Sunday, February 2, 2020

Iris Teased and Other Rockman X DiVE News


The Rockman X DiVE development team is more active than ever on social media as we further head into the game's launch window of Q1 2020. Catch up with the last days of reveals after the break!


Continuing with X's business trip, today we have a look at Keisuke Mizuno working on the 2D art of Iris for Rockman X DiVE. Nothing has been officially announced yet when it comes to the ill-fated fan favorite female Reploid. However, you it's a safe bet that Mizuno isn't drawing her just to be shown in the title screen of the game.



A couple of days ago, the Rockman X DiVE team apologized via Facebook because they had to cancel an event they planned for the Taipei Game Show (February 6th to 9th) due to the spread of the Wuhan Coronavirus.

As an apology to Taiwanese fans that were looking forward to experience the game at the show, they will be doing small FB activities to give away some goodies shown (in the image above). You can imagine, as a Taiwanese developer, this was a big deal for them. We can only speculate, but perhaps this was the place to announce the release date or at least introduce a new trailer? We will find out soon!



In this Facebook entry, they are low-key announcing a collaboration with "KOIKE-YA", a Japanese snack food manufacturer which also sells products in other Asian countries. They are asking fans to keep their receipts after purchasing these snacks for a future event. Apparently, you get a serial code printed on your receipt, which can then be entered on a special website to receive some unknown benefits. Perhaps the end result of this promotion is to get codes to redeem in the game? We will have to wait to find out. There will also be an in-game event related to KOIKE-YA and some of their mascots at some point in the future, too.






In the first video above, we can see Chill Penguin in action for the first time. In the closed beta trial, he was the 8th challenge mode boss. In the final game, he will be the boss of the 4th stage.

In the second video, we have our first "official" look at Massimo from Rockman X Command Mission. This isn't exactly new if you have been following the datamines.



And finally, here's a video of Vile fighting against Vile in the Goliath Ride Armor from Mega Man X3 in Storm Eagle's stage. The interesting thing about this is that dataminers found a different version of that artwork following the end of the closed beta:



Looks like they initially planned to introduce Vile MK-II with the Goliath Ride Armor (which would make a whole lot more sense) but it was scrapped at least for the time being. Maybe he will resurface in the future as a standalone character?

22 comments:

  1. I really hope MK-II wasn't dropped entirely since it's my favorite Vile design. I guess we'll see.

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    1. They'll probably include him later.

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  2. Iris!! Yes!!! This is what I've been waiting for!! Or should I say FIGHTING for? Lol. :P

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    1. Fanfiction finally take their toll on Capcom

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  3. Iris?!
    If she end up being playable, i'll be pleasantly surprised.

    Also, darn, I was kind of hoping for MK-II Vile, hopefully they didn't drop him entirely.

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  4. She'll probably be playable (which is great), but i would actually like if we could select iris as the navigator. No offense to Rico, i just like Iris.

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  5. Nice. can't wait to see the finished art for Iris.
    Also, i wonder if we'll see other X4 characters with her or if they'll keep them for later. either way, i'm fine.

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  6. Iris? Oh man... this is great for me. I would love her inclussion in X Dive.

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  7. Rockman X: Waifu Edition!

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  8. I think they'll include Vile Mk-II later and just delayed him to do the highly requested characters first.
    Many of us asked for MMX4 representation when they asked for feedback on their facebook.

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  9. Not going to lie, a chance at a playable Iris is all it took to get me back to paying attention to this game.
    They've got me good

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  10. seeing iris is really cool and i hope she eventually gets a figure made someday (r.i.p d-arts) but i am curious to see what will be done with her since she did have that battle armor that formed after taking her brothers corrupted core (the colonel would be a good x4 pick as well.) maybe they might implement it into her gameplay. also am i the only one that would like to see maybe what iris and zeros relationship was fully like or in general what the maverick hunters do when not waiting to fight mavericks during peaceful times since i feel the maverick hunter x series had it continued or possibly be revived could reintroduce iris and the rest of the x characters with the re imagined story it had.

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    1. You're not the only one to wonder about that, i do, and i've seen others fans who do. But the games being action plateformer means that format of the X games is such that they can't really focus on character relationship and such. And if they do try to add more story, part of the fans will complain that there's too much text in the game. It's a difficult balance to maintain.

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    2. True, but you have to remember there was a good portion of text in the console series to begin with, and look at what a success they were. Overall, Capcom had been quite masterful at maintaining the proper balance between action and character development, so I really feel they will not disappoint when it comes to MMX Dive.

