Tuesday, October 17, 2017
Here's your friendly reminder: Sigma, Black Panther and Monster Hunter are joining Marvel vs. Capcom: Infinite today along with each of their premium costumes.
Everyone who previously obtained the 2017 Character Season Pass will automatically get all three characters (and Winter Soldier, Black Widow, and Venom when they become available). Alternatively, you can also purchase these characters separately for $7.99 a piece, which includes their premium costume.
Additional details about today's update can be found here and here.
Friday, October 13, 2017
Previously a New York Comic-Con 2017 exclusive, Super7's delightful little Mega Man vs. Yellow Devil 2-pack is now available to purchase online. It will set you back a cool $10.00. Supply is limited and there's no telling if the pair will be back in stock. Snag 'em up ASAP!
While you're at it, why not pick up the complete Mega Man MUSCLE series too? They're neat little desk trinkets.
Thursday, October 12, 2017
Mega Man Star Force's Sonia Strumm is the star of October's Rockman Unity wallpaper. This one was illustrated by's Manami Yoshino, who previously worked on Mega Man Star Force 1 and 2 among other Capcom titles. Download the full-size version after the break!
Wednesday, October 11, 2017
A job listing posted a few days ago by DHX Studios suggests that next year's new Mega Man cartoon will be incorporating some 2D pixel-art. Here's the position's description:
"Do you love the Mega Man games? Do you have a passion for the classic 8-bit pixel style? Have you always wanted to combine your 8-bit passion with a Mega Man show?
Vancouver is currently seeking a 2D Pixel-Art Graphics Gale and Flash Animator to join our team on the new Mega Man series! If you've always loved pixel-art video games and want the chance to work on a major property that's rebooting as a 3D show with 2D pixel-art interstitials, this is the job for you! For this very unusual position, we're looking for someone who can animate in a clean, efficient fashion with a focus on storytelling and comedy, and a quick turnaround."
Under the "What You'll Get to Do" subsection, DHX says you'll "research from existing pixel-art sources for inspiration and workflow." In other words, it sounds like you'll be tasked with looking at Mega Man sprites from past games and integrating them into the show.
In the context of animation, the word "interstitials" typically means a short (very short) scene shown between two distinct segments. For example, an intersitital could be a bumper between the program and a commercial break. For Mega Man's interstitials, the implication here is there will be animated sprites – possibly 8-bit inspired – moving about to entertain the viewer from one portion of the show to the next. If anything, this could turn out to be a nice little nod to the source material.
If you live in Vancouver and know a thing or two about 2D pixel animation, you could wind up on the show's production crew. Check out the full posting here.
Friday, October 6, 2017
Proving once more there's no shortage of Rockman goods, Takara Tomy brings us our best look yet at their upcoming Rockman mini figure series.
Straight from the New York Comic-Con, here's some footage of Sigma bumping heads with Black Panther in Marvel vs. Capcom: Infinite. He looks pretty good – kinda crazy how each slash seems to rip into the fabric of reality, or something.
Thursday, October 5, 2017
In late May it was reported First 4 Figures' Zero statue was coming back from the dead thanks to fan support. Today, the new and improved mold made its grand debut at the New York Comic-Con showfloor.
Compared to the original mold, this new Zero features a completely redesigned head and face, among other minor adjustments. The LED lights – exclusive to the previously announced "exclusive version" – look quite nice against the refreshed red and gold paint. Word has it there may be a black armor variant on the burner too. All in all I think this is a pretty significant improvement over the previous mold. Zero's limbs, though, could use some work. A little too rubber hose-like, if you ask me.
No word yet on price or release date, I'm afraid. Hopefully those details are coming sooner than later. In the meantime, hop over to Mega Man World for more photos.
Wednesday, October 4, 2017
Tremble with terror! Sigma, along with Black Panther and Monster Hunter, are headed to Marvel vs. Capcom: Infinite on October 17th. Check out the gameplay trailer here. And would you look at that; Siggy's premium costume is looking rad! It's straight out of Mega Man X5.
Everyone who obtained the 2017 Character Pass will automatically get Sigma. You can also purchase Sigma and these other characters separately for $7.99 each, which includes their premium costumes from the get-go.
Source: Capcom Unity
Monday, October 2, 2017
Members of Xbox Insiders were treated to a small 39.29 MB stability patch for the Xbox One version of Mighty No. 9 over the weekend. According to MegaMasterX, the patch was developed by Microsoft themselves (not Comcept or publisher Deep Silver) to improve general performance. He noticed a "significant improvement in performance on Cryo's stage (Water Works) and Dynatron's stage (Power Plant)."
MegaMaster X went on to tell me that "there's still some frame drops here and there (it's not a very optimized game to begin with), but some of the severe ones weren't as prevalent (i.e Dynatron stage)." Beyond that there's nothing else too noteworthy going on here.
Barring unforeseen delays, this patch should be seeded to the public relatively soon. Generally speaking, patches tested through Xbox Insiders are a good 2-3 weeks out before a global roll-out. Be on the lookout.
Thanks to MegaMasterX for the tip!
Sunday, October 1, 2017
My buddy Toad Titan found and cleaned up this rare 1992 promotional tape for Rockman 5, Rockman World 3 and RockBoard. The origins of the tape aren't exactly know, but it appears to be meant for retailers to drum up hype for these three titles.
In any case, there's a number of neat things to see here. The footage for Rockman 5 features several differences from the retail version of the game. For example, there's a scene of Octoper OA with his missing tentacle (cut from the final version) and some special weapons have different mechanics. Other interesting things to see include a barrage of Rockman 5 boss designs, unseen and extended scenes from the Rockman 5 TV spot, gameplay from a development version of RockBoard, and a look at then-upcoming goods.
If you've got 20-minutes to spare, give it a watch! It's a neat reminder of an era long past.