Friday, July 25, 2014

Rockman Xover's Battle Tower Has a New Boss

The ascent up Rockman Xover's Battle Tower just got a little more sinister. Awaiting players this month is the second of Nero's lackeys, Blu D. Just like Rosso M before him, Blu D is an original character exclusive to Xover. Whereas Rosso M was based on a phoenix, Blu D is presumed to be a tortoise. A tortoise wielding a big 'ol trident. He's pretty neat looking, actually. And look; fan-art.

With two guardians remaining, I think it's safe to say Capcom's going for an elemental thing here. Going be these silhouettes, one is assuredly electric-based. The other... maybe earth/wood? We'll find out soon enough.

Thanks, MidniteW!

Wednesday, July 23, 2014

Mega Man Battle Network Due on NA Virtual Console on July 31st

Today's Nintendo Minute (guest starring Capcom USA's own Brett Elston) delivers good news for Battle Network fans in the west. The original Mega Man Battle Network will be making its way to the North American Wii U Virtual Console next Thursday, July 31st. You can check out the announcement at the 2:45 mark above.

No word yet on price, though $7-$8 is anticipated. We'll have all the details next week!

Thanks to Axl_abe for the tip.

Battle Chip Challenge on the Way to JPN Virtual Console

And you thought Battle Network 2 was next? Nope; Nintendo is jumping two sequels ahead to Mega Man Battle Chip Challenge (aka Battle Chip GP). The side-story/spin-off is slated to hit the Japanese Wii U Virtual Console on July 30th for 702 Yen.

Battle Chip Challenge is... well, 'meh' at best. It's not terribly fun and, quite honestly, there's little to no actual challenge. It's just so easy. A breeze, almost. Mix that up with repetitive and dull combat and you've got yourself a series low point.

The general consensus tends to highlight BCC as the beginning of Battle Network's quality decline. The game's focus on tournaments would carry over into Battle Network 4. Red Sun or Blue Moon, the narrative was pretty much the same: tournaments. So many tournaments. On the upside, BCC did give players the chance to play as Navis other than Mega Man.EXE. That was pretty cool.

Anyway, BCC is very much indeed coming to Wii U. It'll end up on our shores eventually, most likely after BN1 (next week!). At this point I think it's safe to say Europe will get it first. So if you enjoyed the game in the past or curious about it now, stay tuned -- it's coming.

Monday, July 21, 2014

Mega Man 5, 6 & Battle Network Hitting EU Virtual Console This Week

Good news for our friends in Europe: a triple dose of classic Mega Man games are coming your way. Nintendo of Europe (and Nintendo UK) have announced that Mega Man 5, Mega Man 6, and the original Mega Man Battle Network are all headed to the Wii U Virtual Console on July 24th.

Another piece of good news: according to today's press release, Mega Man 5 and 6 are the US versions. As one may recall, the PAL versions played at a slower framerate than their North American counterparts.

So in just a few short days you'll be able to complete your Wii U NES Mega Man collection and kick off, what we hope will be, a string of Battle Network releases. No word yet on when these titles will hit North America. The sooner the better, though; I'm keeping my fingers crossed for Thursday. If not, we'll keep you posted.

Thanks to Eric for the tip!

Sunday, July 20, 2014

Mighty No. 9 Update: July Gameplay Footage

A new month, a new Mighty No. 9 gameplay video. It starts off on familiar ground, but closer towards the middle you'll notice a few new bits of action. We catch a glimpse of Beck's transformations, some new enemies, and even a little bit of Call.

For a game nine months to release, things are shaping up nicely. There's still lots of room for polish and refinement, though. It'll be interesting to see how things will look closer to the new year.

SourceMighty No. 9 Update #59

Friday, July 18, 2014

Replica Mega Man Helmets Coming to San Diego Comic-Con

The 2014 San Diego Comic Con is almost upon us. And if you are fortunate enough to be attending, you'll be pleased to learn that Capcom are debuting a sweet pair of replica Mega Man helmets (made out of chrome resin, no less).

According to Brett Elston, these guys stand at 10'' and about 5'' inches wide. Classic blue and red/white colors will be available for purchase at Capcom's booth (215). Much like the 25th anniversary statue of SDCC past, these light up with the aid of a USB cable.

If you can't make it out to the show, Brett says there will be other opportunities to nab 'em up later. The red/white variant, however, has limited availability. There's a higher chance on that one selling out before it's blue brethren. The sooner you get it, the better.

If you're interested in checking out other swag on sale at Capcom's booth, check out this post here. SDCC kicks of July 24th!

Thursday, July 17, 2014

Covers & Solicitation for Mega Man #42

Midtown Comics have unveiled two variant covers and solicitation for Mega Man #42, featuring the second part of the Mega Man 3 story arc. As you can see above, the cover on the left features traditional art from Patrick Spaziante, while the cover on the right is part 2 of a 3-part "SUPER SMASH" collector sets.

Solicitation: The battle rages on! Based on the legendary game Mega Man 3 comes 'Legends of the Blue Bomber,' Part Two. We've seen Mega Man battle Robot Masters before, but now see the fight unfold from the perspectives of the villainous robot adversaries themselves! Shadow Man recalls his humble beginnings and how they brought him to his deadly duel with Mega Man! Gemini Man is ready to ambush our hero with his hologram copies! But while the battle rages on, Break Man is behind the scenes on a mission of his own - why is he hunting down Dr. Wily's first set of Robot Masters? Featuring all-new cover art from Patrick 'SPAZ' Spaziante, and part 2 of a 3-part connecting 'SUPER SMASH' collector cover set!

To complete the Super Smash Bros. cover set, be sure to pick up Sonic the Hedgehog #266 and Sonic Universe #69.

News credit: The Mega Man Network

Wednesday, July 16, 2014

Rockman EXE and Rockman Xover Art/Soundtrack Sets Announced

Later this fall, the original Rockman EXE and Rockman Xover are getting the "Capcom Special Selection" treatment. These are official 32-page art books bundled with mini soundtracks, going for 1,852 Yen a piece. As one may recall, Rockman DASH 2 received a similar package in 2009.

The e-Capcom description for the Rockman EXE set suggests new and never-before-seen concept art appearing in the art book. The CD will contain select tracks from EXE1 and an arranged version of "Theme of EXE" from Operate Shooting Star.

Meanwhile, the Xover set contains artwork for content not currently available to players, such as OVER-10 and Giallo. Music-wise, it's pretty much everything from the game. This is the first time Xover's soundtrack has been publicly released.

Both sets are due September 25th, exclusively through e-Capcom.

Thanks to MidniteW for the heads up.