Wednesday, March 9, 2022

Eratoeir Revealed for Rockman X DiVE

The day has finally come. Eratoeir, the third sibling, has stepped out of the shadows in time for Rockman X DiVE's latest story mode chapter. 

You can find all the details after the break!


 

Eratoeir was revealed at the end of chapter 18. It's similar to how Droitclar was unveiled during chapter 17.

At this point, it's no secret that the idea behind the three siblings was to make character that don't resemble the typical Rockman style. We can safely say they succeed... and this time they cranked it to the max.

Leaving Eratoeir aside, the chapter's dialogue heavily implies that ViA could become playable very soon. With the game's 2nd anniversary taking place in a few weeks, perhaps he's been chosen to join RiCO and iCO as the latest anniversary character?.

Let us know what you think in the comments!

40 comments:

  1. My prediction: Via will be an A rank and free (maybe a log in bonus or something) whereas Corrupted Via will be a Gacha S rank.

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  2. Can't wait to see the comments on this post.

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  3. they made dynamo into yet another generic pawn of the villains, so i really hope that those poor attempts at a second set of counter hunters are pawns aswell, while Sigma will be the true, final villain. at least Sigma is really entertaining. though, who knows, at this point they might manage to make Sigma boring for the sake of another "original character".

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    1. Always thought Dynamo was kinda dumb.

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    2. Dynamo is a great design and fight, it’s just that his use in the story was consistently pointless. He still always retained a pretty clear personality though, which was annoying to see stripped away XDive

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    3. Or Wily's viral self should be. Too much repetitive Sigma. Zero series was smart for mixing up the final bosses, yet all somewhat connected to each other.

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    4. @Brooks, yeah. His story just seemed meh. Especially in X6.

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    5. @Brooks I agree that his design is good, but great fight? His fights have always been easy and slow-paced, with his only really threatening attacks being "know beforehand where to stand". I'm not sure what about them makes them great

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    6. Dynamo is a pretty easy fight. I wonder if he survives for a long time only to be one of the 90% of reploids wiped out in the Elf wars, which also explains why all the navigators like Alia and even Axl or Douglas and Signas are long gone before the Zero series.

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  4. Blah blah I think this is stupid and it makes me angry blah blah.
    But I think a legitimate criticism is that this design does not reflect her "character" at all. Not that it always needs to, and it at least avoids the dull tropes tied to such designs but I think there comes a point in where it just becomes bad character design. What I get from the video is that shes got like a stone-y, no nonsense demeanor, nihilistic and all that. Now look at that mugshot. Legit, even if they simply painted a frown on her face, it would have fit. Even she says that her looks are deceiving. Perhaps that awareness is an attempt to give her character some depth?

    But honestly I can't expect any sort of depth from this frickin' cashgrab of a game. If any of these 3 deviantart OC's somehow garner enough popularity to feature in an actual game as is, I'll flip.

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  5. Yikes. I can only imagine what the full body looks like. 🤮

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    1. The bottom half is the body of a unicorn.
      Trust.

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    2. Yeahhh whoever drew her needs to go to horny jail.

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    3. @DoctorQuack I would prefer that. Lol

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    4. If they designed Angie the way he is who knows how they'll design her 🤢🤮

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  6. Gunvolt character in a Mega Man game, best comment I can make... Maybe I shouldn't make one at all...

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  7. How...how does she have earrings if she doesn't have ears?? How do they connect to the earpiece things??

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  8. So, here's my thoughts on the designs for the X-Dive characters. I feel like most of them, but most especially Erato, Angie, and Droit, don't really look like Mega Man characters. Too...anime, for lack of a better way of describing it. They're very much what I'd expect of a gacha game, however. Very simple archetypical designs common in gacha games. Droit's the goth girl, Angie the chibi cutie, Erato the..."simp bait" is the most PG way I can put it. RiCO's the genki girl cutie, iCO's the aloof and cold one. I don't think their designs are necessarily AWFUL, though. I mean, it's not like Erato'd be the first "simp bait" to appear in MMX, and I don't think Angie's design was meant to come across as creepy, and I like iCO and Droitclair's designs in a vacuum, but not as Mega Man characters. They just don't really fit in the world of Mega Man(RiCO comes the closest but something about her face is off-looking).
    *I'm not bringing ViA up because...he's just a recolor of Zero. Not much to say about him other than that I feel it's a lazy design.

