Wednesday, May 11, 2011

Analyzing The Mega Man Legends Devroom

Capcom Unity's Mega Man Legends 3 Devroom stands firm as the first of it's kind; an innovative experience whereby fans and developers converge to co-operativley develop the game. The forum stands firm as the first of its kind and, if successful, may pave way to a new form of game development.

And yet the devroom has its fair share of naysayers, a handful of individuals who believe it to be nothing more than a marketing tool which will have little to no bearing on the final MML3 product. Gamasutra recently visited Capcom's U.S offices to see if these claims have any credence.

Meeting with community manager Joveth Gonzalez, Gamastura posed the question, "How Does The Open Door Policy Work With Mega Man Legends 3?" In other words, how exactly does the devroom operate and is it really dedicated to meeting the needs of the fans?  Hit up Gamasutra's devroom analysis for the answer!

It's a little lengthy, but it's an excellent read. I want give away too much, but I can safely say I feel a lot better about the devroom's philosophies having read the article. I think we've all had those moments where we doubted whether or not it was "real", but this definitely puts those fleeting thoughts to rest. Read the article here!

Source: Capcom Unity

4 comments:

  1. this is reassuring

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  2. *Has read the comments on that site.*

    Hah, some people will never be happy.

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  3. It would be interesting if this does open the door for a new kind of gaming paradigm, given that Mega Man 9 was often considered one of the pioneers of the retraux movement for games.

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  4. Though, as people before have said, the easter egg challenge was controversial in that they are actually telling us ahead of time how to find these easter eggs, which defeats the point of an easter egg in the first place!

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