Tuesday, September 3, 2013

Your Mighty No. 9 Questions Answered

 Art by Heilos

As promised, Mighty No. 9's debut "Communi-Tuesday" update went live a short while ago.  This is the first of many posts from Comcept that showcase MNo.9 fan-projects from around the web (fan-art, videos, etc).  What's more, they've included a separate FAQ section covering a few hot topics. You'll have to head over to the game's Kickstarter page for the full read, but I've included a couple select Qs and As below...

Q: Will you / can you / please make a PS Vita / 3DS version of Mighty No. 9?! 
Another message we have gotten loud and clear: A portable version of Mighty No. 9 is something many of you are excited about -- and believe us, we would love to see it happen as well. Potential 3DS and/or Vita versions of the game are something we've been discussing since the earliest stages of this project, as handhelds are something our developers have plenty of experience with. Unfortunately, that experience tells us that these things cost money -- however, the road to making them a possibility is relatively straightforward: If we continue to see more and more fans asking for portable versions of Mighty No. 9, and if we're able to set and achieve stretch goals that would justify the cost, we would be thrilled to make this happen. In the meantime, we'll continue watching for more feedback and start working up more detailed budgets just in case, so please continue to let us know how much of a priority this is for you. Thanks!
Q: Are these your final set of stretch goals? Do they stop at $2.5 million?
No, the set of stretch goals we started with merely cut off at $2.5 million for our debut, and is not our final set of goals, as we have plenty of awesome ideas for things beyond that (and are adjusting those and thinking of more every day, based on all the feedback we've been getting from the community!). We altered the stretch goal chart graphic slightly to "fade out" at the bottom to try and better reflect that they don't have to end there!

All in all, exciting and promising stuff. Again, there's more to read here so check it out!

Source: Mighty No. 9 Kickstarter

9 comments:

  1. With the amount of demand I'm seeing for Vita and 3DS in the Kickstarter comments, I'm positive that if they do decide to consider those platforms and create stretch goals for them, they would easily reach them. A 3DS port is something I would very much want... and considering it'd more or less be the only platform I could play it on...

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  2. How about "is there any actual gameplay footage yet?"

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    1. the game hasnt even been made yet, you're missing the whole point

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    2. Wow, you are missing the whole point. Paying any attention to rockman-corner's news!!!

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    3. So that means gameplay footage is coming right?

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  3. 'Q: Are these your final set of stretch goals? Do they stop at $2.5 million?

    Actually they've dropped it. If you look at the kickstarter, the console versions dropped to 2.2 million, and now there's only one set of question marks underneath it with no amount of money.

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  4. I love this all so much... except for Beck's design. :\

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