Thursday, October 22, 2015

Mega Man 3 Recreated in Unreal Engine 4


What would classic Mega Man look like running in Unreal Engine 4? A little something like this.

Shown above is a proof-of-concept Mega Man 3 recreation by YouTuber Handré De Jager built in UE4. Gemini Man's stage is looking as sharp as ever - the addition of the unused planet being a particular nice touch. With some additional work and polish, Mr. De Jager hopes to turn this into a full-blown fan-game!

Hey, I can dig it. Follow his channel for future updates!

14 comments:

  1. *makes the most frantic grabby-hands motions* Gib plz

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  2. This is great! There is something kind of laid back about Megaman's run animation that looks very laid-back....but yeah, I want this!

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  3. This is what Megaman Universe SHOULD have looked like.

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    1. I actually think if Mega Man 10 were made with the Universe engine while having the "Rockman" character model used for Mega Man, it would have been a great classic title, while maintaining that new coat of paint feel. Too bad they scrapped Universe in its entirety.

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  4. I'm not a huge fan of how Mega Man looks, but everything else looked really nice! I'd love to see a full game whether it's a simple remake or something new.

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  5. Certainly needs work, but I'm sold too!

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  6. It's one guy doing all of this. And he is very receptive to constructive criticism.

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    1. Now that is something you don't hear every day. I like it when one-man or small-team units dig constructive criticism. I wish a few other folks with notable games had that level of interest in feedback.

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  7. Wow that's beautiful, i hope we can play it too!

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  8. I've been a bit spoiled by how good Mega Man looks in Smash, but for a single person this is really impressive.

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  9. That Awkward moment when this looks better than MN9

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    1. Eh I wouldn't go that far.

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    2. Aside from Mega Man's walk animation, I would.

      MN9 visually looks dull as hell with lifeless backgrounds and terrible enemy designs.

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