"But there’s more to a game than raw innovation, and what Legends lacked in polish -- and here its creators clearly lacked the resources and talent of the nascent Kojima Productions and Nintendo EAD -- it more than made up for with its boundless spirit of adventure. More so than any other game before it, and frankly more than just about any game since, Legends was an interactive 3D rendition of the kind of light-hearted action anime that Japan just doesn’t produce anymore. We’re not talking high art, here. More like classic Slayers, or even mediocre fare like Final Fantasy: Legend of the Crystals. The sort of optimistic, carefree sense of wonder that even Hayao Miyazaki doesn’t really do anymore. "
Parish's retrospective examines every facet of Mega Man Legends -- it's characters, world, and themes. Those elements make up one of the most underrated and significantly ignored stories of the last decade, and Parish's retrospective does a fine job of putting that fact into perspective. If you've got some time on your hands, I highly recommend you give the article a read at 1UP.
I'm curious where you stand on this: do you share in Parish's sentiments? Did Legends resonate with you in some significant way? Feel free to sound off in the comments.