During the Q&A session at the 46th Ordinary General Meeting of Shareholders, Capcom reiterated that Mega Man remains an important part of its portfolio. As with a similar statement made in 2024, the company confirmed that while no new announcements can be made at this time, the series continues to be a key element of its global strategy.
The company also highlighted the growing international demand for Mega Man merchandise and plans to continue expanding this business in the future.
Q. Please tell me about your plans for the Mega Man series.
A. The Mega Man series is one of our most important IPs, and we are continuously considering ways to develop it further. However, we do not have any additional information we can share at this time.
Q. What are your expectations regarding revenue contributions of merchandise sales from the Mega Man series?
A. While we do not disclose individual sales figures by IP, we receive a particularly high volume of inquiries about the Mega Man series from overseas markets. We will continue to focus on expanding this business further.
Without a doubt, this is a carefully worded PR response—exactly what you’d expect from a shareholders' meeting. Still, it's reassuring to see that the IP is strong in terms of merchandising, even in the absence of new games. It’s also worth noting that shareholders took the initiative to ask about the series at all, which doesn’t happen often when it comes to Mega Man.
Source: Capcom Investor Relations
Hah! They literally said “damn y'all Americans always whining about Mega Man.”
ReplyDeleteI’m reminded of when an F-Zero fan bought thousands of dollars worth of shares just to ask about F-Zero at a Nintendo shareholder meeting. At least these answers about Mega Man are more optimistic than the F-Zero answer.
"The Mega Man series is one of our most important IPs, and we are continuously considering ways to develop it further. However, we do not have any additional information we can share at this time."
ReplyDeleteSo, in other words, they still aren't doing anything with the series. Got it.
As long as they aren't making any new "games", they aren't screwing it up any more than they already have. Which is fine with me.
ReplyDeleteAll good things and all that.
To be honest, I’d rather see the franchise dead than have it tarnished by a bad developer who would turn the series into something terrible. If Capcom can give me compilations so I can play all the Rockman games on my Switch, I’ll be satisfied.
ReplyDelete"We know how important Mega Man is to all of you... and we don't care.
ReplyDelete...
I-I mean it's important to all of us too. One of our most important IPs! Now please shut up. Stop asking us about that dead series, we have more Monster Hunters to make."
Same thing they said last year if I'm not mistaken
ReplyDeleteAnd the same thing we'll hear next year
I don't believe a single word that was said. I'm not going to hold my breath.
ReplyDeleteAfter reading all seven comments, i have to say as a mega man fan i agree.
ReplyDeleteThere has been significant signs of life in the franchise. A small pulse, but it's there. Signs are pointing to a release announcement in the next year. Mark my words.
ReplyDeleteIt does seem like licensing ventures are picking up, for what that’s worth. Secret Level, comics are back, more substantial figures…
DeleteBut my inner nihilist thinks it might just be the movie starting to finally take shape. Netflix exclusive bay bee!
they're looking to have their own sonic movies
DeleteJudging by the comments, how are we so awful at discerning patterns?
ReplyDelete"Capcom Once Again Reaffirms Mega Man’s Importance at Shareholder Meeting"
ReplyDeleteWell actions do speak louder than words. Good proof of its importance is to make sequels, but lately they do anything to avoid that, wasting too much time on non-game items, and worse, gacha if a game is done.
Q What are your expectations regarding revenue contributions of merchandise sales from the Mega Man series?
ReplyDeleteA While we do not disclose individual sales figures by IP, we receive a particularly high volume of inquiries about the Mega Man series from overseas markets. We will continue to focus on expanding this business further.
To be fair the answer says "sales figures" it could be they mean they don't disclose videogame sales figures, not merchandise sales figures, but considering the topic it does indicate merchandise so expect more of it.
2023
Q Mega Man Battle Network Legacy Collection was released in April and has surpassed 1 million units in sales, contributing to existing IP utilization and user expansion. What are your plans for the Mega Man series?
A …Mega Man is one of Capcom’s historic IPs and is loved by fans...We are considering how to approach the production of new entries in the series...
2024
Q Please tell me what plans you have for the Mega Man series.
A Mega Man is one of our highly-valued IPs and we are considering how to create games for it
on an ongoing basis.
2025
Q Please tell me about your plans for the Mega Man series.
A The Mega Man series is one of our most important IPs, and we are continuously considering ways to develop it further...
The ellipsis mean the filler has been taken out.
The same response three years in a row. Wew lad.
Also, that "we are continuously considering ways to develop it further," sounds like they are constantly coming with an idea or a few ideas, then they change their minds and start completely anew. Three months from now, it'll be 7 years since 11, something to consider.
Anything but a new game. We're coming up on the same gap between Mega Man 10 and 11 without anything to show for it. At least the model kits are cool. Can't wait to buy 7 more versions of X and Zero. At least Sigma is happening.
ReplyDeleteOh come on everybody. Capcom is a publicly traded company and has to please shareholders with their decisions. Look at the game sales capcom had. Megaman is nowhere near Resident Evil, Street Fighter or Monster Hunter. Also, with Pragmate they r trying to establish a new IP. All that takes time and effort and there probably arent enough staff to create a new Megaman game... especially not if it just doesnt bring in the money other games do.
ReplyDeleteThat’s exactly why I have more faith in fan games than official at this point. Fans do it because of love, because they have a story they want to tell, because they wanna *make a damn game.* Capcom just does it when they see dollar signs (yen signs?). Why do you think every game post 11 is either a collection or port? Fan games have their problems, especially 20XX games which can be too close and overly reverent of the NES games, but I’d still take them over Capcom.
Deletevery important for crossovers in mobile games, merch and street fighter costumes.
ReplyDeleteTroll boat and lure.
ReplyDeleteHow many times do you need to hear the samething to measure your relevance?
ReplyDeleteFor once, I agree with the neigh-sayers. It was nice when Capcom said it the first two times, but actions speak louder than words. I can’t take waiting anymore so I’ve given up wanting things that don’t exist yet (If at all).
Delete@Momoyoy The thing is that we're treating this like Capcom is bluffing. This is a snippet of a *shareholder meeting*. Are we seriously still expecting Capcom to drop hot new game news to their shareholders? I mean, props to the guy keeping the spirit alive and I see it as a good sign that unlike previous years, they are at least making a note of the volume of inquiries coming from "overseas markets".
DeleteCapcom's long-term strategy is built upon broadening exposure to brands via the very moves that we've been seeing from them over the past decade: Merchandising, crossovers, and collaborations. What are the naysayers really accomplishing when something as benign as a Mega Man costume in a Capcom game is worthy of attacking the company over? Expectations have gone so far off the deep end that Capcom can't even utter the words "Mega Man" without taking flak for it.
All we can say to statements like these is "Prove it."
ReplyDelete