If IV and V are $3 I'll buy both.
Aaaand purchased~ I didn't realize it was going to be so inexpensive! Convenient, since I have a tiny bit of cash on my cash card, ha hah!
Mega Man II for the Game Boy is hardly worth picking up for free . . .
I can't say I agree with that. This may sound strange coming from me, of all people, but I honestly don't understand all the hate for that game. I have yet to find anything about Game Boy Mega Man II that singles it out as the blacksheep of the GB series.
Eh the only problem with the game is that it was too easy. Oh and the instruments used for its music were too high pitched.I wonder if a lot of II's hate comes from sharing it's name with the most popular Mega Man game ever made.
I honestly have a lot more good memories with this game than bad, even to this day.It was, more or less, the first MegaMan game I ever owned and beat. (I still have a final stage with 0 E-Tanks password in my head and can input it almost instinctly everytime I see the Password screen. Strangely enough, on the JPN version, the same password brings you to the Teleporter room with all but Top Man defeated)While I'll admit the music is a bit annoying to hear, thanks to the really high pitched instrumentals used. The notes themselves, especially when remixed with better or more capable people shows that at least in a composer standpoint, the folks who did the music for MegaMan 2/Rockman World 2 knew what they were doing.And maybe it's just me, but the 1UP get noise from this specific game is probably one of my favorite Power Up noises from when I was a kid. XD
I just played through the entire game last night. People can say what they want, but I still say Mega Man II is my favorite game of the Game Boy series. It's just different enough to really stand out. A lot of people find that to be a bad thing, of course, but I find its unique features very interesting.For example, if you grab an energy-up, your energy bars refill without pausing the screen. That's pretty neat. In addition, Needle Cannon is fairly powerful while Metal Blade has been nerfed (since you no longer hold still while throwing them). Sakugarne was also an interesting experiment. If utilized correctly, that item would have been pretty great...The second half of the game is also kind of challenging... if you like using boss weapons a lot, that is. I found myself with a bunch of empty weapons by the end of the game due to the fact I was using them all. The game is perfectly playable and winnable without them, but I think going through the stages with the boss weapons is fun.I'm in total agreement than the music is too high-pitched for its own good. If they'd just knocked it down an octave, it would've sounded pretty great. Despite that, the music is pretty catchy and the reuse of the title theme for the Wily stage is a nice touch.All and all, I'm glad this game got re-released. And if the Miiverse is any indication, people are really enjoying it, despite it's weirdness. I paid $3.14 for mine after tax and I think I got a great deal. I'm happy to see other people enjoying it, as well.
Mega Man II is one of the easiest Mega Man games. Don't like it? Go play one of the hardest games, like Mega Man 1 (no passwords) and Mega Man X6 (Don't forget to change its difficult to max in the options). >:D
Haha, I wondered if that would incite some rebuking! My concerns with it were that it was way short (not a death blow) and the music was pretty bad, especially compared to the source material.Though, for perspective's sake, I do own the game, folks. :P
@AnonymousMay 9, 2014 at 5:41 PMand it's done. i beat MM1 and X6 3 times 100% on hardest difficulty and saved all reploids.
Aaaand still we wait in Europe... sucks being a Mega Man fan over here sometimes.. can only hope these come sooner rather than later...
We had to wait in america too. japan got everything first
I'll be picking these up on payday. Not my favorites of the portable games, but there's hardly a such thing as a truly bad Megaman game (maybe the DOS games). II had the screechy music, but I enjoyed the remixed level designs, and III at its worst is probably just the least memorable, but still fun. The 3DS sure is getting a lot of Megaman love lately. At this point it has more Megaman games on it than the original NES, and by the end of this month will have a total of 13 Megaman games (not counting backward compatibility with DS games).By comparison only the Gamecube at 18 games (10 in anniversary collection, 7 in X collection, and Network Transmission), and the PS2 at 19 (Same 2 collections, Minus NT, Plus X7 and X8) would have more.Let's hope this shows Capcom that people still love Megaman, and we'd be happy to see more. Of course at some point Capcom Japan is going to have to pull their heads out and realize that sales in the west do mean something, as dollars (and Euros and Pounds) spend every bit as well as Yen.
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