Thursday, August 17, 2023

Mega Man X DiVE Offline Launches September 1st for $29.99

Capcom has officially announced the release date for Mega Man X DiVE Offline, set to launch on September 1st on Steam, Android, and iOS platforms. The game is now available to pre-order on Steam, priced at $29.99. For those who were anticipating a more budget-friendly or even free option... well, here we are.

As previously reported, the game is a single-player, offline version of Mega Man X DiVE, which will be concluding its service on September 27th (The "Global Version", however, will remain online indefinitely). Mega Man X DiVE Offline will include a large majority of the original game's content, game modes, characters (totaling over 100) and stages. 

Online features such as Battle Mode, Co-op, Ranking, Guild, and Capsule are not included. Collaborative content featuring characters and stages from other Capcom franchises, such as Street Fighter, Devil May Cry, and Monster Hunter, will also not be present. Moreover, data transfer from the original will not be possible. You gotta start from scratch, unfortunately.

More details on Mega Man X DiVE Offline can be found on the game's official website.

87 comments:

  1. Ignoring the price (since I could always wait to buy this on a steam sale), is this game even worth playing?

    For me, the time to play this is at more of a premium than the $30. Is it actually fun?

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    1. I thought the game was pretty fun... until the shoddy pvp gotcha stuff ruined the game. it'd be nice if they balanced the characters more and maybe make the game less grindy?

      the level system was pretty bad. I'd rather unlockable stuff being tied to the purple collectables in the stages. those were fun to explore and collect.

      the mechanics are pretty nice, and you always had the option to play the game like a more traditional X game if you wanted. it would put you at a major disadvantage, but it was an option.

      and being able to play as so many of our favorite characters is awesome. it's too bad there are so many X characters they never got to, while making such weird OC characters.

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    2. I would same it is "meh". I 'd buy it for 2 bucks at most

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    3. man, I super disliked this game. Everytime I see people say there's the option to play it like a traditional X game or they just liked being able to play more characters, I just can't relate. Even turning off the auto-aim, game still didn't feel like an X game to me. From animations to level design to ammo to damage numbers, I just don't get a traditional feel from it. And the character selection is nice, but I never cared much about it. Got put off from the game since the beginning because it didn't really feel like I was playing as the character. Since everyone has the same movement options, double jumping and dashing, plus I can just give a giant a gatling gun to any character as a primary weapon. Felt like besides a couple abilities, characters' personality/playstyle is kinda overwritten. Totally kept me from caring about the roster.
      Those things plus a bunch of other gripes make this game a "meh" to worse for me.

      But that just me. I'm pretty critical, but apparently a ton of other people love/like the game. Erik's got your back with a more leveled positive take. So might be worth it for you. Plenty of youtube footage of the game.

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    4. It is a game that was designed to make you NOT have fun in order to buy shiny things to make you feel like you're having fun.

      Even if you take away the gacha stuff, it's still bad.

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    5. I share Erik's sentiment. I really enjoyed it during beta phases before it went full "pay or grind to win", which, is honestly not something that entertains me. But overall it is a fun action platformer, it has a solid engine (clearly DeppSigh and glovetheglove disagree, but to each their own I guess).
      For me it was more enjoyable than MMX6, X7 and X8.

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    6. They also recently announced Megaman NFTs too, the franchise is dead like castlevania, they are just treating us like idiots.

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    7. you can turn off the numbers too y'know. and everyone's movement options are mostly the same, with a few variations. the 2 skills are what really defines the character, along with the occasional innates skilll like super mega man having a 3rd jump.

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    8. Oh right, I forgot the numbers could be disabled. Still though, it just doesn't feel like how X games normally feel to me. And the characters having just 2 skills to set them apart doesn't do much for me, especially for some of the later characters where their skills just end up being light-shows thrown over the screen. They don't really play differently in any way besides just those 2 skills. And the level designs don't really work in a way that makes me think "Oh, this level might be interesting to use this character on". Back in the X series, I enjoyed going back through stages with X, Zero, and the different armors just because it allowed for different approaches since the characters/armors actually felt and played differently and the stages weren't just platforms+mob-section. They had some unique obstacles and layout that I didn't really get from XDive when I played.

