Tuesday, October 30, 2012
Morishita Seeks Fan-Art for MM Legends 15th Anniversary Project
To celebrate 15 years of Mega Man Legends (and 25 years of Mega Man in general), singer Reika Morishita has announced a surprise commemorative project. We're not entirely sure what the project will entail (might be a new CD), but she's looking for art submissions from talented artists to be included in the venture.
Hit the break for all the details.
Monday, October 29, 2012
'Wreck-It Ralph' Animator Looked to Mega Man for Character Design
As far as we know, Dr. Wily is no longer in Disney's video game-inspired flick Wreck-It Ralph. However, the visage of the 8-bit Blue Bomber actually helped animator Wayne Unten in designing the look and movement of the 8-bit version Ralph, according to the New York Times. Sure, it's not quite the Mega Man cameo many had hoped for, but it's a noteworthy contribution to the film overall. The full article is here, highlights below.
"Before drawing the 8-bit version of Ralph, Mr. Unten turned to Donkey Kong, Super Mario Brothers and Mega Man for inspiration. “These are characters that, instantly, when you think of an eight-bit character, is where your mind goes,” he said. Mr. Unten joined the project when the 3-D version of Ralph, near left, was being developed. But he had seen some early concept work on the eight-bit version that he improved on, far left, following the rules of 8-bit game design."
“I was seeing things where, instead of two pixels wide for the eyes, it was one and a half pixels,” he said. “And to break a pixel into a half was a big no-no for me. That’s not how it was in the games. I would say, jokingly, ‘We have to respect the pixel.’"
Be sure to check out the full article for more interesting details! Wreck-It Ralph opens in theaters Friday, November 2nd.
So About That D-Arts Bass (and Treble)...
Some disconcerting news coming from Bluefin Tamashii Nation's Facebook page today. Read on:
"Treble would be an "accessory" with Bass just like Rush with Megaman, assuming this becomes a product."
Our keyword here is "assuming." That's right, Bass and his faithful canine Treble have yet to be given the official go-ahead for production. So much like Sigma and that beautiful Ride Armor, availability is more than likely contingent upon fan demand.
Well, what are you waiting for? Demand your Bass and Treble at their Facebook page!
Sunday, October 28, 2012
Mega Man in Sonic Generations is Probably the Best Thing Ever
Game mods are pretty neat. They can instantly grant players all sorts of new and exciting possibilities from new modes to character swaps. In the case of the latter, YouTube user Megamaniscrazy integrated the skins of Mega Man, X and Zero into Sonic Generations. It sounds like an odd pairing at first, but I think you'll agree the end result looks very cool.
Food for thought: is this the sort of game we could see if Capcom and Sega choose to take the Archie crossover one step further?
Source: Sonic Generations mod: MegaMan and Rayman (100th Video)
Saturday, October 27, 2012
iOS Mega Man X Gets Halloween Price Drop
For those interested in the iOS version of Mega Man X, I've got some good news: until October 31st (Halloween!), you can download the game for no less than 99 cents. That's a whole $4 off!
It may not be the best MMX port around, but it's mildly entertaining as a time-waster. And hey, price drops are always a good thing, right? Last time that happened, the game's popularity skyrocketed on the charts.
You can find Mega Man X in the App Store here.
Thursday, October 25, 2012
"Rockman Holic" Animated Trailer and Track List (Updated)
UPDATE: YouTube version is now available. Thanks, SuperMega233!
SOUND HOLIC has added some new information about the upcoming "Rockman Holic" arrange album. First and foremost, we have this neat animated promotional trailer for the CD (featuring the track "X-Buster"). If you've got a couple minutes to spare, I implore you to give it a watch. It's awesome cool, to say the least.
Moreover, the album's full 16 tracks have been revealed. There's some pretty tanatzling stuff in there, so hit the jump for the lowdown.
D-Arts Bass and Treble Revealed
The dynamic duo made their debut earlier today at the Tamashii Nations 2012 exhibition. Yeah, the prorotype Ride Armor and Sigma were there, too.... but guys? It's Bass and Treble. Is there anything more to say?
No, actually. Details are slim to none at the moment. No price, no release date. I imagine those details will bubble up in no time at all. For more images, head on over to Rockman-Unity and the Charanet Facebook gallery.
Thanks to everyone who sent this one in!
Wednesday, October 24, 2012
“We are ROCK-MEN! 2″ Gets Battle Network and Star Force Tunes
A short while back, we caught word that Capcom's in-house sound team were gearing up to produce “We are ROCK-MEN! 2." Though we're still without a track list, Capcom of Japan’s summary of the new CD reveals brings some rather tantalizing news:
"On top of a foundation of classic Mega Man and Mega Man X tunes blasted in rock and techno, there are richly arranged tracks from series up to Battle Network and Star Force adding to the variety!”
