Monday, February 19, 2018

Mega Man Legacy Collection 1 + 2 Hits Nintendo Switch on May 22nd (Update)



Mega Man Legacy Collection 1 + 2 is coming to Nintendo Switch in just a few short months! Capcom officially announced both collections are headed to Switch on May 22nd. The games will be available digitally – MMLC1 for $14.99 and MMLC2 for $19.99 – and at retail in North America (MMLC1 on a cartridge and MMLC2 as a digital download) bundled with an exclusive Mega Man 30th anniversary cleaning cloth for $39.99.

New to the Nintendo Switch version of MMLC1 is a rewind feature. Just by holding down a button, you can rewind gameplay and give yourself a do-over. Further, all the amiibo challenges from the Nintendo 3DS version are unlockable, too. And finally – though not announced in today's PR – MMLC1 is said to include 216 additional museum mode images.

UPDATE: No physical version for Europe, it seems. This was confirmed by a tweet from Capcom UK community manager SocksyBear.

38 comments:

  1. Couldn't fit it all on one cart? Really?

    That rewind feature is certainly a welcome addition. I liked it in Disney Afternoon Collection.

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  2. Very disappointment. One physical version and one digial version ? Both can be easily on 8Gb card without a problem. No, a dirty money, obviously. Jeez!

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    Replies
    1. Capcom, we love Megaman. But man, why?????????
      We need a protesta petition to change the future.

      Delete
  3. "MMLC1 on a cartridge and MMLC2 as a digital download"
    Man, God-level of Capcom's laziness. Both titles don't even have 7gb.

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  4. I recommend that everyone buys the two separate digital games for $35 rather than the boxed edition for $40. That "Cleaning Cloth" that's supposed to cover the extra $5 looks ugly. They just threw some a png of anniversary art on it. I almost would have liked it more if it was just a blue cloth with the 30th anniversary logo printed on the corner, like the zelda BotW cleaning cloths.

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  5. You never know. Some odd programming barrier might have been a problem getting them both on a cart.

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    Replies
    1. I can't imagine what programming barrier would affect making a compilation that was doable on PS2/Xbox/GC.

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    2. Could be that. Both collections were made at different times by different groups, so Capcom figured it'd be easiest to keep them separate and only spend money on 1GB cards instead of 8GB.

      Delete
    3. It doesn't seem like it would be that hard to solve. Doom 3 BFG Edition starts up on a menu that lets you boot into any of the first three Doom games – all of which are their own self-contained program. Heck, I've even made batch files, for my old MS-DOS game collections. How hard would it have been to cobble together some sort of boot ROM menu? Hackers do it, all the time, after all~

      Delete
  6. Not having these both on the same cart makes it even more inexcusable that these games weren't on the Switch sooner to better take advantage of the system's launch hype.

    It's like if there's ever an opportunity to help the games sell well, Capcom has to find a way to squander it.

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  7. welp, count me out, what a lazy thing to do, and this even butcher the boxart

    any news on a japanese version?

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    Replies
    1. Wow, your shallow sensibilities are quite pitiable. Maybe try paying attention to the point of the game, the gameplay, and not something as trivial as the box art.

      Also, lol at thinking the Japanese version will have "original superior box art".

      Delete
  8. Wait, so LC1 gets a physical copy, but LC2 does NOT get one? What is this? Or did I misread something?

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  9. Typical. I don't even understand what they gain by making it half digital. To deter used game sales? It ends up pissing off more people in the end, so I think they just end up shooting themselves in the foot with this silliness.

    I personally don't mind having digital copies, I buy them if they're on sale or for convenience, but if I buy a physical copy, I expect the whole game to be on there. What's the point otherwise?

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  10. This seems to be a running theme now with games that port to switch in pairs. One of them ends up as a digital download. Super lame.

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  11. its capcom and megaman isn't esports. no shock here...

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    1. You probably could have just left it as "its capcom and megaman" at this point.

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    2. yeah, i could of, i guess lol.

      Delete
  12. Cant we all just be happy we are getting them on switch?

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    1. NO.
      Do you accept when you order a Big Mac and you get a dime instead? NO
      With this crap of the game on digital media when you buy physical is the same thing.

