Wednesday, September 16, 2026

Mega Man: Dual Override Proto Man Play Report + New Screenshots

Tokyo Game Show is underway, and select Japanese press got to go hands-on with Proto Man in Twinkle Girl's stage. While it's unclear if he'll be playable in the public show floor demo, these press sessions offered a much deeper look at how he plays.

Life-Size Aluminum Mega Buster on Display at Tokyo Game Show 2026

There's certainly no shortage of Mega Man: Dual Override collaborations and partnerships, and this one certainly falls under the more unusual (so far).

Another Look at Proto Man's Close-Range Attacks in Dual Override

Capcom's Tokyo Game Show Spotlight has come and gone, and there really wasn't too much in the way of Dual Override updates. Director Shinya Ikuta and producer Hiroyuki Minamitani took center stage to talk a little more about what we've already come to learn about the game. Mixed in with some familiar footage, though, were a few new snippets of Proto Man gameplay. You can watch that portion here.

According to Minamitani, compared to Mega Man, Proto Man deals more damage and focuses more on close-range attacks. His Buster shots have limited range, while charging his weapon allows him to unleash a sweeping blade attack.

Other than that, no major new details were revealed during the Spotlight. However, we may learn more during the game's 50-minute stage event on September 21st.

Pragmata x Mega Man DLC Pack Coming September 17

The previously announced Mega Man DLC for Pragmata is coming soon — very soon. The free DLC will be available starting tomorrow, September 17.

We’ve already seen the Mega Man-inspired costumes for Diana and Hugh, but as revealed during the Capcom Tokyo Game Show Spotlight, the pack will also include skins that recreate Mega Man and Roll as we know them.

The pack will also include new music that can be played in the Shelter, as well as Mega Man-inspired gestures for Diana and Cabin.

Source: Capcom TGS Spotlight

Tuesday, September 15, 2026

Mega Man X: Command Mission Now Available on PS4 and PS5

Mega Man X: Command Mission, the 2004 RPG that has never been re-released in any official capacity, is now available for PlayStation 4 and PlayStation 5 for $9.99, or at no additional cost for PlayStation Plus Premium members.

It goes without saying, but this is the PlayStation 2 version of the game, which means the then-console-exclusive Mega Man X8 demo is still intact. As a PS Classic, it does feature a few modern touches, namely upscaled resolution, faster load times and Remote Play. It does not, however, include Trophies. 

For non-PlayStation owners, all we can do for now is hope the game eventually makes its way to other platforms. Capcom has previously expressed interest in re-releasing more titles that aren't available on modern hardware, though for the time being, all efforts appear to be focused on Mega Man: Dual Override.

Monday, September 14, 2026

Pragmata x Mega Man Collaboration Goods Revealed

On the heels of yesterday's Diana and Mega Man artwork, Capcom has unveiled a full lineup of Pragmata x Mega Man goods just in time for Tokyo Game Show. The collection includes an acrylic standee, keychains, coasters, a pin badge, a metallic file and a clear file set.

For now, the collection appears to be exclusive to E-Capcom, though that could change. If it stays that way, international buyers will need to order through ZenMarket, E-Capcom's preferred proxy service.

There's also a good chance some of these items will eventually make their way to stores like Play-Asia, so it may be worth keeping an eye out if you'd rather avoid using a proxy service.

Mega Man: Dual Override Playable Demo Coming to Los Angeles (September 19-20)

Live in or close to Little Tokyo, Los Angeles? Good news: you'll soon have a chance to play Dual Override.

Capcom’s first-ever U.S. pop-up opens at Little Akihabara this weekend, with Dual Override playable on September 19 and 20. This will be the game’s first public demo in the states, though Capcom says participation will be extremely limited.

While the demo will only be up for two days, the pop-up store itself runs through October 18. There will be all kinds of Mega Man goods on sale, as well as life-size statues of Mega Man (and other Capco characters) for photo ops.

The pop-up shop will be open daily from 12:00 PM to 7:00 PM at Little Akihabara Popup Shop & Live (319 E 2nd St. #122, Los Angeles, CA 90012).

Source: Games Press

Sunday, September 13, 2026

Capcom Shares Official Pragmata x Mega Man Art (Updated)

The official Pragmata Twitter account shared a new piece of artwork featuring Diana and Mega Man, continuing what has become a running joke at Capcom.

Illustrated by Yuji Ishihara, the piece depicts Diana in a Mega Man-inspired pose, with the accompanying caption reading, “I tried getting a little closer to the Mega Man style! What do you think?” UPDATE: there's now a second piece

The long-running gag that Pragmata was secretly a Mega Man game started as a fan theory a few years ago and has since been embraced by Capcom, complete with an in-game Easter egg and upcoming DLC costumes based on Mega Man and Roll

Needless to say, Capcom seems more than happy to keep the mutual love between the two series going!

Source: PragmataJP

The Real Names of X's First Four Armors

There are several things in the Mega Man X series that have gone unanswered for decades: What happened to the Classic cast? What happened to Vile Mk-III and IV? Why can General be 7 feet tall in one scene and 50 feet tall the next? The list goes on and on.

Among these mysteries, none is more prevalent than the names of the Armor sets in the first four Mega Man X games. Light or First? Giga or Second? MAX or Third? Force or Fourth? Maybe they’re all the Full Armor? What about Tune-Up Parts? As you can see, it’s become quite a mess over the years.

In the video above, I’ve done my best to get to the bottom of where most of these names came from and which ones fit the story best, so I hope you’ll check it out. Just remember, almost every name is technically right in one way or another (well, except for Giga), so let’s keep it civil.

And a big thank you to Protodude for giving me the chance to share this one on Rockman Corner. I hope you enjoy!

Saturday, September 12, 2026

Mega Man: Wily Tower Gets Fan-Made NES Demake

The annual Sonic Amateur Games Expo is in full swing, bringing fans together to showcase fan-made games, demos and mods. Among this year’s projects is a “demake” of Mega Man: Wily Tower, reimagining The Wily Wars’ bonus mode as its own standalone game in traditional 8-bit style.

But it’s more than just a visual makeover. Developed by ThatEntityGirl, the game also includes a number of quality-of-life improvements and bonus features, including a fully playable Proto Man, optional “improved” versions of the weapons, bonus stages, additional bosses, a boss rush mode, cheats and more.

You can download the game from its official SAGE Expo 2026 page here!

Friday, September 11, 2026

Review: Blokees Champion Class Zero (Mega Man Zero)

Blokees really came out of the gate swinging with its first wave of Mega Man model kits. By focusing on characters and designs that rarely receive merchandise, the company immediately stood out from others currently producing Mega Man goods.

Releasing alongside Shooting Star Mega Man is the other half of Wave 1: Zero in his Mega Man Zero design! But is this kit just as good as the last one? After the break, I’ll go over everything you need to know.

Thursday, September 10, 2026

Official Rockman EXE Pop Up Shop Coming to Shinjuku

Dual Override may be Capcom's primary focus right now, but there's always room for a little Rockman EXE love. 

Medicos Entertainment has announced an official Rockman EXE pop up coming to Medicos SHOP Shinjuku from October 9th through October 21st, bringing with it a fresh lineup of goods based on new artwork created specifically for the event.