Thursday, February 28, 2013

USB Mega Buster On Sale Next Week, Packed with Content


Next week the Capcom Store will begin selling an official Mega Man USB drive shaped like a Mega Buster! It has 8GB of storage and comes pre-loaded with the following goodies:

-Mega Man #1~4 (Digital Comic Book)
-Mega Man Tribute Art Book (Digital)
-Mega Man X Complete Works (Digital)
-Street Fighter X Mega Man soundtrack (via A_Rival)
-SFxMM Wallpapers
-A link to download Street Fighter X Mega Man

All this for just $19.95. Once it goes on sale, our buddy Brett Elston will toss up a reminder. Look forward to it!

Source: Capcom Unity

Wednesday, February 27, 2013

Mega Man Boss Battle Tribute Art Show is This Weekend!


Just a little public service announcement/reminder: the Mega Man Boss battle Tribute art gallery is open to the public this Saturday, March 2nd from 7pm to 10pm at the Gauntlet Gallery in San Francisco, CA. 

The gallery will play host to a vast number of tribute pieces from over 130 fans and professional artists. It lasts the whole month of March, ending the weekend of GDC. You can check out the full list of contributing artists here.

Source: Gauntlet Gallery

Tuesday, February 26, 2013

Rockman 6 Graces Japanese PSN Store


Here's a treat for those of you with access to the Japanese PlayStation Store. Rockman 6: The Great Battle in History is now available for a mere 600 Yen. This is the last title in the "Complete Works" line, which feature remixed music, new modes and bonus content.

No word when the game will hit the “Japanese Classics" library in North America. Then again, we're still waiting on Rockman 5.

Source: Tarbo (via The Mega Man Network)

"Tangible" Mega Man Item for PAX East?


Capcom hasn't confirmed any goods or paraphernalia they will be selling at their Penny Arcade Expo (PAX) booth yet. However, Senior Community Manager, Brett Elston, was nice enough to drop a little tease about what we can expect from Mega Man:

"Also, "MM25" in the US will extend through 2013, so we have several months left to get some fun stuff out the door. For example, I have something in the works for PAX East that's something I always wanted to see at Capcom show booths. Not a game, obviously, but something tangible for those at the show (and SDCC, NYCC etc). And no, I'm not talking about MM25 pins (which will also be there, FWIW)."

I think it's safe to assume this will be some sort of event-exclusive item. It's a vague tease so it could be anything, really (except for a game). Question is, what has Brett always wanted to see at Capcom booths? Hm...

PAX East kicks off on March 22nd in Boston, Massachusetts. We'll hopefully learn more about this mystery as we inch closer to the date.

Source: Ask Capcom

Monday, February 25, 2013

Rockman Ultrabooks Are Going to be a Thing


Pretty cool news coming from Rockman Unity tonight: Capcom will be producing Rockman-themed Ultrabook laptops. Don't throw money at your monitor just yet; there's some work to be done before you can buy one.

The Rockman Ultrabook Project is asking for user input to dicate the creation of these laptops. The current poll is asking what design you'd like featured on the outer case. Choose which of the four designs you like (or suggest your own), toggle your age, and click the submit button. In the weeks ahead, Capcom will be tossing up two more polls.

So what's under the hood? There's a third generation, energy efficient CPU, and a solid-state storage drive (capacity not specified). Outside, we've got a 14.1″ anti-glare LCD display and 19mm thin form factor. The non-existent disc drive contributes to an overall weight of no more than 1.67kg (or 3.68 lbs). Hey, not too shabby!

When all the polling is done, the Ultrabooks will be made to pre-order on March 29. Units will ship out in July. Alas, this initiative sounds like a Japan only thing. But in case we hear otherwise, stay tuned.

Source: Rockman Unity [thanks for the tip, RockX!]

Sunday, February 24, 2013

Cosplay Confidential Presents: Mega Man X


"Cosplay Confidential" is a series of documentaries following the escapades of various 2012 New York Comic-Con cosplayers. This week's episode spotlights Martin; a Mega Man afficiando who walks the showroom floor as none other than Mega Man X.

At first glance, it isn't a true-blue translation of X's classic representation. But Martin has designed a costume made to be practical and proportionally attuned to the human body. Intentional or not, it also carries a streak of X's Mega Man Zero incarnation. Pretty cool, if I do say so myself.

