If you've been visiting Rockman Corner for the last ten years or so, you've probably picked up on my passion for Mega Man history. Be it prototype games, rare footage or seldom-seen concept art, I love to collect and share this stuff with you guys. I can't name a single prototype I've "hoarded" to myself. Everything I have is yours. Mi casa, su casa.
So to keep the ball rolling, to ensure that pieces of Mega Man's history are preserved, documented and shared publicly, I've launched a Patreon. For literally a dollar or two, you can help me fund the acquisition of Mega Man prototypes, game design documents, concept artwork, lost media, and other odds-and-ends you've never seen before. I also want to translate videos, guidebooks, drama tracks, etc. into English for the first time, too.
Here are a few projects I'm working on that could use a little Patreon-fuel:
- Long-term project: acquisition and translation of game documents relating to a cancelled 1995 Mega Man X "interactive movie" game.
- Mid-term project: acquisition, scanning, and restoration of rare NES and SNES era Mega Man concept art, alternate package designs, and marketing materials.
- Mid-term project: dump and preserve "Rockman EXE: Battle Chip Stadium" arcade game.
- Short-to-mid-term project: Translate or re-translate lore material from drama tracks and "Dr. Light's journal" (from the Rockman Classic Collection), developer interviews from rare guidebooks, and other odds-and-ends.
- And more!
I'm also planning on writing two unofficial books: a definitive "History of Mega Man Legends" book covering the development and behind-the-scenes secrets of the Legends series, and a book on lesser-known Mega Man games (Japan-only mobile games, obscure ports, etc.).
For more details hit up my Patreon here. Your donation, however much you want to chip in, is appreciated. You guys are the best. Cheers and thank you!
(Image credit: Rolando Ortiz -https://twitter.com/BNMotive)