Wednesday, November 5, 2025

Capcom Taiwan’s Game Development Department Reportedly Dissolving

While Capcom has yet to make an official announcement, growing evidence suggests that Capcom Taiwan’s internal game development division, the team behind Mega Man X DiVE, is being dissolved.

Several former Capcom Taiwan employees have taken to Threads in recent days to announce their departures from the studio. One longtime staff member wrote that after “nearly eleven years” with the company, many of their old colleagues “also graduated [left] last weekend.” Others thanked Capcom Taiwan for the experience and the opportunity to work on games they loved since childhood. Some of these posts included farewell gatherings and images showing the development office cleared out.



Although Capcom Taiwan is still recruiting for IP licensing and authorization roles, the recent staff posts strongly indicate that its internal development team is being wound down. This division was responsible for Mega Man X DiVE, which launched in 2020 for mobile and was later reissued as Mega Man X DiVE Offline

The studio also briefly pursued a co-developed NFT project based on X DiVE, but that initiative was quietly dropped. LinkedIn profiles of former team members indicated that new RE Engine-based projects were once in development for both mobile and home consoles, though these efforts appear to have ended sometime in 2024. There's no concrete evidence to suggest that these were Mega Man projects.

The apparent closure of Capcom Taiwan's development branch comes a little over a year after Capcom’s acquisition of Minimum Studios, a 3DCG production company based in Taipei. This points to a possible restructuring of Capcom’s development footprint in Taiwan rather than a full withdrawal from the region.

We’ll continue following the story and update if any official statement is released.

10 comments:

  1. I imagined a coffin there, heh. Rest in piss.

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  2. I'm not surprised. The global online version X Dive shut down a while ago, so Taicom might as well be shut down.

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  3. From what little I've played of DiVE, I thought it was an okay game, at least. It's certainly no Rockman Xover, that's for sure. However, I can't bring myself to be even the slightest bit upset about this turn of events. As far as I can tell, Capcom was basically using that game's existence as an excuse to continue sitting on their hands with this series.

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    1. X DiVE has been dead since Offline anyway (that’s two years ago). This is just burying the body and holding the funeral service.

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  4. ...Honestly, I do find this sad to at least some degree. XDiVE caused a lot of people to start caring about the X series again, at least a little, and led to a lot of fanworks surrounding it. It did fail as an action game, but it didn't promote itself as one, and it was still fun to see things like Gangsta Sigma or Magical Girl Roll, or even just new models/artwork of existing characters.

    I'd have taken another XDiVE over a "big new entry" if said big new entry is something like Sonic Frontiers. Gacha (and collection) hell won't hurt the series anywhere near as much as an "AAA" entry or remakes, and all of the fun that comes with these now. Oh well.

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    1. Ya know, you have a point. It’s easy to rip on X DiVE, but it was always upfront about what it was. And X DiVE is still closer to a Mega Man game than Frontiers is to a Sonic game.

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  5. Man I was hoping they'd be working on a Console Mega Man in the absence of Japan...

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  6. I ended up liking DiVe offline way better than I thought I would. Removing the gacha did wonders for the game.

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  7. Good, let it. Time to move onto actual MM games (if they ever will). Not mobile gacha.

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