Twinkle Girl was only revealed earlier this week, but she’s already become something of a sensation on social media, inspiring plenty of fan art along the way. As it turns out, Capcom has a bit of a soft spot for her, too.
Sunday, August 30, 2026
Saturday, August 29, 2026
Shingo Izumi Says Capcom Would ‘Definitely Love’ to Revisit Mega Man X
Game Informer has published a new interview with Mega Man producer Shingo Izumi and Dual Override producer Hiroyuki Minamitani, and tucked away near the end is a small but encouraging comment about the future of the Mega Man X series
When asked whether he would be open to revisiting the series, Shingo Izumi said, "From my perspective, yes, that is something we would definitely love to visit."
"Mega Man X is an important series within the Mega Man brand," he continued. "We definitely value that series, and if there is a chance, we would always love to consider that."
It's not confirmation that a new Mega Man X title is in development, of course. But with Mega Man X8 still standing as the last new mainline entry more than 20 years later, it's certainly nice to hear the current series producer say the series is still valued and something Capcom would like to revisit.
You can read Game Informer's full interview here.
Thursday, August 27, 2026
Capcom Explains Why Dual Override Isn’t Called “Mega Man 12,” What Took So Long and More
During a livestream with Capcom Germany, Mega Man: Dual Override director Shinya Ikuta and producer Hiroyuki Minamitani sat down to answer some of fans' biggest questions about the game, including a few that have been on our minds since the game was first revealed.
Read on for the transcript!
Wednesday, August 26, 2026
X and Zero Champion Class Blokees Revealed
Blokees' Star Force Mega Man and Zero kits just hit shelves, and we're already getting a look at what's next: X and Zero!
Shinya Ikuta Confirmed as Mega Man: Dual Override Director
The development team behind Mega Man: Dual Override continues to come into focus. During Xbox's Gamescom Day One broadcast, it was revealed that Shinya Ikuta is serving as the game's director. He appeared alongside Hiroyuki Minamitani, who was previously confirmed as the game's producer back in March.
Ikuta is a longtime Capcom developer and programmer whose history with the company stretches back to the early 1990s. He's no stranger to Mega Man, either. He worked as a programmer on Mega Man 7, Mega Man: Battle & Chase, Mega Man Battle Network 4, Rockman EXE 4.5 and Mega Man Battle Network 5, and also received a Special Thanks credit on Mega Man Zero 3.
Outside of Mega Man, Ikuta has had a hand in a pretty sizable chunk of Capcom's catalog over the years, including Onimusha, Dead Rising and Devil May Cry 4. His more recent credits include work on Monster Hunter Wilds.
Dual Override appears to be Ikuta's first time in the director's chair, but there's at least some reassurance in knowing he's not coming into Mega Man completely cold.
Mega Man: Dual Override - More Override System Details, Switch 2 Handheld Mode at 60fps, More
V Jump has published an extensive hands-on report for Mega Man: Dual Override from Gamescom 2026, offering a deeper look at the game's newly revealed mechanics.
Most notably, the report provides additional details on how Override works, alongside a brief report on the Custom Chip System, Bolts, and the Nintendo Switch 2 version's performance in handheld mode.
Mega Man: Dual Override Direct Feed Gameplay + New Details
Gamescom is officially underway, and press are already getting hands-on with the playable Mega Man: Dual Override demo, which features Twinkle Girl’s stage from start to finish.
And that’s only scratching the surface. Early impressions have revealed a ton of new details, including how stages are split into three distinct areas, the Custom Chip System, an expanded Special Weapon system, scoring mechanics, and much more.
Tuesday, August 25, 2026
Capcom Updates Mega Man: Dual Override Site with More Details
Capcom has updated the official Mega Man: Dual Override website with some new details, screenshots and art. Among the updates are a few hints about Proto Man's playstyle, a glimpse of Mega Man in his casual attire, and some preliminary details on the new Custom Chip System.
Mega Man: Dual Override Screenshots - Mega Man vs. Astro Man R
On the heels of today's brand-new trailer, Capcom has released a pair of new screenshots from Mega Man: Dual Override that clue us in on a few interesting details.
First, here's a little more insight into the game's new Override System:
"Unleash power beyond your limits with Override, a new system that temporarily removes a robot's limiter to unlock extraordinary power! However, once Override ends, the strain causes a temporary drop in various abilities, so use it wisely!"
The screenshots give us a clearer look at the updated player HUD. Alongside Mega Man's HP gauge, we can see an icon indicating that he's entered the Override state, his currently equipped weapon, the Mega Buster, and his equipped Override chip, represented here by the shield icon.
Perhaps more interestingly, Mega Man is once again facing Astro Man... or rather, "Astro Man R". The "R" designation appears to be given to Robot Masters that have returned or been revived, with Astro Man's DWN number even updated to reflect his new status. This could very well mean that we'll be seeing even more legacy Robot Masters in the game.
More updates soon!
New Mega Man: Dual Override Trailer (Twinkle Girl, Proto Man and More)
Other highlights include Proto Man, sporting an all-new look, and a new gameplay mechanic called Custom Chips. According to Capcom, these chips can be used to "modify Mega Man's abilities and tap into overwhelming power through the new Override System."
We also have a brief story synopsis:
"Robots are running rampant at the Robot exhibition in Dr. Light's absence, and it's up to Mega Man and Proto Man to rise to the challenge to restore peace to the city. Override your limits and uncover the truth behind the incident!"
To top things off, Capcom also confirmed that a new Mega Man-themed skin pack is coming to Pragmata later this year. The costume was originally teased as an April Fool’s joke earlier this year.
We'll have more news and footage of Dual Override all this week. Stay tuned!
Mega Man and Roll Costumes Revealed for Pragmata
Capcom has announced that a set of Mega Man and Roll skins are coming to Pragmata later this year.
The Mega Man costume was first teased earlier this year as an April Fool’s joke, making its actual release a fun payoff to the gag. It also feels like a playful nod to the long-running speculation that Pragmata might somehow be connected to our favorite blue robot.
You can get a look at both skin designs above. More updates soon!
Friday, August 21, 2026
Mega Man: Gear Masters #3 Covers and Solicitation
Lunar Distribution has published the covers and solicitation for Mega Man: Gear Masters #3, giving us our latest look at the upcoming issue:
"Dr. Wily’s newest Robot Masters are running rampant across the city, and with Mega Man out of commission, someone else will have to step up and stop the destruction.
(W) Tavis Maiden (A/CA) Ryan Jampole"
Issue #3 features covers by Ryan Jampole, Nuri Durr, Tavis Maiden and Genzoman. Worth pointing out that Tavis Maiden’s cover directly homages Shigeto Ikehara’s Rockman manga adaptation, while Genzoman continues his tradition of paying tribute to the North American NES box art.
Gear Masters #3 is due to arrive in-stores on November 25th.
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