      Since the levels were pretty repetitive and not particularly too engaging, and since the characters have the same mobility and all share the same weapons, even without auto-aim and numbers, I personally just don't get a traditional X game feeling from how it plays.

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    9. No, it's not good. Don't bother to waste your money on this.

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  2. y'know... considering how most X games tend to be 1 day affairs, I don't think $30 is a big ask for how much content this game will probably have. if they keep all the modes that make sense for single player that is.

    but, y'know... why remove collab content with other CAPCOM games? hell, X1 has dr. Light in ryu's outfit, and mega man universe was supposed to have ryu and arther in it! I don't get the logic... I hope those characters are just hidden characters and they're lying... and hopefully not DLC

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    1. "I don't think $30..."

      That's what we call preferring quantity over quality. Yes, DiVE offline has a lot more content than any other X game. But the quality isn't anywhere near to it, in every aspect. DiVE is NOT worth that much.

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    2. They're NOT lying I'm afraid I have to tell you, so much the Official Rockman Unity Tweet for this highlighted this ONCE AGAIN for the release post: No Paid DLCs for Offline, period.
      This is like the Mega Man Edition of that ill-thought out Red Dead Redemption "Conversion" for PS4/Switch by Rockstar/TakeTwo, selling for USD$50 and featured similar things like X DiVE Offline does currently: Single Player Mode with NO feature upgrades other than just a resolution boost, that's just it. Look at how much anger fans have accumulated over that one.

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    3. I'd be more inclined to agree if X Dive didn't have the production values of a mobile game that'll already be 3.5 years old by the time the Offline version is released.

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    4. They also recently announced Megaman NFTs too, the franchise is dead like castlevania, they are just treating us like idiots.

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    5. ^ "they are just treating us like idiots."
      In a way, they aren't wrong for treating us that us. There's tons of people who are still delusional enough to believe Crapcom even care about MM franchise as a whole and waiting for then to announce MM12/MMX9/MMZX3 (Despite it has been clear that they have no interest on making them).

      Not to mention these same idiots also enjoyed anything Crapcom made like X Dive for example as long as it has "Megaman" title on it.

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    6. ^ *Treating us "like that"
      Didn't realize I messed up my comment

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  3. WOW, that's what I call overpriced. For that price, I could get every Zero and ZX game! That's absurd!

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    1. For that price, you can get their Mega Man Summer Sale Bundle in STEAM which includes ALL 3 Mega Man Legacy Collections (Classic, X and Zero/ZX Series) PLUS Mega Man 11 Full Game rolled into 1 single bundle!

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    2. For that price, I managed to get Legacy Collection 1 + 2, Legacy X Collection 1 + 2, Mega Man 11 and Zero/ZX Legacy Collection.

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    3. It's hardly surprising at all considering this is Crapcom we are talking about.

      I'm only curious how many people would actually pay for this shit game lmao.

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  4. I'm not looking at this like it's a normal Mega Man X game. It's not. It's a game that's been converted from a money-hungry mobile game. Therefore, I have many questions.

    - Are all of the Story Mode levels locked away sequentially, or are they all available from the start?
    - Is it still necessary to grind for days to be able to play harder Story Mode levels?
    - Are all characters and/or weapons available to start, or do they need to be unlocked?
    - If the "capsule machine" is still a thing, are the drawing odds better?
    - Are unlocks limited exclusively to what you get from Story Mode or Challenge Mode levels?
    - How do those limited-time events and event stages work in this version of the game?
    - How does the in-game currency work – especially in the case of buying it with real-world money?
    - Will there be "pay to win" DLC, like something that just unlocks everything?

    Hopefully, the answers to these questions are favorable. I'd hate to think that Capcom would be lazy and just keep the game exactly as it was with some minor changes. There's no need to do that since the competitive aspect is gone.

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  5. The franchise is dead, the fan games keep it alive.

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    1. Dead forever, my friend.

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    2. As if it wasn't already dead the moment when they cancelled MMZX3 and created tons of cash grabs lmao

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  6. Yeah they're sending this out to die

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  7. Lol πŸ˜‚ Glorious.

