Thursday, May 26, 2011

Never-Before-Seen Battlechip Stadium Footage

Rockman EXE: Battlechip Stadium has long departed from the Japanese arcade scene, but just now we're finally getting some decent footage of this highly obscure title. Reader GroundmanEXE managed to purchase a working BCS cabinet, and is hosting footage of the machine in action over at his YouTube channel. 



Battlechip Stadium began its arcade run in 2006, shortly after the release of Rockman EXE 6 for the GameBoy Advance. The game acted as an extension of the former, allowing players to upload and download data from their games to the machine, and engage in Net Battles using real plastic Battlechips produced by Takara-Tomy.  BCS spawned a total of three variations; V3, the final version, is what you see above. Not much is known in terms of differentiation, but V3 is said to have exclusive events featuring the likes of a BassFZ.

Groundman intends to upload more footage to his channel over the next few days. If there's something specific you'd like to see (or hear) from the game, let him know at his YouTube channel here!

Looking to purchase BCS? Coin-Op Express had some in-stock a few months back, but I'm not sure if they're any left. Couldn't hurt to ask. UPDATE: Groundman informs me he purchased his via http://www.rs2006.co.jp/overseas.htm

20 comments:

  1. Want. This is excellent. I'll have to check these out more later.

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  2. Kinda wished BN had graphics like this at one time, maybe even better. The details are juts much better.

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  3. I know about it but this is rare video to be seen. Awesome. One thing, it was never released outside of Japan at all, right ?

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  4. I love those graphics. Makes me want some EXE on 3DS.

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  5. Groundman, I love you! Please upload more video!

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  6. RIP AND UPLOAD THE GAME FILES AND I WILL WORSHIP YOU FOREVER.

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  7. MAAAAAAAAAAAAAAAAAAAAAAAAAAME!

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  8. You can't, it uses a complex mecanic thing for the battlechip gate (the 6) and the thing who give battlechips, without these things, the game can't work.

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  9. It may not be playable, but you could still get assets from it.

    And who knows, other peripherals have been emulated in MAME.

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  10. Not possible, if the game/machine dont have the battlechips inside the inclosure, the game stop before the credit (insertcoin), and there is not option to play without this thing.

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  11. I'm kind of disappointed. I expected more out of an arcade Battle Network game. But to use your own plastic battle chips this way is pretty cool.

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  12. Did you not read the other anon's comment? Even if it's not playable, you could rip graphics and stuff from it.

    And like they said, games have been modified before to run with MAME. People have mapped the chips before, so it certainly couldn't be all that much trouble to figure out what information to feed the game.

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  13. BassFZ!

    Gah, this makes me miss MMBN. BassGS should have been a true-to-form merger like a mix between BassFZ and the Bass/Treble fusion in MM7, 8, and 10.

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  14. Can anybody else make heads or tails of that website?

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  15. Hi it's groundmanexe, i paid the machine, totality: 3800 euros or 4300$, 2400E + 600 (travel) and 850 for the foreign custom fee (liberate), i had a lot of problems to have this machine, very difficult to find, parents were really mad, foreign custom wanted destroy the machine because no CE MARK (it was a chance they liberate it), i have it now and you think i want buy the things to do a ROM/Rip music? No dream. Anyways, i dont have more money ^^

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  16. THE MACHINE use the SYSTEM 246, i CAN'T DO a ROM of this.

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  17. ...well, there goes me caring.

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  18. Over 1000 dollars is WAY too much USD OR Canadian Dollars. Epically considering that the series is pretty much over and thus popularity is waning.

    I personally wouldn't spend more than $300 USD on it. And even $100 is pushing it for a single game.

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  19. You don't understand anything!
    It's not only a videogame, it's a machine! And an arcade game is different than a PS3 game...300$ can be a joke! xD

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