Wednesday, April 6, 2016

Keiji Inafune Makes a Super Mario Maker Level


Taking a break from wrapping Mighty No. 9, a procrastination-positive Keiji Inafune whipped up an exclusive level for Super Mario Maker. The trials players will face, he says, adhere closely to Mega Man (and Mighty No. 9) design philosophy. You'll encounter terrain with a huge emphasis on precision jumping and single-bound pitfalls. It's nostalgic, almost. The level code is: 780C-0000-020E-166A

So yeah, thanks for this one, Inafune. Now get back to work.

22 comments:

  1. It's not even a particularly good level

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    1. I like it. I just think it's too short.

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  2. Reminds me a lot of the last part in Gemini Man's stage from Mega Man 3.

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  3. Actually, I find very enjoyful the stage, power-ups in dangerous place just fell good.

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  4. What he really needs to do is make a Might No.9, and release it.

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    1. *Might(y) No(t release it for). 9 more months.

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  5. "So yeah, thanks for this one, Inafune. Now get back to work."

    I'm pretty sure he is the first person in the planet to want the game released, the more time it takes the more his reputation is damaged.

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  6. Inafking's stage: 780C-0000-020E-166A

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  7. I know you're joking, I hope, but all the creative people at Comcept are finished with Mighty No 9 and have nothing to do...

    It's probably why Red Ash happened. In this industry it's either justify your paycheck by working on a game, or get fired.

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    1. Lol. It's not finished as its not out, nor have concept told anyone why it's not out despite being spring. Face it we are in the dark

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    2. It's not out because the coders are having trouble with the online co-op, and they can't remove it and patch it in later because the boxart says that the game is multiplayer. They've already told us this.

      Spring ends in June, they still have months.

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    3. Actually, it hasn't been released due to "technical issues" with the netcode. Can't imagine why, considering it's supposed to feature cross-play across ten completely different platforms... シ

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  8. I'm just going to post some of my favorite comments from this video:
    - "Wait a minute, he released a level? Is there going to be an anime or comic based on it?"
    - "is he going to make a kickstarter page for it?"
    - "How was this video not delayed and not uglier then the base?"
    - "Shouldn't he be working on delaying Mighty No 9 yet again?"
    - "WILL YOU STOP SCREWING AROUND ON MARIO MAKER AND FINISH YOUR OWN FUCKING GAME SLACKER"
    And finally...
    - "Insert Mighty No. 9 comment here"

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    1. Would you please stop commenting on MN9? Inafune is already having a hard time with haters like you making it worse for him.

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    2. Musashi, my "friend", did you even read the comment I posted? Every single one of those comments were from somebody else. If you'd like to know what I said, my comment on the video was as follows:
      "Huh. So even professional game developers can't make decent levels for this thing..."
      Though to be fair, I did make a mistake in this comment. Inafune is no developer. He has people that do that for him. シ

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    3. @musashi
      he's having a hard time dealing with people who were promised to have the game on april 2015, eh? then that means the game isn't very important to him as much as dealing with people who want the game.

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  9. No community updates and everyone's wondering if the game's cancelled, but HEY, here's a mario maker level!

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    1. Because he lives in the studio to create the game by himself.....

      The guy's a gamer, he needs some time away from work.

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  10. As much as I too am tired of Mighty No. 9's delayed development and honestly sick of the game at this point, I think it's rather harsh to say "Now get back to work" in the news post, even if it was meant jokingly.

    Not every team member on MN9 specializes in debugging, and while I am sure Inafune is trying to make it all happen, he's still just one man and the bulk of the work probably lies on the more dedicated, specialized members. Besides, aren't developers like him /invited/ to design SMM courses? He's not the first well-known developer to do so.

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  11. I just hope a miracle happens and Inafune goes back to Capcom. At least before he gets too old and decides to quit working with videogames. Just one more game for any of the series.

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    1. He owns his own company and has far more control than he ever did at Capcom. Not gonna happen any time soon

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    2. More like hoping those asspull higher capcom to allow new developed Megaman game instead porting.

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