Saturday, December 13, 2025

Mega Man 11 Update Adds Shingo Izumi to Credits

Mega Man 11 received a small update the other day that added support for Latin American Spanish and Brazilian Portuguese, improving accessibility for a broader audience. That alone is good news, but the update also included an interesting detail that's easy to miss.


After completing the game and watching the credits, two new pages appear listing “Language Addition Staff.” At the bottom of the second page, Shingo Izumi is credited as Producer. This is notable, as it adds further evidence that Izumi may now be serving as the lead producer for the entire Mega Man series. He previously oversaw production on the Secret Level episode Mega Man: Start in 2024 and is currently producing Mega Man Star Force Legacy Collection.

If this is the case, Izumi would be succeeding Kazuhiro Tsuchiya, who departed Capcom in 2023. Tsuchiya’s name, however, still appears in the original credits sequence.

The new credits also add Ryozo Tsujimoto as Executive Producer, marking his first credited involvement with a Mega Man project. Some of his past credits include more than a dozen Monster Hunter titles, along with Exoprimal and Street Fighter 6. Earlier this year, Tsujimoto was promoted to Chief Product Officer, where he now oversees all of Capcom’s internal development departments.

With Mega Man: Dual Override now in development, and Capcom making a concerted effort to build the brand into a core IP, the picture of who is shaping the future of the series is coming into focus. 

Many thanks to floating_clouds for the tip!

6 comments:

  1. Does anyone have the first page of the new credits? Rn I'm documenting a lot of Capcom credits and this is quite interesting

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  2. Why Brazil-Portuguese ?! I am a Portuguese native from Portugal/Azores. Americans (and others) get confused by Portuguese accents because European Portuguese (EP) sounds more guttural, closes vowels (like a schwa), and drops final sounds, while Brazilian Portuguese (BP) is more nasal, elongates vowels (like "ah"), pronounces syllables fully, and changes 'L' to 'W'. Oh well.

    Brazilian and European Portuguese are distinct varieties, like American vs. British English. An American might struggle with Portuguese from Portugal vs. Brazil because of major differences in pronunciation. The British accent often sounds formal and refined, while the American accent feels casual and approachable just like Portuguese/Portugal/Azores accent to Brazilian/Brazil. I prefer the British accent because it sounds intelligent while the US accent sounds uncultured. Just saying.

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    1. That's your opinion I suppose but it's a matter of fact that the U.S "English" accents (of which there are many) are not meant to sound uncultured, I mean by definition.

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    2. I’m kinda surprised there’s only Brazilian Portuguese and not European. That said, it’s only a text language, so I can’t imagine the “accent” is that different.

      (also a *huge* amount of Mega Man fans are Brazilian, sooo…)

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    3. I'm Brazilian, and I believe it's simply because Mega Man is a huge niche in Brazil. Since I started interacting with the Mega Man fandom, I've realized there are A LOT of Brazilian fans.Not counting fangames, like the Mega Man X8 demake, made by Anderson da Paz (I think that's his name) and several other contributors. Ultimately, I believe that's entirely the reason; that's how companies work, they focus on the potential audience.

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  3. Tsujimoto, Izumi....I don't know. I don't understand why Capcom didn't give the contract to Inti Creates to develop the franchise. Rockman 9 and 10 are excellent, and Inti are the best at understanding how to do it well. That being said, the game is beautiful and looks good.

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