Mega Man: Start, the Secret Level episode inspired by the classic series, runs just over five minutes, making it the shortest entry in the Prime Video anthology. Previous concept art and materials have already hinted that it was meant to be longer. Now, adding to that evidence, newly discovered material reveals a cut sequence set after the episode’s ending, showing Mega Man's struggle to protect the city from a rampaging Robot Master.
The sequence comes from Kaitlen Yoo, who briefly worked on Mega Man: Start in 2023. In her storyboard, Mega Man returns to Dr. Light’s lab battered and frustrated. The scene then shifts to Dr. Light repairing him, expressing concern that he may no longer be able to keep Mega Man safe amid the growing chaos. Once restored, Mega Man rushes back to the fray, taking on a swarm of Battons. Dr. Light hesitates, considering whether to warp him back to safety, but ultimately chooses a different option. The scene ends there.
According to Kaitlen, this sequence was developed for an earlier version of Mega Man: Start meant to explore what happened after the events of the current version we know. She isn’t certain why it was removed, but believes the intent was to keep the episode feeling more like a teaser than a full-length story.
With Secret Level renewed for a second season, there’s no word yet on whether Mega Man: Start will receive a continuation. Perhaps this cut scene might offer a glimpse of where the story could go next.
On one hand, I like the exploring of Light’s concerns and doubts towards Rock putting himself in the line of fire. It’s something we don’t really see at all in the final episode. Very The Megas.
ReplyDeleteOn the other hand, giant presumably voiceless Cut Man(?). :(
This might just be me accepting breadcrumbs, but I would accept an official doodle of Crashman EXE, so this is great!
ReplyDeleteSomeone needs to make these storyboards into an animatic!
ReplyDeletehttps://drive.google.com/file/d/1yoCSP8bxY7DQLFRJK4hsoJo6NyL28qI6/
DeleteGod DAMN this is awesome.
ReplyDeleteThis animation was disappointing, not because it was bad, quite the opposite, it's great. The problem is, wow, 4 minutes? I at least expected a dedicated episode... the visuals, the concept, everything was... Beautiful, and yet they limited themselves to a rushed 4 minutes.
ReplyDeleteLittle rant here: I'd rather capcom shows it what happens next with some sequels to the franchise. I guess selling well isn't enough these days. Same for Dragon Ball lately all because Toriyama died, in that culture, that could kill a series (anime or manga) despite selling well if the creator dies, or puts it in a long hiatus. I want Dragon Ball Super to come back, but I watch fan manga of it on youtube from Alex who makes them on the UnrealEntGaming channel and stuff.
ReplyDeleteSad to see some popular franchises on hiatus lately if not canned, and knowing there is absolutely nothing I can do about it. If it sells well (like MM11) and they still don't continue the series + us being vocal about it all over the net, we as consumers are pretty much out of options to get them to release more.
Surely Capcom aren't oblivious that many of us post online about wanting X9, ZX3, or a Legends 3. I even follow a page called Get Me Off the Moon, even though Elysium is not the moon (a Master cutscene proves that). Surely Capcom is aware of all the love? I even see people on Capcom's twitter posts commenting wanting sequels.
I hate they canned ZXC (ZX3) in favor of MM9 (they could have made moth though and make MM9 look and play modern with charge and slide) and little chance of ZXC coming back, but I guess there is always a chance because even Metroid has had very long hiatus before. I recall thinking Metroid was done after Super Metroid, then 10 years later, discovered Metroid Prime, but so much time has passed, an X9 or ZXC may not be anything like originally intended (ZX team is gone too), but that may be ok because with MM Zero, I'm happy they took the route they did instead of a 1 game spin off where the real X was to be the bad guy. I like they created Dr. Vile and took that story route and went into ZX, just as I'm happy they did not end X at X5. It would have been short and boring if the bad ending of X5 ended X and branched into Legends, and the good ending of X5 branched into a 1 game Zero spin off, then the end. That seemed to be the intention back in 2000.
So we are not living in the worst timeline. It could have been worse.
Frankly, looking at Metroid Prime 4 makes me grateful that Mega Man 11 came out as well as it did. At least it’s not an open world survival-craft where Mega Man has to wait for a taxi to drive him across a sprawling empty map.
