Mega Man Legacy Collection won't be released until later this summer but it sounds like development is proceeding smoothly. Capcom Unity has provided fans with an updated look at the game since it's big E3 debut. New screenshots await you at this post -- chief among those, a new viewing mode called "Original."
At E3 the game was presented in "Full" mode format (pictured right). Since then Capcom and Digital Eclipse added Original viewing mode (left). This mode presents the sharpest image possible for all six games in their original aspect ratio. The borders, themed after whichever game you're currently playing, are entirely optional.
Hop over to Capcom Unity for the full lowdown!
Wow! Nice! =OReplyDelete
I've never seen this level of hype up, for a game collection containing no games postdating 1991.ReplyDelete
Poseur alert! MM5 and MM6 both came after 1991.Delete
I'm sorry 1993, it's not like I just being satirical and pulled a random date out my a** because I'm not an elitist a-hole that feels the need to show off every bit of trivia from the vast knowledge sitting at the tips of the very foundation of my memory. It's also not like even if I did care and was trying to be accurate I couldn't just google the dates as easily as I come up with them.Delete
You're gonna tell me next how the right shade of blue was used with specific vectors that accurately depict the original games played on the perfect CRTs the games were originally played on when Capcom presented them to the public on September, 4, 1987 5:57.10PM EST, at the Chūō-ku, Osaka event center for electronic entertainment.< Don't bother criticizing this, it's a joke using inaccurate information, if you couldn't tell.
Point is man, even if the latest game dated 1998 it would still be over hyped for 8-bit games literally available on current platforms that most people who are interested in them have bought and played many times by 2015 approaching 2016.
But this game was made for you, laughing out loud and pointing your finger saying 'hey look at this guy, he doesn't even know that Mega Man in Mega Man 5 was using a variant of the New Mega Buster with modifications and not a complete upgrade like the New Mega Buster. LOL what a fraud! Go back to Super Mario' SMH...
Well that was certainly a response.Delete
Get equipped with chucklesDelete
I'll have you know that the games were presented in October, NOT September.Delete
*takes off nerd glasses*
^PUT THEM BACK ON YOU DANG NERD!Delete
This is neat, but I still wish there was Endless mode and the ability to play the remixed soundtracks from the Music Player.ReplyDelete
I have to point out that the right pic (full size) has less color then the left pic (original size). And then people say that this collection is better then the anniversary collection and they want to demonize the anniversary collection for details like this too. Listen people it is a fact if you want the "perfect" megaman 1-6 genuine experience then you need to do the following: 1. buy a nes 2. buy megaman 1-6 on the nes and 3. play megaman 1-6 on the nes because it doesn't get anymore "legit" then that. As for me I will stick with my anniversary collection on my xbox 360 (which all xbox 360s are backwards compatible with original xbox games) to play the classic megaman games for now until capcom does something better.ReplyDelete
Huh, I remember a while back how there was a big fuss made about Cut Man's stage color. You go between one screen and the other, the cyan kinda does start resembling the seafoam green we perceive Cut Man's stage being colored...ReplyDelete
Old color outputs are tricky business indeed, given there really is no truly "correct" overall color with the NES, only really good ballpark figures.
So many Anonymous-es! I thought this guy was arguing with himself!ReplyDelete
Okay I'll be honest that while I commend Capcom releasing this collection of the classic MM games (for a good price too that may make more people curious of the franchise) it still feels like so much more could be done.ReplyDelete
The refined sprites is neat, but honestly that doesn't give me any incentive to purchase it. The authentic coding is cool, but it just seems kind of lazy when instead they could have had something that allowed an option to allow us to also play it lag-less, etc. The Challenge Mode just seems to be taking old elements from the actual games (like finish a boss or get past this part of the stage) instead of producing newly designed challenges for this collection. While it is cool they translated data base entries from PS1 Complete Works.. why not have all of the PS1 MM game's features included into this collection as an option? There was hard mode, a nav, etc. It just seems like it would have been neat to have added that into the collection and would have been a worthwhile incentive to buy these games again. And no Wii U port? Seems like a waster opportunity especially since MM was featured in Smash so the whole Wii U userbase is at least a little more interested in the character..