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  8. Compared to the monetization in the online version, I don't think the price is that bad. I'm far more happy paying a one time fee of 30 bucks for access to all the content rather than 30 bucks for a chance to maybe get one or two things I want. I refused to pay a single cent for anything on the online version, but this feels more reasonable. I'm just holding onto hope that they're rebalancing the grind with that one time fee in mind and that the modding community takes off pretty quick after launch.

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  9. $30 for this? HOHOHOHOHO, no. 30XX goes for only 20 bucks (less than that currently, since it's on sale).

    Why no one on here mention that 30XX is finally out of Early Access, btw?

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    1. I'm too busy actually playing it. I have 80 hours in it already, lol

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    2. I could not get into 20xx so I doubt I'll ever try 30xx. The permadeath, randomness, rouguelike is just not my thing and is more frustrating than it is fun. I don't see the appeal.

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    3. I gave 20xx a shot. It's fine, but if I want to play a Mega Man X game, I'd rather play a Mega Man X game. And so far I'm not convinced DiVE delivers on that either.

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    4. @shrap
      I don't see this changing your mind, which is totally fine, but for what it's worth, 30XX has a mode that lets you choose your stage theme and re-do levels when you die to make it more similar to traditional Mega Man.

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    5. Is the music any good? There were a few catchy tunes in 21xx.

      Im still waiting for Rokko chan to get a steam release. I have the ost for it, which was good, but never played it.

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  10. Remember : 30$ is a ten draws in gacha games ...
    But here, you have the whole game hahaha.
    Anyways, I would love to try and "hope" in the files of the offline game, you can "unlock" the collabs ...

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    1. It’s comments like these that hold no merit. You don’t have to spend a single dime in the game right now. In fact you could enjoy the game fully right now and pretty much get everything in the Taiwan version since they’re basically giving away characters. It’s people like you who justify paying for overpriced games. The gaming community might as well be non existent since everyone is so ok with bad quality

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    2. ^ Well said.

      As long as these same old boomers remains in-charge and the delusional fanboys supports them, we will never get a proper (And good) MM game anytime soon.

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  11. $29.99 for a game I already played for free with no new content nor online and probably not on a Nintendo system? Please. I’d rather stick to VR with the X dive avatars made by the guy who hates me now. As for no collaborations with other Capcom franchises, great. I never wanted those nor any of the seasonal event characters. I’m getting real sick of your cop-outs, Capcom.

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  12. Just for posterity, here are some other games that came out in 2023 which you could buy for <$30 USD and probably have a much better time playing.

    30XX, Pizza Tower, Hi-Fi Rush, and Gravity Circuit.

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    1. And Protodroid Delta too!

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    2. I'm not playing ripoffs, I'd rather stick to the old games

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  13. It's a shame this was a gacha game because underneath all of the BS monetization it's actually an impressive lineup of playable characters, charming levels, and remixed tunes. Lots of easter eggs in it too for longtime fans. I do think it was a labor of love for the developers, they just had to work within the confines of a mobile gacha game that the higher-ups at Capcom decided on.

    I just can't get into indie MM knock-offs and spiritual successors. No matter how close they try to replicate MM in terms of gameplay or art, they lack one big thing: 30+ years of lore and storylines that is are embedded with me now. If you enjoy playing those games more power to you, but to me they just feel hollow and hard to get invested in.

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    1. I get how you feel. X DiVE is a treasure trove of music and assets and many people definitely overreacted in a lot of regards to the original game and are severely underestimating its potential to make for a great single player experience. I don't mind indie spiritual successors at all and find some of them to be quite fun, but everyone has their own tastes and I definitely have some Mega Man storyline cliffhangers I'd like to see finally get resolved.

      I feel like the general reaction people are having to this shows how jaded and toxic the Mega Man community has become. I get that it's been a long time since the last game, and trust me I've desperately wanted the likes of X9 and ZX3 to get made for decades too, but the sheer amount of hatred the community has to anything that isn't exactly what they want is mind blowing. People really need to learn to take a chill pill. The Mega Man community could learn a thing or two from the Devil May Cry community when it comes to staying optimistic and enjoying the side attractions along the way.

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    2. The single player mode sucks. I’m not sure what ya are smoking but I would like a hit please.