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  9. But yeah...I mean, OK, yeah, boobies. She's fanservice-y. But...I mean. Mega Man is usually a more kiddy series but Mega Man X isn't exactly a stranger to fanservice. Layer, Marino, and Ferham have existed for a while now...

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    1. those three characters all appeared in the last two games in the series, both of which failed. there were slightly similar characters, such as Iris and Alia, but both of them were important to the story, with Iris having a bossfight and Alia becoming a part of the main cast since X5. but even characters like Layer and Marino had at least some impact on the gameplay, something an XDiVE "original character" will never have

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    2. Layer may have had jiggle physics, but at least hers were reasonably sized.
      Eratoeir has the kind of character design I’d expect from hentai.

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  10. She looks like a character from a bargain bin obscure anime that Bennett the Sage reviews.

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  11. This one gives a strong ara ara vibe.

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  12. What? Where did she came from ? I don't recognized her.

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  13. None of these characters are from ANY Mega Man games. WTF?! Glad I don't waste my time with this game. It's total nonsense.

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    1. They're not from any megaman because they're original characters :/

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    2. Agreed. MM is now a shadow of its former self. And here we thought MM11 was supposed to be some big revival. The era of low quality cheap games and equally cheap hand held crap that isn't even a gaming platform. They should go big like they used to do as the stands and design it around the big screen and make it a legit sequel with no BS and gamepad friendly too. Like an X9, MM12, XZ3, and MML3. You know, the stuff we MM fans actually want vs this side crap. The only thing I care about is sequels to the main timeline; not MM soccer or MM racing, not Command Mission turn based crap, not battle network, not this. I like MML3, but I'm happy it was never released on a cheap ass low res tiny 3DS screen. Probably one reason it was canned. No one wants to strain their eyes looking at a screen that is so small they can't make out many of the details. Is that supposed to be a good simulation or something? Capcom needs to go big, not cheap. this trend of being cheap has been a gradually trend since the 2000s. I will just use an emulator if it is released on some puny hand held. In the days of MMZ, I used the gamecube gameboy player to play on the big screen. Stop making crap for tiny screen, geez. If one does, do it in a hybrid fashion. One system only is hybrid for small and big screens right now, but even the switch has an emulator, but its power is a joke compared to my PC or other newer systems. If playing games like Doom eternal, go PC. In my case, tired of capcom's lack of MM progress. Moe of us need to really let them have it for doing this to us and wasting years on dive nonsense. No one cares about all these constant dive news posts, I think.

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    3. Yeah let me just shorten this down for you and say it doesnt appeal to you. Cause, regardless of how each of us may feel someone out there is playing it enough that they continue to make it.

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    4. Wow, waiting a weak just to say that in response to me. That's the problem. Too many people playing it just hurts the chances of actual megaman games being made. The standards of people these days that can affect us all is sad and can come back to hurt us who like higher standard platforms. I bet many who settle f or this never experienced actual Megaman, so many of them don't know what they are missing, probably born in the 2000s or younger. Shrap gets it. And guess what, people have a right to complain when they just repeat this endless game years at a time with nothing else being released just to nickel and dime the desperate. Yeah, I'm so thrilled I forgot to clap. Wow, 3 years straight of this and nothing else, but let's just be happy for it and not criticize. At this rate, unless some anti-aging comes out, many fans will die from old age before MM gets its cliff hangers wrapped up. Many think they got all the time in the world to wait years and years for something like this.

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    5. I get that no matter what we say, we will never, ever convince people. They want to eat garbage, I hope they gorge on it.

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  15. Dive is a terrible game and the taiwanese developers should be sent to a re-education camp since they love to constantly yank control away from the player every other step they take even hours into the game at level 50+. They shouldn't be making games and should be making advertisements instead.

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