Thursday, May 21, 2015

Mega Man 8 Coming to PSN Next Week

Do a 'Jump! Jump! Slide! Slide!' because we've got some good news for you. Announced during the latest PlayStation Blogcast, Mega Man 8 is headed to PlayStation Network next Wednesday, May 27th. The game will be playable on PlayStation 3, PSP and PlayStation Vita.

Originally released in 1996, Mega Man 8 brought the classic series to the 32-bit frontlines with fluid animation, FMV custcenes (topped with legendary dubbing), and a colorful musical score courtesy of Shusaku Uchiyama. It is one of the few PlayStation Mega Man games to achieve "Greatest Hits" status, selling at least 350,000 units in North America alone.

With The Misadventures of Tron Bonne out the gate and MM8 on the burner, who knows what we'll see next...

Source: PlayStation Blogcast

Mega Man Zero 2 Dashes to Wii U

Mega May week three is upon us and its serving up Mega Man Zero 2. The GBA classic is now available on the North American Wii U eShop for $7.99. Zero 3 and Zero 4 are not part of the Mega May lineup this year; however, they're certainly on the horizon.

Next week it's Mega Man Battle Network 4 Red Sun and Blue Moon!

Wednesday, May 20, 2015

Mega Man #52 Covers and Solicitation brings us our first look at Mega Man #52, the twelfth and final installment in the Worlds Unite crossover saga. There's a lot of spoilers going on here so, if you're interested in sneaking a peek, hit the jump below!

Tuesday, May 19, 2015

Unboxing the Largest Rockman Figure Ever

Rockman Corner contributor Undamned has X-Plus Toys' Gigantic Series Rockman in-hand, and he's eager to show you what it's all about. Does it live up to the hype?

The figure is currently on sale in Japan with the US version releasing later this year
(courtesy of Bluefin Distribution). We'll have more news on that front soon!

Mega Man "All-Star" Plushies Headed Stateside

Released in Japan earlier this year, Capcom's Mega Man "All-Star" line of plushies are set to hit North America this summer. These 7 to 10-inch critters are currently available to pre-order from Entertainment Earth with an estimated July launch.

Pre-order links: Mega Man 7-inch | Mega Man 10-inch, Proto Man 7-inch, Rush 8-inch

Thanks for the tip, Daniel!

Friday, May 15, 2015

Mega Man is Coming to Vinyl Courtesy of SpaceLab9

I knew this day would come. With so many video game soundtracks going vinyl, it was bound to happen.

Capcom has partnered with SpaceLab9 to release the Best Of Mega Man 1-10 on "picture disc" vinyl. It will debut exclusively through Hot Topic on May 25th, limited to 1,000 pieces. As you can probably surmise, it features select pieces from Mega Man 1-10, 22 tracks in total.

The picture disc will be followed by a standard pressing at a later date, as SpaceLab9 states, “Non-picture disc fans stay tuned for more exciting news.”

So if you're a DJ, vinyl collector, or just want to rock out to authentic pop, crackle and hiss, stay tuned.

Source: Modern Vinyl

Mega Man 3 Improvement 2.0 Released

The history of Mega Man 3's development is a bumpy one. While by no means a bad game, production was strained and turbulent, according to former series producer Keiji Inafune. Due to time constraints and other pesky factors, many of Mega Man 3's ideas were left unfinished; the finer details ultimately glossed over. The game we've come to know is only a glimpse of what Inafune and his team truly envisioned.

That's where Kuja Killer comes in. Since 2012, Kuja has been developing a patch to fine tune Mega Man 3 to perfection. And now, three years later, it's finished. "Mega Man 3 Improvement 2.0" brings us dozens of bug fixes, reduces lag by 70%, and re-injects a number unused graphics. The new introduction sequence by PStart and Mega Man USA has been included, too! Several of these changes and additions are highlighted in the footage above.

You can head over here and download the patch. Check out the readme before you go about your business. Enjoy!

Thursday, May 14, 2015

Mega Man Battle Network 3 Launches on NA Wii U Virtual Console

Mega May 2015 continues with both versions of Mega Man Battle Network 3 on the Wii U Virtual Console. White and Blue versions are now available to download for $7.99 a piece.

For the uninitiated, there are four key differences between White and Blue: Giga Chips, Standard Chips, Exclusive Navis you can fight + exclusive Navi Chips, and Style/Navi Customizer blocks related to specific Styles. Check out this FAQ a detailed rundown.

It is not possible to trade Chips between versions on Wii U; however, Capcom has provided a method to obtain those tricky multiplayer-only Chips. Just like Battle Network 2, all you need to do is go into "Comm." under the pause menu, save your game and restart. Load your save file and check your Chip folder - voila! You now possess some of the strongest Chips in the game.