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    3. 4:06, I never said it was a good game, I said it was a bunch of good assets wasted on a game.

      Dive essentially uses Maverick Hunter X-style graphics to recreate a ton of characters and stages from across every MM series. If Capcom announced a MHX2 for 20 bucks on console, most fans would be all over it. Dive gets its (justifiable) flak because it's a mobile gacha game, two things longtime gamers despise.

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    4. 6:30, my bad mate. Been coming down the rage I’ve felt realizing that Capcom fumbled the bag big time. The game has a very stylish vibe to it but essentially it is way way to easy once you have a single “broken” character. I do agree they have great assets for sure and the potential to make a πŸ”₯ game from these assets. Hopefully the modding community brings it all together

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  14. Are we gonna talk about Capcom making X DiVE NFTs too?
    Who is the new guy they put in charge of the franchise if this happened?

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    1. Wow Gumi, what a dumpster fire

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    2. I get the sense that Capcom HQ gave its Taiwan team a ton of latitude with Dive. I also get the sense that the person "in charge" of MM is really just the guy who leads the development of the latest game and likely doesn't have much of a say in whatever Capcom decides it wants to license to third parties. Do you think Keiji Inafune was able to stop production of the Ruby Spears cartoon, or Kazuhiro Tsuchiya had any say with all of the random merch being licensed over the years? Doubtful IMO.

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    3. Good point about X DiVE becoming another NFT scam, i don't see this being highlighted as it should.

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    4. https://www.youtube.com/watch?v=VsJc2ZhbXIg&ab_channel=Clips THEY WHAT!?!?!

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    5. You heard them. They didn’t mean to make these NFTs. They were just scams. You’re overreacting.

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  15. With works of art like Stray and Minute of Islands for less than $20.00 it's hard to grasp this price. That's Spider-Man: Miles Morales and Remnant II territory. I really want to play this off-line version, but it costs at least $10 too much.

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  16. It's a joke, it's all a joke.

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  17. IF anything, I still hope for a Switch version of Mega Man X Dive Offline. One with the Physical cart just because I like buying this kind of stuff.

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  18. Capcom better have something MegaMan related planned that blows us away for TGS or the anniversary stream because if this and the NFTs strung along with it are all we are getting for both the 35th Anniversary of MegaMan and the 25th Anniversary of the X series I'm going to flip out so hard it'll cause a nuclear explosion.

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    1. Prepare to be utterly disappointed, once again. -_-
      When it comes to the showcase, Capcom will bring news of their latest titles on September 21st at 7am PDT/10am EDT/16:00 CEST. The program will last around 50 minutes.

      This year the main focus in the show floor will be be Resident Evil 4 VR Mode, Street Fighter 6, Exoprimal. Ace Attorney Trilogy, Monster Hunter Now and the Tokyo Marui x Resident Evil Shooting Range collab.

      THAT'S IT FOLKS!

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  19. I know I'm not alone in that I just want to move on to a legit new MM title, but maybe that is too much to wish for nowadays. I would be surprised yet happy if they announced one at this point. Seems we are at the point to where even getting another classic game is too much to ask (that is a really sad state of affairs to be at), nevermind the less likely X9, ZX3, or even less likely Legends 3 (seems I listed them in order of most likely to least likely to ever come out). When we have reached the point where even a classic series game or an X game is unlikely, it feels like MM is dead. Now it is 'I will believe it when I see it' since extraordinary claims require extraordinary evidence.

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    1. I remember a few months ago when the previous Director for MM had left people were saying to not be doomsayers or whatever. Now look 🀦🏽‍♂️

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  20. lmao wake me up when an actual NEW game is released. meanwhile i'll stick with the plethora of fantastic fan games like gravity circuit.

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  21. Buy the collections and we might consider new games, they said. Nothing false about that, after all, gacha games are still considered video games and if you buy the 30$ XDiVE offline, you have a chance of seeing a new gacha be launched a few years later.

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    1. Can you provide a quote where someone at Capcom said new games would be dependent on the sales of the collections? I recall someone saying that MM11 was green-lit because the Legacy Collection sold well, but that's not really the same thing.

