Thursday, September 3, 2026

Mega Man X: Command Mission Coming to PlayStation Plus

During today's State of Play, Sony has announced that Mega Man X: Command Mission is finally getting a re-release as part of the growing PlayStation Plus Classics Catalog. The game will arrive sometime later this year for PlayStation Plus Premium subscribers. 

Notably, this will mark the very first re-release of Command Mission since its original launch on PlayStation 2 and Nintendo GameCube in 2004. More than 20 years later!

Sony hasn't announced a specific release date just yet, or if you can purchase the game individually. We'll have more details as they become available!

Blokees "Mega Man: Dimension Cross" Appears in Early Retail Listing

An early retail listing has surfaced for what appears to be a new Blokees Mega Man release titled Mega Man: Dimension Cross. The listing is a blind box of kits under this new Dimension Cross line, with the Mega Man inside being a "Galaxy Version" variant.

At the moment, the listing doesn't provide any images or details about what the kit will actually include. The "Dimension Cross" name is interesting, though, and could potentially point toward a lineup featuring different versions of Mega Man from across the franchise -- classic, X, EXE, etc. That's purely speculation for now, however.

Blokees' Galaxy S Series kits typically stand approximately 11–12 cm (4–4.7 inches) tall, so we can at least get a general idea of the scale.

For now, we'll have to wait and see what Blokees has planned. Given that it's expected to ship in November, an official reveal could be around the corner.

Source: Mega Man World

Wednesday, September 2, 2026

Mega Man: Gear Masters #2 Pre-Orders Open, Keenbiscuit Variant Revealed

Pre-orders for Udon Entertainment's Mega Man: Gear Masters issue #2 are now available. Alongside the usual assortment of variant covers, the Udon Store is offering an exclusive cover illustrated by Keenbiscuit featuring Roll sporting a Proto Man-inspired look.

Each copy of the exclusive cover also comes with a collectible metal Roll card featuring artwork by Tavis Maiden.

Mega Man: Gear Masters #2 is written by Tavis Maiden with art by Ryan Jampole, and is currently slated to arrive in October.

Source: Udon Store

Monday, August 31, 2026

Mega Man: Dual Override Confirmed for Tokyo Game Show 2026

Capcom has announced its Tokyo Game Show 2026 lineup and, sure enough, Mega Man: Dual Override is among the games making an appearance.

While Capcom has not confirmed whether Dual Override will have another publicly playable demo at the show, the game will be featured during a 40-minute Capcom Spotlight presentation on September 16 at 7:00 a.m. PT / 3:00 p.m. BST.

Capcom hasn't revealed exactly what we'll see during the presentation, but hopes are naturally running high for our first look at Proto Man gameplay, and perhaps even the winner of the Robot Master Boss Design Contest.

In addition to the game's appearance at the show, Capcom will be selling a handful of Dual Override merchandise. Most of the lineup was previously revealed, including the Override System hoodie, and tote bags, but there's one notable new addition: a Proto Man version of the "Sound PITA KEY." The NFC-enabled keychain can be scanned with a compatible device to unlock an AR-style Proto Man image for photos, along with music and sound effects from Dual Override.

We'll be keeping a close eye on everything coming out of Tokyo Game Show, so stay tuned!

Rockman 8 Opening Theme Song, "Electrical Communication", Returns on CD and Vinyl

Disk Union has announced that Electrical Communication, the opening theme from the Rockman 8 (not to mention Super Adventure Rockman) will be re-released on 8cm CD and, for the first time, 7-inch vinyl on November 25, 2026. Both editions will be produced in limited quantities, available exclusively though Disk Union's official site.

Electrical Communication was GANASIA’s debut release and is fondly remembered by fans as the first vocal theme song in the series. Although it was removed from the English versions of Rockman 8, it has nevertheless remained a certified bop among fans around the world.

If you're looking to pick up either the CD or vinyl, the good news is that Disk Union offers international shipping through WorldShopping. Just click the WorldShopping banner on the CD or vinyl product page here to learn more.

Source: Disk Union

Sunday, August 30, 2026

Twinkle Girl Was the First Robot Master Created for Mega Man: Dual Override

Twinkle Girl was only revealed earlier this week, but she’s already become something of a sensation on social media, inspiring plenty of fan art along the way. As it turns out, Capcom has a bit of a soft spot for her, too.

Saturday, August 29, 2026

Shingo Izumi Says Capcom Would ‘Definitely Love’ to Revisit Mega Man X

Game Informer has published a new interview with Mega Man producer Shingo Izumi and Dual Override producer Hiroyuki Minamitani, and tucked away near the end is a small but encouraging comment about the future of the Mega Man X series

When asked whether he would be open to revisiting the series, Shingo Izumi said, "From my perspective, yes, that is something we would definitely love to visit."

"Mega Man X is an important series within the Mega Man brand," he continued. "We definitely value that series, and if there is a chance, we would always love to consider that."

It's not confirmation that a new Mega Man X title is in development, of course. But with Mega Man X8 still standing as the last new mainline entry more than 20 years later, it's certainly nice to hear the current series producer say the series is still valued and something Capcom would like to revisit.

You can read Game Informer's full interview here.

Thursday, August 27, 2026

Capcom Explains Why Dual Override Isn’t Called “Mega Man 12,” What Took So Long and More

During a livestream with Capcom Germany, Mega Man: Dual Override director Shinya Ikuta and producer Hiroyuki Minamitani sat down to answer some of fans' biggest questions about the game, including a few that have been on our minds since the game was first revealed.

Read on for the transcript!

Wednesday, August 26, 2026

X and Zero Champion Class Blokees Revealed

Blokees' Star Force Mega Man and Zero kits just hit shelves, and we're already getting a look at what's next: X and Zero!

Shinya Ikuta Confirmed as Mega Man: Dual Override Director

The development team behind Mega Man: Dual Override continues to come into focus. During Xbox's Gamescom Day One broadcast, it was revealed that Shinya Ikuta is serving as the game's director. He appeared alongside Hiroyuki Minamitani, who was previously confirmed as the game's producer back in March.

Ikuta is a longtime Capcom developer and programmer whose history with the company stretches back to the early 1990s. He's no stranger to Mega Man, either. He worked as a programmer on Mega Man 7, Mega Man: Battle & Chase, Mega Man Battle Network 4, Rockman EXE 4.5 and Mega Man Battle Network 5, and also received a Special Thanks credit on Mega Man Zero 3.

Outside of Mega Man, Ikuta has had a hand in a pretty sizable chunk of Capcom's catalog over the years, including Onimusha, Dead Rising and Devil May Cry 4. His more recent credits include work on Monster Hunter Wilds.

Dual Override appears to be Ikuta's first time in the director's chair, but there's at least some reassurance in knowing he's not coming into Mega Man completely cold. 

Mega Man: Dual Override - More Override System Details, Switch 2 Handheld Mode at 60fps, More

V Jump has published an extensive hands-on report for Mega Man: Dual Override from Gamescom 2026, offering a deeper look at the game's newly revealed mechanics.

Most notably, the report provides additional details on how Override works, alongside a brief report on the Custom Chip System, Bolts, and the Nintendo Switch 2 version's performance in handheld mode.

Mega Man: Dual Override Direct Feed Gameplay + New Details

Gamescom is officially underway, and press are already getting hands-on with the playable Mega Man: Dual Override demo, which features Twinkle Girl’s stage from start to finish.

And that’s only scratching the surface. Early impressions have revealed a ton of new details, including how stages are split into three distinct areas, the Custom Chip System, an expanded Special Weapon system, scoring mechanics, and much more.