Showing posts with label cancelled. Show all posts
Showing posts with label cancelled. Show all posts
Monday, January 5, 2026
Cancelled Project - Mega Man & Capcom Golf (2018)
Before its closure in 2018, Capcom Vancouver was home to several projects that never saw the light of day. In the years following the release of Dead Rising 4, the studio explored a number of concepts in pre-production, including an unusual and previously undocumented title: a golf game featuring the Blue Bomber.
Thursday, August 21, 2025
Check Out the Mini Figures From Jasco's Unreleased Mega Man-All Stars Board Game
Four years ago, Jasco Games announced a follow-up to their Mega Man: The Board Game, titled Mega Man All-Stars. Drawing inspiration from Mega Man Megamix, the game centered on defending Dr. Light’s lab from waves of Robot Masters and Star Droids while building powerful Special Weapons to take the fight to Dr. Wily.
Although the Kickstarter campaign was successful and the project cleared all of Capcom’s certifications and approvals, the game never saw a public release. Whether it’s been canceled or simply delayed is still unclear. In the meantime, project artist Hector Moran recently shared renders and images of many of the planned mini figures. Check 'em out below!
Tuesday, March 11, 2025
A History of Mega Man X9's Short Life on PlayStation 2
Mega Man X8 recently marked its 20th anniversary in Japan, reigniting the long-standing desire for a true successor. Mega Man X9—subject to rumors, fan-art, and even April Fools' jokes—has eluded us for two decades. While I’ve previously explored the history of X9, today I’m bringing new insights to light with the support of a former Capcom USA employee.
Tuesday, December 31, 2024
Lego Mega Man Was Almost in Lego Dimensions
Lost Media Busters has released a detailed video uncovering a treasure trove of never-before-seen scrapped content from Lego Dimensions, the 2015 "toys-to-life" video game that continues to enjoy a dedicated fanbase. Among the many unrealized ideas and characters revealed in a series of documents is the surprising revelation that Mega Man was once planned to be both a playable character and the recipient of his very own official Lego minifigure.
According to materials from the canceled expansion called Lego Opus, Mega Man was planned to debut as part of the Wave 3 lineup in March 2017 as a "fun pack," which would include one vehicle (possibly Rush). Scanning the figure through the Lego Gateway would have made Mega Man playable in the game and unlocked an Adventure World hub called "Gaming Icons." While the hub wasn't intended to focus solely on the Blue Bomber, it likely would have featured characters from other video game IPs.
Interestingly, Mega Man’s inclusion in Lego Dimensions would have come just a few years after the Worlds Collide saga—a 12-part crossover with Archie Comics’ Sonic the Hedgehog. It’s easy to imagine these two characters crossing paths once more in the game, perhaps through special cutscenes or events. While the leaked documents offer no evidence that such interactions were planned, the thought is a bittersweet possability.
With so much licensed merchandise under its belt, the Mega Man IP has been practically begging for the Lego treatment—and this discovery proves it came close! Perhaps one day, they'll finally make it happen.
Wednesday, January 13, 2021
Cancelled "Capcom Generations" Screenshots and Info Surfaces
LSuperSonicQ shared roughly four images from "Capcom Generations", a previously unknown, cancelled action-oriented game. The title was in development between late 2003 to early 2004, led by former Capcom employee Chris Tang.
According to Chris, the game used his proprietary "action game" engine that initially went into a couple other failed pitches. Several Capcom characters were playable, such as Mega Man, Dante (Devil May Cry), Yun (Street Fighter) and and Super Joe (Bionic Commando). The title was a passion project for Cris... unfortunately, though, a lack of funding prevented it from really getting off the ground.
A playable prototype does exist and is currently in Cris' possession. He hopes to shoot some gameplay footage in the near future. Until then, we can only marvel at what almost was.
There's a lot more history behind this and several other projects from Cris Tang in the video above. Check it out!
Sunday, April 28, 2019
The Hunt for "Rockman X Interactive" - Initial Findings and First Translations
"Rockman X Interactive" was the project name for a cancelled Rockman X spin-off in development during the mid-1990s. Its existence came to light when design documents surfaced on Yahoo! Auctions Japan in September 2018. While the search for the original physical materials is still ongoing, I’m pleased to share our initial findings today, along with a complete English translation of the pages that appeared in the ill-fated listing.
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