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    2. ^ Nope, Crapcom didn't say anything about a new game. That guy was just coping hard at this point.

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  22. I don't know why anyone expected this to be free, I'd rather have this then not have the game, don't want it? Don't buy it, there's no point wishing for something else when you can just.... wait for something else, I for one am going to buy it because I love Dive and wanna play around with the characters and weapons now that I don't have the gacha or online stuff to worry about since I honestly think the game is better off without that.

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    1. You and many others with the same behavior are the reason this IP is dead

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    2. Anon is right.. XDive was a failure to the fans and to capcom itself, even 5 bucks would be overpriced for a dead mobile game.

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    3. Er… isn't part of wishing for something… waiting for that wish to come true?

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    4. I didn't necessarily expect this to be free, but I certainly didn't expect it to cost $30, considering that the original game is a 3+ year old mobile game and considering that this is missing functionality from said original game.

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    5. Why should I pay for a game that was already FREE to play till it's shut down to begin with.

      I swear people like you really enjoy sucking Crapcom's d**k as long as it has MM in the title.

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  23. Collaboration events could come as DLC.

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  24. Bruh, just because someone likes XDive doesn't mean they killed your franchise... seriously some of you have to calm down.

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    1. Calm down? When they already announced NFTs too? You are delusional man. Delusional.

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    2. Yeah, Capcom itself killed the franchise years ago!

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    3. Nah X dive was not what the franchise needed and honestly had some really huge robo pedo vibes I question those that stuck around in more ways than one lol. Good MegaMan games had their time and like anything that’s good in life it has an expiration date. Move on to new games or hobbies because MegaMan has been sold out to mediocrity harder than Sonic the hedgehog. Trolling was for fishing before the internet took it and capcom isn’t even that good at it but somehow has the loyalty of fans willing to get kicked in the ribs with disrespect for something less than a meal. Even a fish knows what the Energy is worth. 🀣 Fans don’t value themselves enough it’s the only possible reason. Blind devotion isn’t exactly prudent if it’s not general “EEEERRRRRR” at play. πŸ˜… You can tell I’ve been living it up after ditching the series permanently. πŸ˜‚

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    4. Yeah a large portion of the fanbase has gotten really jaded, pessimistic, and outright hateful as of late. They rage at everything that's not exactly what they want or priced exactly what they want it to be. I get that it's been a long time since a new game, I've been here the whole time as well. There's nothing in the world that would make me happier than for stuff like X9, Legends 3, and ZX3 to be coming out and resolving unresolved plot threads. But this fanbase man, sheesh you'd think that Capcom along with everyone who enjoys little spinoffs like X DiVE personally busted through their door and killed their dog before dabbing and hitting the griddy as they rocket away through the roof.

      Seriously, is half the fanbase composed of twitter addicts or something? Even other fanbases that haven't had new content in a long time like various Valve fanbases such as for HL2 and L4D aren't half as toxic as the Mega Man community. There's so much stupid drama in this fanbase.

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    5. Including drama of people bitching about other people bitching about a product. Ironic, isn't it?

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    6. You’re not wrong. But this happens with most die hard VG fandoms. For us in particular the absence of any regularity in mainline releases I think contributes to the pessimism. I’m sure you’ve heard the sentiment that it’s been far too long since MM11 when everyone was declaring a return to form. After that it’s just been re-releases/collections of old games. There are so many camps, as you said, some fans will feel left out if it isn’t their preferred MM. But there hasn’t been ANY new entry in five years. So no camp has even gotten anything. So it’s not like any of us can roll off our second or third choice MM game cause there hasn’t been one.

      There’s also the PSA every time there’s a trade show or showcase where the figureheads in the community all tell us “hey, keep your expectations in check,” which I feel might be a trigger for some. It has been sooooooo long. I’m an X fan in particular and I’ve been waiting nearly 20 years. The last original X release was the PSP remake. I’ve since went to college, got married, had children, and going on almost a decade in my current professional career. WHEN exactly am I allowed to expect Capcom to make a new game???