Source: Nerdist

Saturday, February 23, 2013

8-bit Mega Man Tunes Get SNESed


What if Mega Man 1-4 were released on the Super Nintendo? Well, the music might be right up Mega Man 7's alley. Capcom Unity member Rebecca took it upon herself to remix these classic 8-bit tunes into MM7 style. And as a MM7 fan myself, I simple can't help but tap a finger to the beat!

Swing on by Rebecca's YouTube channel for the complete playlist.

Credit: Capcom Unity

Friday, February 22, 2013

Captivate Will Not Be Held This Year


According to Christian Svensson, Captivate, Capcom's annual showcase of upcoming games, is not scheduled this year. "This year we're likely to be looking at announcements around other events or not at events at all," he writes. "So there isn't a Captivate planned this year."

In previous years, Captivate was home to Mega Man news and announcements. But with the event no longer happening, we can look forward to Capcom's presence at PAX and Comic-Con instead. If there are any significant announcements on the burner, these events could play host.

We'll keep an ear out.

Source: Ask Capcom

Thursday, February 21, 2013

Rockman Xover Headed for Android, Boss Design Contest Announced


Everyone's favorite social RPG Rockman Xover is making the jump to Android, Rockman Unity announced. Due out later this year, the Android version will be compatible with OS 2.2 and higher. It's still Japan-only.

In other Xover news, Capcom and Nico Nico Seiga are giving players the opportunity to design their very own boss. The winning entry be turned into a combatable Master Boss, which yields its very own Battle Memory card. Three second place winners will have their designs turned into a Battle Memory, and twenty-one runner ups will receive a batch of limited edition cards.

The contest is pretty much open to anyone with a Nico Nico Douga account. You may sign up for it here. Everything's in Japanese so do take advantage of Google Translate to get you through the forms. There's no limit to how many entries you may submit nor the image's dimensions. However, the file size must be 10MB (JPEG, GIF or PNG format).

The results will be posted in May following the unveiling of the nominations in mid-April

Source: Rockman Unity (translation credit: The Mega Man Network)

Tuesday, February 19, 2013

Capcom Offers Some 25th Anniversary Reassurance


The folks at Capcom have made a lot of noise about plans in the works for Mega Man's 25th anniversary. However, that doesn't mean you'll be hearing announcements all the time. When questioned about what's going on with the whole "no news" thing, Capcom's Brett Elston made this response...

Monday, February 18, 2013

Maverick Hunter X Free on PlayStation Plus


Here's some pleasant news to brighten those Monday blues. Mega Man: Maverick Hunter X will be free for PlayStation Plus members following tomorrow's PSN Tuesday update. The game is compatible with PlayStation Vita, PSP, and PSP Go.

As per usual, this is a limited-time-only deal. Once downloaded, any free PlayStation Plus game can be redeemed at any time as long you're subscribed.

If you've yet to play MHX, now's as good a time as any!

Source: PlayStation Blog

Sunday, February 17, 2013

Amazon Lists Worlds Collide Trade Paperback


Amazon has posted a pre-order listing for the first Mega Man/Sonic the Hedgehog "Worlds Collide" trade paperback for a retail price of $11.99. However, it isn't due until November, so if you don't subscribe to the comic and want to remain unspoiled, you have quite the wait ahead.

If tradition holds true, this book will presumably collect the arc's first four issues: Mega Man #24, Sonic Universe #51, Sonic the Hedgehog #248, and Mega Man #25. Subsequently, we'll probably see two more trade paperbacks that collect the remaining eight issues.

Source: Amazon.com

Saturday, February 16, 2013

24 Hour Mega Man Marathon is Going on Now!

 
The big 24 hour Mega Man marathon we mentioned previously is going on as we speak. Check it out in after the break, and don't forget to donate! There's prizes to be had!

