Monday, September 5, 2022

SAGE Expo 2022 Brings 'Mega Man X8 16-Bit' Demake and More Fan-Games


The annual Sonic Amateur Games Expo is in full-swing, bringing fans together to share fan-made games, demos and mods. Outside of the usual Sonic the Hedgehog offerings, there are a handful of Mega Man-inspired projects to see and play. Here's a small sample:

Mega Man X8 16-Bit Demake (by AlyssonDaPaz)  - It's Mega Man X8, re-imaged as a SNES game! This project is being developed in Godot Engine 3.5. True to its 16-bit inspiration, the project aims to be a "vanilla" X1-X3 experience with X as the only playable character, no Metals, shops or retry chips.

Mega Man Zero Online (by Warrior555MainsGanon) - This online multiplayer brawl lets you square off against your friends as different characters from the Zero series. Current build includes Zero and Harpuia. In active development. 

Mega Man Four Hounds (by DeMontropolis) - An original fan-game set in the classic series. Players can choose to play as Mega Man, Proto Man or Bass each with their own unique play-style. Four Hounds aims to up the ante from what you'd expect from a typical classic series entry. 

Mega Man Shattered Diamonds (by Team_Circadia) - A NES-inspired romp featuring high-quality sprite animations! Play as Mega Man or Bass and take on three original Robot Masters. The soundtrack really, really bops too.

There's plenty more Mega Man (and non-Mega Man) games to check out! See them all at the SAGE 2022 digital gallery here

18 comments:

  1. ayo thats my fangame in 2nd (epic harpogia moment)

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  2. The demakes always intrigue me, but I've yet to play one. A demake of X4-X8 would be cool to play some day.

    On this case, I'm not a big fan of cutting it down to just X. Zero was in vanilla X3, after all. What would be more interesting is giving the playable navigators actual story dialogue. But they can make the game they want to make. I don't even know where to begin to make one.

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  3. I would prefer at the very least PSX detail; not dated SNES. This isn't the 90s.

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    1. I prefer SNES graphics over PSX as far as the X games.

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    2. Good for you, well I prefer something more modern in detail. Many people seem so old-fashioned. This isn't the 80s or 90s anymore. I'm older than the first MM game in age, but I'm flexible in accepting new games as long as they are good, and I want to see something new and not limited by such limited engines. In fact, I would prefer more games like or even better than MM11 detail with enemies that blow up real nicely while keeping the good gameplay of MM.

      You waited a long time to leave a comment below me for some reason. Anyways, here is an older-fashioned classic but with newer graphics called R-Type Final 2 (I like some old style game or sequels to older series with modern graphics, but some new games and new gameplay are good too): https://www.youtube.com/watch?v=DqcP5aWfWEE

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  4. All of these are actually worth following as they bring something interesting am looking forwards to the x8 thing

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  5. Not gonna lie… The most exciting thing I've seen from this year's to-do is easily Pulseman: AMABILIS. It takes everything that was amazing about the original Game Freak game and improves upon it ten-fold! The demo, alone, was enough to blow me away. The graphics… the voices… the presentation… It's all just… perfect! Meanwhile, not a single one of those Mega Man fan games has my interest.

    In this day and age, good Mega Man fan games are a dime a dozen. We're really spoiled for choice. And unfortunately, these Mega Man games are just kind of… more of the same stuff? The refreshed "NES-style" graphics for those two classic-era games don't do it for me and that X8 demake absolutely loses all of the charm from the source material, for me. And, uh… that "versus mode" Zero fan game? Eh. I didn't buy into Arena, I'm not gonna buy into that'n.

    Honestly, the only showcased Mega Man fan project that I have much interest in is The Sequel Wars – which is mysteriously absent in this list, I notice. I really hope they can fix the jank audio in that homebrew. It looks quite good and seems to play pretty well, so far!

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    1. I personally heavily disagree on the X8 demake - whatever charm the original game might have had was hidden behind how absolutely horrible it looked, both in terms of art style, the environments and even the model/texture quality itself, and I certainly don't miss most of the cut mechanics (such as the shop, the combos, the X8-specific control quirks and all that). I really hope it gets finished, since so far it just seems to be X8 but without all of the bloat and bad decisions.

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    2. Though some demakes look interesting to try, I think X8 looked good for a PS2 game. And yeah, NES and SNES is too limited in what it can do. We need to evolve; not go back to times long gone. I don't want to see things so pixilated that I can't even see or tell what the details are. Click the image and see what I mean. In order to play it on my 27inch monitor, to make it look decent, it will have to be played with the window size as shown here, no bigger. They should at least make it so that it can be played at a large size with no pixelization and made for modern monitors. If one doesn't like how X8 looks, do a remake and make it look like MM11. That's progress.

      At the least if they are gonna do demake, make it at least PSX detail and art style. That looks much better than old SNES and the sprites are more proportionate (head and bodies of characters) vs the chibi style that was forced with old systems because they had limited capability with sprite details back then. Last I checked, I'm not living in 1990 anymore. We can up our standards while having good gameplay.