      And speaking of X Dive Offine I can certainly understand the negative reaction there. Naturally the overt hate is ridiculous and shouldn’t be tolerated but why be excited when it is just a rehash of a gacha waifu cash grab not even available to console owners? X Dive already encapsulates the non-state of the X series. It preys on the wallets of die hard fans that are holding out for a true entry in the series by handing them bits of nostalgia in exchange for money. The license is being used constantly to create tons of merch for a series that possibly might not have a real future. It’s all very temporary satisfaction.

      But again, this is all from the perspective of an X fan. Maybe it wouldn’t be so hard if they’re actually was an MM12. A BN7. Or whatever. But here we are. If Capcom doesn’t even think it can leverage MM’s gaming icon status to compete in the current market when it seems EVERY fanchise in existence is getting its shot at a comeback, sequel, or reimagining what are we even doing here? How can fans even be content if they just don’t make games or even communicate to us that they intend to work on one?

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    7. They have communicated that they intend to work on one, with development spanning at least 4 years at this point and likely delayed due to the pandemic:
      https://www.rockman-corner.com/2019/09/next-major-mega-man-game-still-in.html

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    8. Oh, everything is good then! In that case let’s just happily continue waiting for decades and I’m sure Tsuchiya will update us on this 4 YEAR OLD statement on a game that’s never been announced cause he definitely still works for Capcom.

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    9. In addition to all the stuff anonymous@2:26pm said, I don't think many other franchises that are experiencing a drought had the kind of negative ending that the MegaMan community experienced. Being led on for Legends3 only to have it cancelled and have the blame thrown back at the community was pretty foul. Hoping Inafune would take the lead only to have MN9 mishandled and come out pretty lackluster. The other cancelled MegaMan games. Having to wait forever after being burned from all that till we get MegaMan11 and told that sales of the game might contribute to more games, only to have XDive and collections. And then being told sales for those might contribute to possibly a new game. XDive cancellation, Inafune nfts, Xdive nfts, rumored game in development that might as well be vaporware because there's been radio silence on it for years, people in the company leaving, etc. ...communities from other franchises weren't really burned like that so they can be more chill. Like, I'd be hyped for a HalfLife3 for sure, but I'm cool with waiting pretty much indefinitely because at least it doesn't feel like Valve is spitting in my face every couple years with pandering money-grubbing garbage or some half-baked nostalgia-bait side game or saying the community's why HL3 will never happen.

      I agree with what anonymous said though; I think if there were any solid new MegaMan game regardless of which specific series it comes from, people would be a lot less upset and triggered because at least there'd be something real to gain some hope from or at least pass the time. And it really doesn't feel like too much to ask for. Just a good game for any of the series. But damn, feels like another decade of darkness happening again. Going through stages of grief, almost got me no longer wanting to even hear about MegaMan because I already know it's not news of a new game.

      So people venting, raging, being upset... might be a bit much from some people yeah definitely, some people need to chill back just a little, but it's not like it comes from no where. Hard to not be jaded tbh.

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    10. Directors changing doesn't mean any and all plans and projects get canceled, and it's not unusual for games to have long development cycles these days, especially given delays due to the pandemic. Could it have been silently canceled? Yes. Do we know that it has been? No. Could they still be working on it? Yes. Do we know that there's nothing else in development? No. Do we know that they have no plans? No

      This is why the Mega Man fanbase is seen as so much more toxic than most other fandoms. It's not enough for them to just lack hope and be pessimistic, they feel the need to bash and berate others just for remaining optimistic and posting whatever little information there is. How dare someone else not be hateful and spiteful towards Capcom to the fullest of their ability right?

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    11. "They have communicated that they intend to work on one"
      Imagine being dumb enough to believe anything Crapcom stated lmao

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    12. I did not expect so many replies...

      (btw I never played X Dive, I just thought that some people were being a bit mean to people who did play it and liked it)

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    13. some people get too mean for sure, but on the other hand, I can understand why some would react that way since when people buy dive and like it, it sends a message to capcom to keep making that gacha stuff and it hurts chances of seeing more legit MM games, like a MM12, X9, etc.

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    14. @4:06AM
      Where's the announcement then? TGS is over. If they were really working on something then that was the perfect time to do it yet they didn't, just a bunch of naΓ―ve cope as always.

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  25. The fact that the series has had so many million sellers recently and yet the future of it is completely unknown is... telling.

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