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    3. i really think for x9 they should bring back animated cutscenes since that's kinda my problem with the playstation megaman x games is starting with x5 it felt verys static and intrusive that the adventure was halted for a bit and the story honestly at times felt like it couldve been better shown if the games had fmvs (like showing more of dr. wily's involvement beyond the grave living subconsiusly through the virus and possibly puppeteering sigma) and is one of many things the x series could do to give itself more of a world, and if to fix the problem of gameplay balance i would reccomend having cutscenes for the main story/maverick intros (i find it weird that x3 had intros for mavericks and the final level with not much story cutscenes but x4 and megaman 8 were the opposite with story cutscenes but no boss intros.) and have bonus cutscenes(like how in maverick hunter x you can unlock day of sigma after you beat the game) you can find in each level as a collectible that show off x and zeros relationship with the mavericks before they turned or the navigators(i liked x and zeros relationship and interactions with alia and layer and wouldve liked to see one with axel and pallete since he wouldve been her navigator in the scrapped navigator roll they wouldve had.)with maybe showing more of iris and zero when they first met since a problem i did have with x4 was that we didn't get to fully see the repliforce's full side of the conflict since it's clear that the ones who worked for sigma were mostly at fault for the casualties in the story but the game doesnt give an option for investigating or even reporting it to not cause iris or the others deaths(i know a big part of the story is colonel refusing to put down his arms, but the entire sky lagoon crashed on a city and the maverick hunters including x just label them mavericks with no further attempts to see if there are double agents making doubles betrayal and the actual maverick members kinda pointless.) which i feel the maverick hunter x series to introduce and flesh out some characters better.

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    4. my idea for a maverick hunter x for 2-4 would be to have repliforce keep hold of zeros body parts with iris repairing them in x2, in x3 have repliforce help zero in an alternate story with x dealing with dr. doppler and vile with zero dealing with the nightmare police and along the story zero encounters alia and gate who are continuing the antibody dr. doppler was working on before he was used by sigma with x's ending having him use the protoype of the antibody to repair some of the mavericks that weren't completely corrupted at the cost of doppler sacrificing his life to stop sigma from destroying it.

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    5. in x4 have the stories be intertwined with x's story be partnered with alia who fights the repliforce after being strangely told by the general to attack x despite x being very well acquainted with him, while using the antibodies with his buster to repair some of them and zero with iris and the colonel who investigate members of repliforce working alongside members of gates investigation team as double agents leading to them getting evidence of repliforces innocence only for sigma to show up as the culprit taking control of the general who orders the repliforce's defense cannon space station to destroy earth. x and the re-purposed x3 and repliforce reploids under alias guidance (as the other navigators are busy stopping panic from erupting) destroy parts of the cannon while zero and the colonel go after sigma who attempts to take iris who followed them as a hostage but the general snaps out of it and defends them while colonel equips the antibody onto his saber and slashes sigmas core cutting him from the cannons power source and weakening his viral immortality but not before punching colonel in his core as well, killing him. iris begins to go berserk but zero gives the last of the antibody to her and they escape to the escape ship. x and zero go through a final stage with the mavericks sacrificing themselves to protect/get x through the station while in zeros case he carries iris in a harder stage compared to x until you reach the final stretch where signas shows up as one of repliforces commanders left in charge of the ones x saved by colonel during the story and guides zero to the docking bay were he and x escape the station and head for earth. at the end iris is unconscious but smiles knowing zero saved her with alia studying the antibody inside her as its fixing the errors that came from the colonels side of the core being damaged,the remainder of gates investigators and gate himself are put under custody and trial until further notice due to highly suspicious acts of insubordination and unethical use of data,signas takes the helm of maverick hunter hq after the original one steps down upon seeing his more well thought out and reasonable leading and out of shame and guilt for putting innocents at risk by unjustly accusing repliforce without evidence,and x and zero are told alia will be their new navigator alongside iris when she wakes up soon and that she managed to save some of the mavericks integrated chips due to x's buster purifying them(in powered up you were able to save robot masters by shooting them with your mega buster which likely purified their chips due the buster using solar energy instead of presumably destroying it with their weakness so i think the x series could do that concept as well, especially since x is stated to be immune to virus's from space likely as a result of dr. light seeing what the evil energy and roboenza did to megaman and roll. and we do see magma dragoon in the training room of x5 so think the x series should give the option of saving mavericks dna chips if they let us fight their hollowed out bodies in boss rushes each game) and the last scene is x and zero contemplating if they having different ideals of handling things but similiar capabilities means they may fight someday. their thoughts are interuppted by iris showing up and hugging zero causing him to blush as x looks at alia who grins and winks at him before they city the camera then pans up and show remains of the dilapidated space cannon with an unknown craft heading toward it.

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    6. Holy wall of text, Batman!

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  11. I'm VERY glad to see Iris back! I'm always for having my favorite X-series girl appear whenever she can. I don't know what or how she can contribute, but her appearance can only make this game better (I'm not implying that this game is bad)!

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  12. As mind-numbing as mobile's time sinks can be, I've notice the platform is more and more frequently giving love to game characters that consoles (and even merchandise) are largely ignoring. Glad to see Iris getting a piece of that pie, but man, trying to follow more than two mobile games at once is going to be rough...

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  13. I'm tired of teases... We all knew this was inevitable.
    I'd rather see a release date.

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  14. At least now Vile MK2 is now becoming his own playable character.

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