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    3. @Gary Daniel
      I mean... to be fair, this is a fan project, not an official one. Making PSX-styled visuals is already a way bigger task that would take a very, very long time, especially since the fan project doesn't collect any sort of donations and is ran out of pure enthusiasm. I do agree that the SNES style is a bit odd (though I'd still take that over how X8 originally looked) nowadays, but I'd say the bosses and the stage itself look way better in the demake than they do in the original.

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    4. "Making PSX-styled visuals is already a way bigger task that would take a very, very long time"

      With all our fancy computers these days, really? Well that assumes they don't borrow reused assets too. Still, I imagine it would be easier than making a PSX style game back when PSX was the main thing. X8 looked really good. A lot better than X7. I don't know if a PS2 could do a better detailed MM game. Far more detail in the boss in the original. this is blurry when you enlarge it. It looks smooth at this scale, but when clicked, it is pixelated too much. It looks interesting though. I like X8 just fine though, though the collecting of metals, like nightmares in X6, could be done away with.

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    5. You forget X4 was made in the 90s. Graphics mean absolutely nothing. They really do. I would rather play a 8 bit retro metroidvania than a AAA pretty snoozefest.

      If you've ever done sprite work, you know that the difference is years worth of work. It is not easy in any way, especially for hobbyists teams of one, regardless of software.

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    6. Sprite work was easier back then then? They tended to do a brand new game each year with every new MM game that came out in the 90s and even early 2000s. Are you saying new tech and programs haven't made it easier to do sprites? Would you rather be making modern 3D models? I bet that is much harder. Maybe get a better program to make it easier to make sprites? In 2022, surely that isn't too much to ask?

      They matter to me. You can speak for yourself. If they didn't matter, there would have never been an incentive to even make any system beyond the Atari. I'm not gonna be happy playing a MM game if it looks like Pong. It doesn't have to be super detailed, but I want something looking better than NES or SNES. You can like the worst graphics out there (why not stick to Asteroids and Pong then?), but I have higher standards. I'm not content if the enemies don't blow up real good. I like PSX explosions more than SNES and NES ones. And you think the only choices are NES poor graphics and good gameplay, or else good graphics but bad gameplay? How about about somewhat decent graphics + good gameplay? Do both. Also good story. BTW, X4 was good, I think. I'm not conservative and I'm open to change and better graphics. I like Doom Eternal (good gameplay and graphics mixed) and I like Brutal Doom too. I can evolve with the times, but I do have a standard for gameplay too, not just graphics. So how about combine the best of both, or at least moderate? Why would graphics have to hurt gameplay? MM11 was good.

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    7. BTW, I do admit it looks interesting and depending on how easy it is to play, I may try it. I'm not saying I don't like some NES or SNES games. I bought the collections and played them and I play run and gun games on steam, some looking retro style. This is far better than NES style. Just as MMX Corrupted looks interesting. I actually like a large screened version of MM Zero 16 bit style detail over the SNES X style though and cutting animations. Here is a good game Called Super Cyborg, like Contra: https://www.youtube.com/watch?v=bJ9D6bheppc

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    8. Another good retro style game called Blazing Chrome: https://www.youtube.com/watch?v=AfIEttgxEO4

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    9. I've done both 3d and sprite work. Not for a MM game but for other projects. Its not quick and its not easy. PC software isnt magic that does it for you. You have to make every single asset. Think a bit.

      No offense, but graphic snobs are infuriating. They ruined the fun of games. Now we have an entire generation of large beutiful broken at launch games that are boring as hell. So thanks for that, I guess. Just because something is new doesnt mean its better or progress. MM11 was a step backwards, not forwards, you know. Its not on anyones list for best of the bunch for a reason.

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    10. Yeah, I have seen the time consuming sprite work of the guy who is making MMX Corrupted. I just said it is probably easier than it was back then. If it is hard now, imagine how hard it was with the tech of back then.

      Step backwards; forwards, all subjective. Also there are new games that are nice too, just as back then, we had bad games and I remember that. All subjective in any case. I remember playing NES and SNES game that were bad. Mario is missing was not very good, I think. I remember some very boring games I rented at the store. Also I never said the graphics have to be the best. PSX style is not even close to being the best and even that would make me happy. Also I just said that this looks interesting and I would still be open to trying it, just that I like X8 the way it is detail-wise. I'm ok playing MMZ games too on the big screen. Personally to me though, MMXtreme looks so bad that I can't enjoy it. I would take an NES game over that. One thing to consider though is with less powerful systems, it isn't just graphics, but what the actual game can do is limited, so you end up getting too much repetitiveness with NES style, like when they did MM9 and MM10.

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    11. here is a good music theme, shrap, and to be honest, I really like Zero 4. The fact in 2005, I have some emotional attachments to those times makes it all the better. Good remix of Falling Down with Ragnarok and Dr. Vile (as far as I'm concerned, I like Zero and X series so much more than the early NES MM games and I like they are more serious too): https://www.youtube.com/watch?v=_nq-PalicR4&list=WL&index=17

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