Solicitation for Worlds Collide Part 7


We already saw the cover, but by way of Mega Man Monthly, here's the solicitation for Worlds Collide Part 7 ( Mega Man issue 26):
(W) Ian Flynn (A) Tracy Yardley & Various (CA) Patrick Spaz Spaziante

‘When Worlds Collide,’ Part 7 of 12. The historic Sonic the Hedgehog and Mega Man crossover event rolls on! The hunt for the Roboticized Masters continues as Sonic and Mega Man face down Shadow Man and – Shadow Man? Meanwhile, Drs. Eggman and Wily gloat over the captive Dr. Light. But what is the brilliant, bearded scientist preparing to do? Featuring stunning new cover art from Patrick ‘SPAZ’ Spaziante, and a special throwback variant cover you just can’t miss!

Source: Mega Man Monthly

Friday, February 15, 2013

Mega Man X Life Meter Candy Dispensers Sound Like a Great Idea


Check out these awesome candy dispenser concepts, designed by David Jones. Unlike a great many PEZ products, these have some serious pizazz. They're life meters. Mega Man X and Zero life meters (health bars, energy meters... whatever you call them)!

David writes: "In an ideal world, X’s dispenser would be filled with lemon PEZ and Zero’s would be filled with orange PEZ. I guess Vile’s would have to be grape, huh?"

Fund it, Capcom!

[Source: DJ's Secret Plans]

Thursday, February 14, 2013

More D-Arts Bass Photos And a Sigma Update


Been wanting to see even more of Bandai's D-Arts Bass? Toy and collectible site Tomopop has a very fine batch of photos straight from Toy Fair 2013. Click the link to check him out.

Additionally, Tomopop got to speak with a Bandai representative about the D-Arts line in general. Among topics discussed, the currents status of the proposed Sigma figure. Tomopop writes: "Also, you may be wondering what happened to D-Arts Sigma. He wasn’t forgotten about, but there is some trouble in engineering land as the joints pose a problem given his size. He’s not forgotten, but expect him to be released as a D-Arts Zero."

The "as a D-Arts Zero" tidbit is a little sketchy. But it almost sounds like Bandai is looking into making Sigma a lot smaller, to scale with D-Arts Zero. EDIT: Pointed out by a few of you, the representative might have been alluding to the Figuarts ZERO line of statues. If true, we can expect a fairly large, albeit unarticulated, Sigma.

In any case, I've contacted our Bandai source for clarification.

Source: Tomopop (via TMMN)

Wednesday, February 13, 2013

The 24-Hour Mega Man Marathon is This Weekend


This weekend, Saturday, February 16th, Storm Unity proudly presents their 24-hour Mega Man Marathon for Child’s Play Charity. They will play through all ten mainline classic Mega Man games with special guest interviews sprinkled throughout.

Oh, and what's a good stream without prizes? There's those too. Beadsprites, t-shirts, a custom figure from the talented KodyKoala, and more! For more information on the marathon, its contributors, and how to donate, be sure to visit their website. Good luck to all the participants!

Thanks to SteveSayMighty for the tip.

Another Look at "Roll Chan" Fan-Game


Tarbo's Roll Chan fan-game is looking more enticing than ever with a new gameplay trailer showing off another playable character. Yes, Proto Man is here and he's ready to kick some Star Droid tail! Tarbo's given the red rocker a batch of new abilities and moves, like dashing and stock charge. You only wish this is how he played in Mega Man 10.

Still no word when the game is coming out. For now, though, do enjoy the gameplay!

Tuesday, February 12, 2013

Capcom Celebrates 30th Anniversary With Custom Car


Most company anniversaries warrant big cakes and corporate-wide thank you cards. But that stuff's not good enough for Capcom's 30th anniversary. Not by a long shot. The house that built Mega Man is ringing in their big 3-0 with the unveiling of a spiffy custom car, which, as you can see, is decked out with plenty of familiar faces.

Would you believe it? Mega Man himself is on there three times! And we've got an air freshener, too. They really do care!

Swing on by Capcom Unity for more images.

Monday, February 11, 2013

100K Strong Rocket Launch Photos and Report


It will be a good four weeks before we'll see footage of Get Me Off The Moon's successful rocket launch. While this may seem like quite a long wait, Skybane Zero-x dropped me a note to let everyone know that the group wants to deliver a fantastically polished product in order to impress Capcom of Japan.

In the meantime, you can check out a batch of pictures from the launch on the 100,000 Strong for Bringing Back Mega Man Legends 3 Facebook page. Yeah; the skies were pretty grim. But mother nature held her tongue, and the rocket kicked-offed without a hitch. Check out this post here for more details.