      Delete
    2. you mean order a big mac meal and get a big mac with a voucher for fries.

      Delete
    3. you can be happy sure.
      but its asking alot to ignore obviously foolish decisions with "it could be worse".

      the old addage is "the customer is always right" and until capcom learns this lesson we are going to repeat this cycle again and again.

      but capcom has a severe learning disability. either that or their management is high.

      Delete
    4. Yes we can. I certainly am.

      While Capcom is effectively passing the cost of storage capacity onto consumers, its a small price to pay, and I don't think it's done to be especially greedy. Rather than devote time and resources that would be better spent on bigger titles like Mega Man 11, Capcom is making the most of what they've already developed and put out there before the Switch came out.

      Delete
    5. @Anonymous (February 20, 2018 at 10:29 PM) and
      todopoderosoreiyakayakaludo

      Nah-nah-nah. See, if you have a voucher for fries, you still do get the actual fries, at some point. In this case, though? It's more like ordering a Big Mac meal and getting the burger and a drink, but you only get a picture of the fries.

      (That analogy was really freaking funny, by the way!)

      Delete
    6. @Joseph Collins
      Yes and no...
      In the games case you get a game and "a game" voucher, so you DO get the game, just not what you want. So the analogy is true... From a certain point of view.

      Personally, I don't care. I already have digital editions on PS4 of both games, and I don't even OWN a Switch.
      I just want Capcom to quit undermining their own best interests.
      I hope they understand we have the best interests of the Brand in mind, that's all.

      Delete
  13. So, they're going to update the 3DS version with this "rewind" feature, huh? Good, now how about they fix the framerate issues in Mega Man 5 while they're at it? Sure, it may run the way its supposed to by changing the regional settings from "Mega Man" to "Rockman", but the Challenge Mode is unaffected. It continues to load it as "Mega Man" regardless, and the framerate problem is still intact as a result.

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  14. When faced with the choice to buy a physical game or a digital game I will always choose physical. A digital game is not tangible and holds no value. It cannot be sold or traded and one day when the digital marketplace for that game console closes and if my system breaks, the game I spent money on is gone forever. That is why I'm skipping this and sticking with the PS4 version I already have. The portable aspect is not enough to sway me.

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  15. Are physical copies of Megaman 9 and 10 too much to f***ing ask?

    Can Capcom do nothing right?

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    Replies
    1. there was one on ps4.

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    2. I meant physical copies for a desirable console. Or PC, I'll take a PC version at this point.

      But a PS4-exclusive tangible version is like Super Street Fighter II Turbo only being available on the 3DO back in the day. It was a flawed product on an overpriced console that had a very limited number of desirable games in it's library.

      Delete
  16. What bothers me is the disparity between this and Street Fighter... both having 30th anniversaries, both coming out with collections of 10 or so games, but one actually looks legit and the other looks like an IOU.

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  17. More proof that Capcom Sucks. F-Them!

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  18. i just dont understand...
    why do they incist on doing dumb things?

    everytime they do something right, they immediatly punch themselves in the face.

    i dont have a switch but this behavior needs correction.

    i mean first, assumimg there is a technical reason, just put it on two bloody carts in one box. duh. brilliant.

    second, the price is more for half a physical copy? brilliant.

    a cornucopia of good moves. add all their other issues on othe games too...

    all i want is megaman 11... this is hurting that and everything after, and its a circle of failure that feeds itself off of this kinda stuff.

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    Replies
    1. I don't mean to be too cynical here, but Mega Man 11 happening doesn't really mean anything has changed with the way Capcom handles this series.

      I'm happy it's happening too, and I'm glad you seem to be looking forward to it, but there has been absolutely no evidence that Capcom will start managing the franchise properly, even with a new game on the way.

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    2. There's no need to jump the gun. They're already showing promise, not just for Mega Man, but company-wide, after the statements from the president and the CEO following the CPT announcements.

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    3. exactly. they keep splintering off support with ever action they take.

      im worried 11 will be cancelled.

      i dont care about x being split or digital but alot of people do. its like they dont understand their audience.

      because its not in the freakin capcom cup its not worth the care, and even if it were single player content would be minimal. so there you go. its frustrating.

      Delete

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