to wait a little longer but we are doing our best to make certain that everyone who got an order confirmation gets a press kit.
Your enthusiasm for this item was overwhelming and will ensure that we continue to dream up crazy ways of showing how much we appreciate the loyalty of our fans."
Good news indeed. Hope you guys get yours sooner than later!
Monday, January 19, 2009
Only eight copies of the Rockman 4 cart exist, two of which we know their exact location: one resides in the company of Japanese game store Super Potato (retailing for $6,000), while the other is said to be in the hands of Bright Man's (RM4) designer. As for the Rockman 5 cartridge, I personally had no idea a gold cart version even existed, so I guess we can assume eight of those exist as well.
With a starting price of 1,000 Yen each ($11.00) and zero bids, I highly recommend dropping the money on either of the two, but please do take into consideration that these may or may not be legitimate. The starting price alone makes me feel very uncomfortable, almost as if these are intended fakes. Still, there is a strong possibility these are legit and the seller has no real understanding of how much these are worth. I don't know, It's your call.
Sunday, January 18, 2009
So, what does the set have to offer? Not much. As expected, this is an exact replica of the 2003 version, The only differences being that it comes in a single DVD case with new box art.
The book is set to release in late March, 2009. Thanks John for the tip.
Pik-Nik foods partnered with Capcom back in 2002 to celebrate MegaMan's 15th anniversary, breaking their tradition of a "no promotion" policy. The promotion called for consumers to enter in a sweepstakes to become a "Capcom developer for a day", what became of the winners however, remains unknown (are you one of them?).
In addition, winners were also rewarded a $5,000 scholarship for a school of their choosing (boy, I could use that kind of money right about now). Oh what fun! I miss these little cross promotions.
Saturday, January 17, 2009
News Credit: Heat Man
Lucas Gilbertson was trying to track down Mark as well, with the intentions of doing a collaborative re-dub for fun. (according to Lucas' YouTube comments) Using his contacts, Lucas learned that Mr. Gatha is now a doctor in Nova Scotia, Canada.
So, it sounds as if Mark won't be reprising his role as X anytime soon. Being a doctor is a full time job, requiring one's constant presence and diligence. Sad to see him go; Mark was, without a doubt, the best actor to ever portray X.
Beyond voicing X, Showtaro provided the vocals for various Rockman theme songs such as "Moon Light" (X6), "The Answer" (X6) and "Begin the Try" (Rockman.EXE animated series).
Friday, January 16, 2009
" It is one of the most powerful Battle Chips in the Mega class library and was only available at a Rockman EXE event in Japan as a prize. As an added bonus, one free Battle Chip: Panel Shoot 1, is included. This chip has sold in past auctions for over $200.00 USD and is a true treasure in Rockman history. Don't let it get away; it's my only one and I WILL NOT have another one again anytime soon. "
As of this writing, bidding remains at $9.95 ($7.99 shipping) with no bids. Interested? Check out the complete auction here.
"You need to create a design with a name, attacks, other special characters, and your preference of what the next Rockman game is. Since chances are you can’t write in Japanese, you might want to keep the descriptions simple, or try to illustrate them. Then on the back you need to provide the following information: your name, age (school year), home address and phone number. If you’re feeling insecure about it, omitting the phone number should be fine in my opinion.
Once your all done with that, your entry will be address to:
Shogakukan Monthly CoroCoro 2
“Rockman Boss Character Contest”
Post Office Box 93
Kanda Post Office
To ensure it reaches its destination, you may also want to put the address in its Japanese format:
Toukyou Kanda Yuubinkyoku Shishobako 93
Shougakukan Gekkan CoroCoro Comic 2
“Rockman Boss Character Contest” Kei
Now, the deadline is February 13th. Once you have your letter ready, you should check with your local post office for delivery time and postage cost. International mailing can be a little pricy, especially if you need it to get there fast."In addition to the details, we also have ourselves a good look at Ghoston, the sample design created by Ryo Takamisaki.
So, you guys interested in entering?
What will happen from here? Will sales see a spike once more or trail off into obscurity?
Thursday, January 15, 2009
This very obscure item is currently up for bidding at Yahoo Auctions Japan for a whopping 10,000 Yen ($115.00)! Why so much? My guess is that this was some sort of under-produced promotional item, maybe something distributed only to Capcom staff?
If I knew how to cook (and had some extra cash lying around), I would so buy this.