A big congratulations goes out to the crew who made this happen. Onwards and upwards!

Oh Hey, a Mega Man 10 Messenger Bag


Check out this Mega Man 10-infused messenger bag, built to tote around whatever tickles your fancy (textbooks or, you know, your stash of Mega Man games). Our friends at GE Animation will be rolling this out to select retailers in the very near future. It will be within the $20-$30 ballpark, or so I'm told.

Need to play catch-up on all the Blue Bomber goods from GE Animation? Check out their complete library right here.

Saturday, February 9, 2013

Unofficial Mega Man 10 Press Kit is Glorious


For one reason or another, Capcom never produced a follow up to the highly coveted Mega Man 9 press kit. A Mega Man 10 press kit would've been pretty cool, wouldn't you say? Well a one millerjm2 thought so, and took it upon himself to make his very own.

Inside the professionally printed NES packaging, you'll find a 20-page game manual and a split-open cartridge case intended to house the game's soundtrack. The soundtrack itself is not included (reason being so you can throw together your own mix on CD), but you'll find a suggested track list inside the manual.

For the time being, millerjm2 is all sold out of kits. However, there's a growing waiting list on the Nintendo Age forums. If you want one might as well get your name in asap. Mind you, it takes a significant amount of time and effort to produce just one kit. The creator ultimately has the final say on how many will be produced for a second run. But even if you can't score one, you've got the photos to admire. This is a fine piece of work!

Source: Nintendo Age

Friday, February 8, 2013

Let's Try This Again: 100K Strong Rocket Launches Tomorrow!


The often delayed launch of 100,000 Strong For Mega Man Legends 3's rocket is ready at last for blast-off. Tomorrow, the public event is once again scheduled to be held at 3pm at the Hearne Municipal Airport in Hearne, Texas.

Gotta warn ya: forecast is calling for 30% chance of rain. Doubtful that would delay the launch again, so the only thing you should worry about is dressing for rain (wouldn't hurt to bring an umbrella, too). For more details, hit up the official launch details here!

Thursday, February 7, 2013

Capcom Has a Plan for the Classic-to-X Series Gap. But They're Not Saying.


A considerable amount of time has passed between the classic series and Mega Man X. So much time, in fact, we've amassed two decades worth of speculation and crazy theories about what transpired. Our quest for knowledge is totally justified; after all, it's Capcom who's being coy. They've yet to unravel the mystery behind the gap, let alone the fates of the classic series cast.

Well it turns out Capcom has, more or less, some semblance on what goes on in the interim. The bad news is we won't be seeing (or hearing) about it anytime soon.

Wednesday, February 6, 2013

More D-Arts Bass Images For Your Viewing Pleasure (Updated)


Up for some smashing photos of D-Arts Bass (and his faithful canine Treble)? Look no further than Rockman Unity. Ucchy-san has just unloaded a batch of new images of the new figure. Head on over there now and have a look!

Bass will be releasing in Japan on June, at a suggested retail price of 3990 Yen (about $45 US) exclusively through Premium Bandai and e-Capcom. Still no word on the North American release, but we should be hearing something any day now.

UPDATE: Bluefin Tamashii Nations has confirmed the figure for North America (that was fast!). It's due in June/July for $43.99.

Rockman Xover Update Adds PvP, Nerfs World 5 Difficulty


Capcom updated Rockman Xover to version 1.01.00 today. Your new home screen boasts a “Battle Arena” button, replacing the friend button. Open this up, and you'll be treated to Xover's brand-new player vs player mode. Here you can fight players up to five times a day without having to worry about losing EP or PP. Leaderboards keep track of your rank; chart high enough and you'll be handsomely rewarded with Arena Coins. Breaking into the top twenty yields Rare Battle Memories.

The update also nerfs the difficulty of World 5, home to the Star Force stages. Progression is nowhere near as brutal as before, though Cancer and Andromeda still put up a quite fight.

For the complete rundown of updates and fixes, swing on by The Mega Man Network.