Yep; Battle Network AND Star Force arrangements. We've been long overdue for some of those, so this should come as good news for fans of both series. Hopefully, we'll be treated to some nice samples soon!
We are "ROCK-MEN! 2" is due out in Japan on December 19th.
Source: Rockman Series Official Site (via The Mega Man Network)
Tuesday, October 23, 2012
Ride Armor Still Under Consideration, Says Tamashii
It's been quite some time since we heard from that ridiculously sweet Ride Armor concept from Bandai/Tamashii Nations. However, Tamashii Nation USA's Twitter account managed to rectify that with a brief (but hopeful) status update: the Ride Armor is still under consideration.
And there you have it. Nothing's set in stone just yet, but the forces that be are still trying to decide if the vehicle will be a viable product. Fortunately, there is something we fans can do to help drive this baby into production: you make some noise! Tamashii does a great job of listing to fan input thanks to a tight-knit Facebook and Twitter community. All you need to do is say, "I want that Ride Armor!" on either social network and hope for the best. They're all ears.
And hey, the Tamashii guys pop up here every now and then, too. If you'd like to see the Ride Armor on sale, please feel free to drop a comment of support.
Source: @TamashiiNations
Street Fighter X Tekken Patch Brings Updates for Mega Man
Much like Super Street Fighter IV, Street Fighter X Tekken will be getting a free balance update patch at the end of the year. Capcom has detailed some tweaks coming with the "v2013" patch, including changes made for Mega Man. Have a look:
• Close HP - Reduced startup from 10F->5F
• Close HK - Lower half of the body now invincible against airborne attacks
• Far MP - Can now be cancelled
• Far HP - Can now be cancelled
- Reduced startup from 10F->5F
• Far HK - Lower half of the body now invincible against airborne attacks
• Ice Slasher - Increased frames bi 1F on hit (On hit +4F)
• Thunder Beam - Decreased damage from 80->60
• Mega Uppercut - Decreased damage from 120->85
• Mega Buster - Decreased damage from 80->65
• EX Mega Buster - Increased damage from 80->150
Special move meter gain:
• Ice Slasher: whiff 15->5/On hit 40->20
• Thunder Beam: whiff 15->5/On hit 40->20
• Mega Uppercut: whiff 15->5/On hit 40->30
• Mega Buster: whiff 15->0/On hit 40->3
If you're like me, some of these terms are probably a bit foreign. That's why they made this handy-dandy glossary of terms! Now for those who are familiar with this stuff, the general consensus says Mega Man received some decent buffs. A lot of players could find him a tad more durable from here on out. What do you think?
Head on over to Capcom Unity for more v2013 patch details.
Sunday, October 21, 2012
Megamix Box Set Delayed?
It appears there is a possibility that the Mega Man Megamix box set from UDON has been delayed. A tip from RockX points out that the AAA Distribution listing for the set has changed from its original October release to a vague "TBA." Meanwhile, Rightstuf has gone and updated their listing with a November 14th release date.Mind you, UDON haven't even formally announced the set yet. What we've been seeing so far are early leaks. That said, an official release date will probably surface right around the time the set is, uh, actually announced (e.g. press release). I suppose we'll see what happens.
In any case, I think a Megamix box set is a great way to get caught up quickly. And who knows? Maybe a Gigamix set will follow soon after.
Source: Rightstuf
Saturday, October 20, 2012
Solicitation for Archie’s Mega Man #22 Now Available
Courtesy of Mega Man Monthly, here's the latest solicitation for Mega Man #22, coming in February 2013:
Ice Man's fondness for Roll dates all the way back to Battle & Chase, what with that giant snow sculpture and all. Will he finally reveal his true romantic feelings? Guess we'll have to wait to find out!
At this time, it remains unclear who will be penning the interior art for this issue. However, that info should drop when Archie reveals further solicitation later this month.
(W) Ian Flynn (A) Gary Martin & Various (CA) Matt Herms & Various
Cold Crush.’ Is love in the air – or is that just frost? Mega Man, Roll, and Quake Woman go to the far north to assist Ice Man in a perilous research mission. Will Roll’s attempt at match-making be more hazardous than the ice?
Ice Man's fondness for Roll dates all the way back to Battle & Chase, what with that giant snow sculpture and all. Will he finally reveal his true romantic feelings? Guess we'll have to wait to find out!
At this time, it remains unclear who will be penning the interior art for this issue. However, that info should drop when Archie reveals further solicitation later this month.
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