Lost Media Busters has released a detailed video uncovering a treasure trove of never-before-seen scrapped content from Lego Dimensions, the 2015 "toys-to-life" video game that continues to enjoy a dedicated fanbase. Among the many unrealized ideas and characters revealed in a series of documents is the surprising revelation that Mega Man was once planned to be both a playable character and the recipient of his very own official Lego minifigure.
According to materials from the canceled expansion called Lego Opus, Mega Man was planned to debut as part of the Wave 3 lineup in March 2017 as a "fun pack," which would include one vehicle (possibly Rush). Scanning the figure through the Lego Gateway would have made Mega Man playable in the game and unlocked an Adventure World hub called "Gaming Icons." While the hub wasn't intended to focus solely on the Blue Bomber, it likely would have featured characters from other video game IPs.
Interestingly, Mega Man’s inclusion in Lego Dimensions would have come just a few years after the Worlds Collide saga—a 12-part crossover with Archie Comics’ Sonic the Hedgehog. It’s easy to imagine these two characters crossing paths once more in the game, perhaps through special cutscenes or events. While the leaked documents offer no evidence that such interactions were planned, the thought is a bittersweet possability.
With so much licensed merchandise under its belt, the Mega Man IP has been practically begging for the Lego treatment—and this discovery proves it came close! Perhaps one day, they'll finally make it happen.
Figure manufacturer 27Abyss Studio has unveiled two new resin figures inspired by X and the Ultimate Armor from Mega Man X4. While the figures are non-posable, they feature a modular design that allows for mix-and-match customization, supported by an internal exoskeleton. The art style blends X’s classic design with elements from his Mega Man X8 appearance, a hybrid that was featured in the 35th anniversary key art.
Earlier this year, co-op multiplayer for Mega Man 10's prototype builds was successfully restored, though it initially required both players to be on the same Wi-Fi network. Today, the restoration team has released new tools enabling online play, allowing you and a friend to connect from anywhere.
Teppen wraps up the year with a new card pack titled "Metal Suit Mafia," shining the spotlight on the Devil May Cry, Resident Evil, and Lost Planet series. But don’t worry—there's plenty of Mega Man-themed cards and a new EX skin: Bass.EXE!
In recent years, older Rockman manga have been reprinted digitally, but one notable absence was Shigeto Ikehara's work. Fortunately, that wait is over! Today, Fukkan has announced that nearly the entire catalog of Ikehara's works is now available in digital stores across Japan!
Here's another batch of concept art from Secret Level's Mega Man: Start. These "exploration" pieces by Mauro Belfiore (Spider-Man: Across the Spiderverse) give us an early look at Mega Man/Rock and Dr. Light, drawn at Nexus Studios before the episode went into full production. The designs are drastically different from the final product, but that’s the point of the exploration phase—trying out different ideas and seeing what works.
Artists Hicham Habchi and Sangtaek Woo have shared a selection of concept art from the Secret Level episode Mega Man: Start. Habchi, known for his work on League of Legends, Marvel Rivals, and Overwatch, contributed designs for Mega Man/Rock. Meanwhile, Woo handled the design of Bomb Man, and brings us a look at an early version that differs slightly from the final design depicted in the episode.
After the break, I've collected some of the images they've shared along with commentary from Woo. You can see additional pieces at their respective socials and portfolios here and here.
Even though Capcom won't support Mega Man X DiVE Offline with new content, fans have kept the momentum going. The Derivative Works team, fresh off their additions of Model A Grey and Ashe, is back with a new mod that brings Blade Armor X from Mega Man X6 into the game as a fully playable character.
Originally released to commemorate X6's 23rd anniversary, the mod has now been updated for even greater authenticity to its original design. You can download it from Nexusmods—just be sure to follow the instructions carefully and install all the necessary plugins. Once you're all set up, you can unlock Blade Armor X by purchasing the required Memory Fragments from the Custom Tab Store.
Who they’ll tackle next is anyone’s guess, but one thing’s for sure—the X DiVE mod scene is far from slowing down!
With the first season of Ruby-Spears' Mega Man now available in Japan for the first time, Nobuyoshi Habara—who directed the show's opening sequence—shared some history on Twitter about its development. He discussed its connection to the canceled 1993 anime project (although he previously indicated 1992) and the journey to the iconic final product we all know and love.
Thirty years after debuting in the U.S, the indelible Ruby-Spears Mega Man cartoon has been released in Japan for the very first time. Rebranded as Rockman USA, all 13 episodes of the show's first season are now available for purchase on Amazon Japan, Video Market, Fuji TV, and other streaming platforms. The second season will probably follow in no time at all.
Although a single episode was previously included in a 2003 promotional DVD set for corporate investors, this marks the first time the entire series has been officially accessible in Japan. Capcom is marketing it as “A Rockman that no one knows about!” The release includes Japanese subtitles, though character names remain consistent with the U.S. version.
While this news might not be particularly groundbreaking for longtime English-speaking fans (although I've got some news for you about the show to share in 2025 that I think you'll like), it’s a pleasant surprise for our friends overseas. No doubt, they'll be joining us in the affectionate ribbing we’ve all come to enjoy about the show.
I’ve been wanting to cover the "DX" series of colorization patches for a while, but due to an agreement with the powers that be, I can’t cover fan-mods for games that are newly released (or re-released) until a certain amount of time has passed. With the Game Boy Mega Man games now available on Nintendo Switch Online, that window has finally closed. I’m happy to report that the Mega Man World 4 DX colorization project is complete and ready for download!
The patch, created by Marc Robledo and Kensu Williams, delivers a full colorization of Game Boy Mega Man 4, aligning its presentation more closely with the NES version. Additionally, it includes some quality-of-life improvements, such as an NES-style pause menu, the elimination of slowdown, and a toggle option for the Charge Shot recoil.
You can download the patch from Marc's site here. While you're at it, be sure to check out the DX patches for Game Boy Mega Man 3 and 5!
If you've been playing as Mega Man in Funko Fusion and found yourself wishing for more Mega Man content, you're in luck! A brand-new DLC pack is now available, introducing Proto Man and Dr. Wily as playable characters.
Both characters feature designs inspired by their Funko Pops, with a little extra flair—Dr. Wily comes armed with a zappy gun to help him get straight to business. Notably, this marks the fourth time in the franchise's 37-year history that Dr. Wily is fully playable in a game, following his appearance in Mega Man Soccer (and even then, accessing him required codes or mods), RockBoard, and 2017's Puzzle Fighter