Wednesday, November 23, 2011

Rockman X4 Mobile Screens, Zero Version Due In 2012

Hot on the heels of our previous report, Rockman Unity has released a small helping of Rockman X4: Rockman X Version screenshots. Graphically, things look just as spiffy as they did on the Sony PlayStation and Sega Saturn. But, because this is a mobile phone port, screen resolution had to be significantly cropped down:



Rockman Unity also confirmed the production of Rockman X4: Zero Version, due for release in January, 2012. Confirming previous speculations, Rockman X4 is being partitioned into two separate games starring X/Zero respectively. The split was done in order to preserve the quality and authenticity of the original game, released back in 1997.

X Version begins distribution on December 1st for 525 Yen (roughly $6.55), exclusively to NTT Docomo FOMA905i and 705i series phones via the Capcom Party internet service.

Source: Rockman Unity

14 comments:

  1. This looks terrible.

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  2. This looks exactly the same as the PSX version.

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  3. This looks like a waste of time

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  4. They're re-packaging X4 into separate titles for each player.

    I oh so love where this is going.

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  5. That is all they can do, port.

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  6. Yet I'm already playing X1-X6 on my phone?

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  7. Its annoying. They should made it for Wiiware. Sighing.

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  8. @Anon 5:
    X4 for WiiWare? Just release a 25th Anniversary Collection for Wii and the other consoles with MM1-10, I-V, MM&B, X1-8, and more. Much better!

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  9. "The split was done in order to preserve the quality and authenticity of the original game, released back in 1997."

    Rather than to make money on each separately? Right. I'm sure.

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  10. @Anon7
    I don't see the problem, myself. These games are going to cost all of six bucks when released. Compare that to the price tag of the original PS-X/Saturn games -- somewhere around $39.95, if memory serves me right? -- and, well... That doesn't seem so bad now, does it?

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  11. In all honestly, while the port looks good (aside from the screen resolution), I just can't fathom playing this game on a phone. The Megaman X games are execution-heavy enough that you really do need a solid controller if you want to get anywhere. Personally, I can't play MMX on anything aside from a solid PSX/PS2 controller (though I did manage with the GCN port).

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  12. Why the Sigma are they separating the titles for X and Zero? Money.

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  13. @AquaTeamV3

    Implying that the overrated crap that is the PlayStation's controller is a solid gamepad. My fingers always hurt after playing games with it, unlike with the GC controller.

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