DeleteThough a ZXC from Inti-Creates is still technically possible, if Capcom higher ups can swallow their pride and work with a company even tangentially related to Inafune.
Ok, Dragon Ball ended decades ago. And it jumped the shark years ago. All Dragon Ball is now is rehashing old plot lines over and over again with new characters to give you the illusion of originality. It's all member berries to give Goku and Vegeta new haircuts, a trick that wore out it's welcome in the 80's with SSJ3. That's all it is now.
Delete'Member Sayians? Supa membas,
'Memba Freeza? Supa membas.
'Memba Future Trunks? Supa membas.
'Memba Androids? Red Ribbon? Gogeta? Tournaments? Pilaf? Cell? Brolly? Bardock? Yeah. Supa membas.
I completely ignored whatever the latest chibi one is. I so do not care to revisit THAT too.
Best part, you already know how it ends. Toriyama stopped caring about the story, if he ever did in the first place. He allowed others to milk it on his behalf. For $$$.
As far as Mega Man goes... Whatever. Never got into Metroid. I tried it, just can't get into it. Which is odd. Cause I love Metroidvanias.
Had a few drinks , but I liked this theme for years (a remix of Doomsday device): https://www.youtube.com/watch?v=10kIA-kgZ-Y
Delete@Jark Spore
DeleteIs Metroid Prime 4 that bad? I also somewhat started appreciating 11 for being what it is, it's sort of similar to GnG Resurrection in being designed like an older work, even if 11 isn't nearly as thought out as that game. Even if things like the shorter Wily Fortress are unfortunate, it's still amazing to see a game be direct about its length instead of bloating itself up.
On the other hand, I was somewhat interested in Prime 4 when it was first announced, but it being revealed as an open world was baffling... does it even resemble a Prime game anymore?
On a side note, opinions vary and there is no right or wrong answer with opinions (likes and dislikes) as they are subjective. Not to be confused with 'belief' which can be wrong if a belief counters a measurable fact. So it does seem cringe if someone calls someone's opinion wrong which I do see on some forums or discord (nothing to do with here, just saying). There is no right or wrong with an opinion. So Shrap likes certain things and I like certain things and neither of us are wrong.
DeletePoint is, I personally like Megaman still, Dragon Ball, Metroid, and like to see more of all the above. If one doesn't still like Megaman, they wouldn't be here on this page. I would prefer things like MM8 and MM11 over the other 'Classic' ones since I do like good graphics and sound, but importantly, the gameplay since I like charge and slide being in a classic game. I don't like that 1 and 2 lack those move sets (3 only has slide too, but still a fun game). Of course I like the X series more since it has a darker tone, deeper story, and good move set and some collectables and fun upgrades. Same for Zero and ZX. I like them more than classic because they have darker and more interesting stories and moves.
I like Classic though still, of course. I remember the days when Classic was all that existed and the first MMX game was in Nintendo Power as a preview and it saying 'a new enemy and it isn't Wily' or something (Well Wily is still in the series behind the scenes though within the virus), and saying 'Sigma the Enigma' and 'Zero the hero' in the magazine. It was 1993 around December.
As for Metroid Prime, I wish they would continue the phazon storyline stuff, but it looks like they will continue with that bounty hunter wanting to target Samus in Prime 4 (shouldn't even be called Prime 4 if the Metroid Prime creature is dead). Phazon and its mysteries was a fun plot point, but seems phazon everywhere is gone after planet Phaze was destroyed. I played Prime 3 on a Dolphin emulator; never some silly Wiimote. Also neat the emulator version of Prime 1 and 2 in the trilogy game collection has fan-created and released high-res texture packs. Can even download a control config for optimal controls to copye paste into the emulator. Same for Other M on the Dolphin emulator. I played Dread on the Yuzu Switch emulator. All is good on my wired XBOX 360 controller. Great for Steam too. Can buy replacement controllers cheap on Amazon as they wear out.
DeleteI haven’t been following Prime 4 closely, but having a bike is such a blatant affront to everything Metroid represents. The moment anyone on the dev team thought “you know, this game really needs a bike,” they should have realized what game they’re making (not Metroid). They already restarted development once, third time’s the charm? :p
DeleteBut I’m sure everyone will eat it up, because “zomg Akira slide!!!” Because everything has to have everything else in it nowadays.