Tuesday, February 5, 2013

"Worlds Collide" Part 6 & 7 Covers Revealed


Newsarama brings us our first look at "World Collide" part 6 (Sonic the Hedgehog #249), which features a nice "sidekick swap" illustration. Part 7's cover (a spin on Mega Man 10's "box art") comes by way of Kotaku. No solicitation for that one right now, but here's the synopsis for part 6:

"When Worlds Collide" Part Six of Twelve: The crossover mega-event reaches its half-way point! On the eve of Sonic the Hedgehog's landmark 250th issue, Sonic, Tails, Mega Man and Proto Man are confronted by Drs. Eggman and Wily and the eight Roboticized Masters!  Why do they look so familiar to Sonic?  Do our heroes even stand a chance?!
Featuring stunning new cover art from Patrick "SPAZ" Spaziante, and a special 16-Bit pixel art variant cover!"

For the full solicitation, head to Newsarama!

Monday, February 4, 2013

A Conversation With Mega Man Composer Manami Matsumae


Koopa Soundworks has published a nice little interview with Manami Matsumae (aka CHANCHACORIN MANAMI), the composer for the original Mega Man. Among items addressed, her history in the music business, scoring Mega Man, and coming back to work on Mega Man 10. What's more, she talks a little about her latest venture, World 1-2, an album that brings together some big-name video game composers.

You can read up on the full interview here. And for those who want to learn more about World 1-2, there's plenty more details available here.

Credit: GoNintendo

Mega Man 2 Hits 3DS eShop in North America, Europe This Week


Good news for our friends east of the Atlantic: Nintendo of Europe officially launched Mega Man 2 on the Nintendo 3DS eShop today. The NES classic will run you a mere €4.99 / £4.49.

North American 3DS owners can download the game Thursday, February 7. That's only a few short days away!

Source: Official Nintendo Magazine

Sunday, February 3, 2013

Here's Another Tune From Rockman Online


Rummaging through online portfolios of various Rockman Online staff members, I happened across this previously unheard jingle. Composed by Team Wavcore, "Atlas Town" was probably the intended BGM for the sky fortress of the same name. It's a fitting tune for a hub city, wouldn't you say?

Want to sample more music from the game? If you haven't done so already, check out these tracks we unearthed last year. I'll have more Rockman Online goodies to share soon. Stay tuned!

Source: Wavcore

Saturday, February 2, 2013

Tuttle’s Legendary Travels Launches "Museum Exhibit Event"


The development team for the Mega Man Legends fan-game “Tuttle’s Legendary Travels" are launching their next community wide event. This time you'll be designing tasked with designing exhibits for a museum. Ancient treasures, miscellany knick-knacks... you know, the kind of stuff you'd see from Kattelox Island's own museum!

Entries can be submitted as either art or written descriptions. The prizes for winning include your name in the credits, your idea appearing in the game, and a physical copy of the game. To find out more, visit this thread on The Mega Man Legends Station’s forums. The contest ends on February 25th.

Friday, February 1, 2013

Want Mega Man Legos? Support This Cuusoo Proposal


Have you ever heard of Lego's Cuusoo program? If not, then know this: it's an initiative that asks creative builders to submit blueprints for their very own Lego set. Blueprints that garner 10,000 supporters will be reviewed by the company for the opportunity to be made into an actual LEGO product.

As one can imagine, there's plenty of video game inspired sets up for support. And tucked away amongst hopeful Sonic, Zelda and Pokémon sets, there's Alatariel's Mega Man proposal. Taking a page from Mega Man 2, the project would include five sets: Metal Man, Wood Man, Bubble Man's stages, followed by Wily's Castle and the Wily Teleportation Room. There's even a range of accessories like E-Tanks, power-ups, and various Robot Master weapons. Hey, you can even build an Atomic Chicken!

Those interested can show their support for the project by clicking the conveniently named 'support' button right at the project's Cuusoo page. Head over to Alatariel's Flickr for more photos of each set!

Freeing OVER-1 From the Shackles of Auto-Scroll


What would Rockman Xover look like if you could actually control OVER-1? Well, probably a little something like this. COCOROG's own Tarbo is tinkering with a modification to release our hero from auto-scrolling purgatory. It's all just an experiment for now, but we could one day end up playing with a free-moving OVER-1 in a future Tarbo fan-game.

I don't know about you, but I can dig it!

[Source: COCOROG]