20. Hard Hat (Mega Man series)
This short-legged character hides beneath a construction helmet and occasionally pops his head out to fire a trio of bullets at Mega Man. Fans of the series consider him a memorable enemy, and we loved seeing him in last year's Mega Man 9.
Also making the list is the humorous Servbot helmet found within Capcom's Dead Rising:
3. Servbot helmet (Dead Rising)
In the middle of Dead Rising's zombie-stricken mall, you'll come across a toy store where you're able to pick up Servbot helmets. They make serviceable weapons, as you can whack the undead with them. You can also put one on a zombie's head. Do it multiple times and you've got a silly zombie party.
A sample character named "Ghoston," created by Ryo Takamisaki (of EXE/SSR comic fame) was displayed in the issue. No pictures at that moment, but the character is described as a "skeletal creature wrapped in ghost-like covering, with floating hands, a hat and its head is in its stomach."
Is this an indication as to what kind of character(s) to expect from this mysterious Rockman game? I have no idea.
News Credit: The MegaMan Network
Wednesday, January 14, 2009
According to Rock Miyabi, the newest chapter of the comic comes attached with an owari on the final page, a marking used to show an indefinite end. To make matters worse, the preview for the next issue of Coro Coro Comics (April) shows no sign of the manga's return. So, how should we take this bit of news? As I see it, the manga's end is just another nail in the Shooting Star coffin, further doubting the possibility of a fourth game.
In closing, you can view the final chapter here.
Tuesday, January 13, 2009
Rockman's silhouette stands out like a sore thumb, so I guess it's safe to assume we'll see a Rockman shirt or two. The collaboration begins March 2009.
News Credit: The MegaMan Network
Contrary to countless websites' description of the game (such as GameStop), two player cooperative play was not present in the retail version. This came as a disappointment to many as they had hoped RMX7 would finally achieve the lifelong fan dream of a "true two player" Rockman game. So, What happened?
It is a common belief that the two player cooperative aspect of the Double Hero system was a mistranslation/misinterpretation on Capcom USA's part. In actuality, the Double Hero system called for the ability to create a team of two Hunters who could be switched in/out of gameplay upon the player's whim to assess various situations.
Proof of a mistranslation/misinterpretation can be found within RMX7's various press assets. Not once was there ever a screenshot or footage depicting two characters simultaneously on screen, not even at E3 2003. In fact, the only branch of Capcom to ever spout word of cooperative play was Capcom USA. Still, it's very possible a cooperative mode was designed but never implemented in the final version. Capcom USA's information might have been based upon an early build of X7 featuring such a mode, however this is pure speculation.
Who knows, maybe we'll one day see a game that fulfills the intentions of Capcom USA's Double Hero system
The set comes in an oversize GBA box containing a copy of Team of Blues, a mini strategy guide and the rare E+Card Saito Hikari. Best of all, this particular buyout is priced at $30 (+$11 S&H), much cheaper than its original price between $50=$60.
Not quite as interesting as the deluxe versions of EXE 6, but it's still worthy of a spot on your mantle.
Monday, January 12, 2009
Based on ADV's recent DVD box set re-releases such as Evangelion and Rahxephon, expect little to no bonus features. The MegaMan re-release along with Eva and Rahxephon are part of ADV's new financial recovery plan, in which they re-release their more popular shows in an attempt to make a quick buck. In order to cut production costs, they've chosen to make no effort in producing bonus features whatsoever.
A good amount of people are still awaiting the package's arrival, months after a shipping confirmation notice. Some have chosen to wait it out while others are taking action, attempting to get their money back from Capcom to no avail.
Where do you stand? Are you still eagerly awaiting your copy of the kit?
Sunday, January 11, 2009
According to VGChartz, MegaMan 9 (WiiWare version) has sold a grand total of 231,500 units worldwide as of December 2008. In North America and PAL regions, sales remain at 100k each while Japanese sales total to 94k. (math seems a bit off...) In the end, the title has brought in a revenue of $2,541,000. Not bad!
Unfortunately, MM9's total sales across all three home consoles (Wii, 360 and PS3) remains unknown at this time.
Saturday, January 10, 2009
First and foremost the article does not outright say a series will be revived, however there is a possibility the contest pertains to a new installment from a inactive series based upon the fact that there are no specifics regarding what kind of character to design--it's all open ended. This could relate to something old or something entirely new. We don't know at this point.
