Keiji Inafune's interview with 4Gamer.net took place back in November, in which he discussed his desire to continue development of Mega Man Legends 3 at his new company, Comcept, in cooperation with Capcom. Given Legends 3's ultimate fate since, the interview is just as relevant as ever:
4G: So if you want to save Capcom, you can continue working on that even after leaving. It seems like there are a lot of people like that.
Inafune: So, I told them that I was going to found my own independent company and leave Capcom. However, I stated that I was ready to make a contract with them so that I could keep working on those projects that I started. I couldn’t start making contracts with other publishers for sure if Capcom agreed to the proposition, but I wanted to see those projects that I started to completion. But it couldn’t be done. They answered, ‘We have no need to do that.’"
"[I went to the trouble of]…Finding the right time, gathering the team members, planning strategies, all so we could barely start on Mega Man Legends 3. I really don’t want to quit at this crucial moment…but I can’t keep going at Capcom. I am too tired to keep going. I wanted to leave Capcom to recharge my energy, and support Capcom from there, but it seems they don’t allow it. I want to make all my effort to keep Legends 3 alive, but I’m really not sure I can do it."
Simply put, Keiji Inafune was so devoted to the project that he was willing to develop it outside of Capcom, picking up the reins at his company. Infaune was willing to gather the staff and resources needed to complete Legends 3... but Capcom simply wouldn't budge. Eight months later, Legends 3 was cancelled.
Had Capcom allowed Inafune to develop the title at Comcept, perhaps things would have ended up differently.
I'd like to thank everyone who passed this my way; your patience was appreciated!