That said, Coro Coro will officially unveil the contest details on February 13th, 2009. The judges for the contest will be Keiji Inafune himself, Capcom development staff, and editor of Coro Coro Comics. The winner will be announced in Coro Coro's May issue (coming in April).
First prize winners will have their character appear in a "new Rockman story" and receive oodles of Rockman goods. Second place winners will receive Rockman goods and a special Coro Coro item.
So pretty much, this contest could be anything. Let's wait and see!
News Credit: Vixy, Thomas, Anonymous, Uncle Bob
UPDATE: For the heck of it, here's Babelfish's translation of COCOROG's article:
"[rotsukumanshirizubosukiyarakontesuto] super 催 Already [bosukiyarakontesuto] opening decision. Of course the grand prix work is appearance in the lock man series next work. There is contest information even with WHF [kapukonbusu]! The deadline February 13th, probably will write also the demand to the next work on the postcard.
As for some series the pattern which has not been decided. In other words if you send the boss of the series which is wanted issuing the continuation (ry You will apply to [a] DASH and X? "
If the babel fish translation holds any truth, the bolded texts seems to imply that Coro Coro might be asking readers to submit a boss design from a series of their choosing. Almost sounds as if the series that receives the most entries will see a new entry, I don't know...
Bear with me on this. We're going to have to wait a little while until a concrete (and accurate) translation surfaces. Please don't take my translation as fact...I'm not all too fluent with moonspeak.
Friday, January 9, 2009
You loved Mega Man® 9, the break-out retro hit game, and now you don't have to play Mega Man® 9 to enjoy all the classic video game 8-bit nostalgia. Play your favorite songs and sounds from Mega Man's triumphant return to 8-bit with the Mega Man 9 Original Soundtrack! Imported directly from Japan.
-Retro-styled music and sound effects produced by Inti Creates0
-10 page booklet including original character art, all in color!
-Liner notes from the game's director, producer, sound production & design and the comic artists
-35 Tracks in all!
Note: The liner notes are in Japanese.
Preorder you copy here.
Coinciding the new year card was a small status update concerning Megamix volume 4: Ariga notes he's working very hard on the comic's completion, apologizing for not being able to speak about it more directly. Apparently, Ariga is not allowed to make any sort of announcements, instead all announcements shall come from his publisher in the near future. Regardless, he's anticipating the comic's release later this year.
News Credit: Radix
Coinciding the announcement, Jazware's official site has added a "coming soon" banner for the toy line, implying an upcoming section solely for the toys. Expect more details and pictures of the toys in the near future.
News Credit: Radix
Thursday, January 8, 2009
Thanks again for the banner Arashi120. Hopefully, more to come!
1) More Downloadable Games
This one is a given. With Capcom's announcement to speed up their PSN support, there's no doubt we'll be seeing one or two of the PSX Rockman titles hitting PSN. As for the Virtual Console, we'll most likely see Rockman 4~6 scattered throughout '09, but what of Rockman X? I believe if Capcom were to create a new X series game this year (more on that in a moment), we'll definitely see the X series niche its way into the VC to build hype for the new title.
2) Rockman X9
It's coming alright, hopefully this year. Demand for X9 is definitely there and Capcom is well aware of it. As for the possibility of it being 16-bit, I say it's a no go. The X series is well known for its technical progression, evolving its graphical engine with every console it appears on. Downgrading all the way back to it's 16-bit roots just doesn't feel all too right. I believe if an X9 came to be, it would utilize the under appreciated Irregular Hunter X engine: it's not overly 3D nor is it too 2D: it's just right.
3) Co-existence of the Shooting Star Rockman and EXE series...Huh?
After the less than stellar sales of the entire SSR series, Capcom might be looking to revitalize the EXE brand for the sake of printing money, regardless if the story is over or not. The SSR series however, won't completely disappear rather, we'll see a few measly cell phone titles (e.g "Legend of the Network") and some SSR branded goods just too keep things alive.
Back to the EXE series prediction, if a new EXE was coming down the pipe, the upcoming boss design contest might have something to do with it, or...
4) A Third Version of SSR3
If the upcoming boss contest isn't related to a new EXE game, it may have something to do with a third SSR3 version with the character contest requiring readers to submit designs for a secret boss or something along those lines.
But, why a new version of SSR3? Isn't two enough? Well, as you may know, SSR3 is trailing behind its predecessors in sales, thus to recuperate any sort of financial loss, Capcom might release a third version with all sorts of bonus content and director's cut stuff; just enough material to garner some interest in purchasing the game a second (or third) time.