Tuesday, June 11, 2024

The "Capcom Super Elections" Results Are In (Mega Man's Popularity, Sequel/Remake Desires & More)


A few months ago Capcom conducted a survey to gauge fans interest in their games and how they engage with the Capcom brand. One of the questions asked fans which games from Capcom's back catalog they would like to see remade. Among the options were remakes of the first three Mega Man games.

The results of the survey have now been published, revealing not only the response to that particular question but also that the Mega Man series is one of the most beloved Capcom franchises. The survey also provided other interesting data about fans' preferences and engagement with Capcom's games.

You can see all the relevant Mega Man data after the break!



A total of 254,148 fans voted in the Capcom Super Elections, with the United States and Japan having the most voters. Of the participants, 82% were male and 14% were female.

From all the data collected, Devil May Cry V was crowned the fans' favorite Capcom game, with Dante being their favorite Capcom character.

Now, regarding the survey questions that focused exclusively on Mega Man, here's a brief breakdown:

  • For the first question, "Which Capcom games do you like the best?", no Mega Man ranked among the worldwide top 10 but Mega Man Legends ranked at #8 in Japan and Mega Man X at #10 in the rest of the world chart. You can see the full chart here.
  • In the TOP 10 Favorite Capcom Game Series question, Mega Man ranked #2 on both the Japan chart and the rest of the world chart.



  • "Who is your favorite Capcom character?", X ranked at #3 with Zero and Mega Man making it into the top 10. You can see the full chart here.
  • Question five, "Are there any Capcom game series (including spinoff games) that you would like to see get a sequel or new game?", the Mega Man series ranked at #2 only behind Dino Crisis.
  • The sixth question, "Is there a game that you would like to see completely remade with the latest technology, including character design and story direction?", Mega Man 1 to 3 remakes ranked at #4 behind the Breath of Fire series, Onimusha, and a medley of "unknow games." (i.e those not among the initial choices)

If you want to deep dive to all the results, you can do so here. Also, jumping ahead a bit, I give Capcom credit for publishing and spotlighting the following comment:


All in all, Mega Man fared pretty well. However, this survey represents only a small sample of the millions of gamers who play Capcom games worldwide. Whether Capcom will take action based on this data remains to be seen, but one thing is clear: Mega Man is among the most popular Capcom IPs, and the desire for new games is crystal clear!

92 comments:

  1. I'm happy Mega Man did so well overall.

    The only thing I find a little concerning is the remake thing. I personally don't need another way to play Mega Man 1, 2 and 3. Which is only a concern because of how Capcom tends to do things. If they remake those games again, and they sell well, I imagine they'd want to remake 4, 5 and 6 and maybe even the others using the same engine and that would be the future of the franchise for however long. If they don't sell well, we're right back where we are now.

    Still, no sense in being pessimistic about something that doesn't exist yet. And who knows, if they do decide to go the remake route, maybe they have an idea to make the experiences standout compared to the originals.

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    1. I agree, MM1-3 are beloved but there's little need to remake them, even if they'd benefit from the QoL additions to later games. I'd much rather have MM12 or X9. MM11 was a good return to the classic series but it played things too safe, and we could really use a more fleshed-out entry to freshen things up.

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  2. Nice to know Megaman is still loved!
    The thing I disagree with its the need for remakes.

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    1. Yeah I'd love to see a new X game. Something next gen or highly stylized.

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  3. We got robbed. Dino crisis? You people would rather want another Dino crisis game than save the Mega Man franchise? It figures that children would rather vote for a half d_mon and a character from Capcoms mass produced franchise than a Mega Man. I might as well give up on wanting Dante in smash. Kudos for Breath of fire doing well in the poll for most wanted remakes though. I would have voted for that if Mega Man's future wasn't on the line. I don't care about Breath of fire 3, but I would love remakes of 1 and 2. Breath of fire tends to get worse with each new generation anyway, so remaking the first two games would be a great way for that franchise to redeem itself. Another typical day in the year 2024. How Ironic that the Mega Man franchise died on the 11 year anniversary Mega Man was announced for smash. I don't like calling Mega Man dead, but I just don't see the light at the end of the tunnel anymore.

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    1. Tbf, Dino Crisis hasn't had a new entry since the third in 2003. They voted it because of their reaction to Exoprimal.

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  4. Huh.... X Ranking higher than Zero is a bit of a surprise.

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    1. Not always, Zero beat X in demos in their 20s and younger and in Japan. Even in worldwide he's only behind X by 561 votes.

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    2. It's pretty satisfying to see. Whether it's because X is the underdog who grew to surpass him in X1, or because X1 is most people's favorite X game, or because Zero maybe got too much love and attention at X's expense, it's nice to see I'm not alone in wanting to see more of X than Zero. His character seems barely explored or focused-on in comparison, as well as X's "limitless potential" and what makes him special compared to Mega Man.

      The DEMO track from X1's OST isn't officially called "Variable X", but I've always liked that perspective. In each of those moments in the game, it's not just about Zero being a heroic badass, it's about X living up to Zero's expectation and surpassing him: https://www.youtube.com/watch?v=qRa7F1GyoMI

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    3. Well, it's not hard to like Zero over X. I mean, Zero has an actual character arc. X has an interesting backstory, but that's it. In 8+ games he has had absolutely 0 character development.

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    4. Exactly. But despite all that, his gameplay is strong. The jump-and-shoot + armor upgrade formula is still lots of fun and full of potential. After Zero, ZX, and all the Gunvolt games, it looks like hungry X fans may outnumber hungry Zero fans.

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    5. Good. Zero is overrated. About time my boy X got some respect.

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    6. It would be nice to see a megaman warriors game, or megaman x, zero ,axl training their kids, fighting alone side them , against sigma,Dr Weil,omega zero, finally a look for protoman and bass, the main boss prototype zero Dr wily first take on zero but true evil robot , then a story of how Dr light,Dr wily create x,and zero,and a Dr ax, the creator of axl
      .

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    7. X, Zero, and Axl can't have kids, they lack the capability. Even by the time of the ZX games Reploids still aren't capable of reproduction, they still need to be manufactured. It's not until Carbons show up in the timeline that it becomes possible to reproduce like humans do.

      Axl doesn't seem to still be around by the time of the Zero series, but X and Zero still are with no signs of anyone to be their successors. Both of them are dead by the end of the Zero series, leaving it up to Vent and Aile 200 years later to take up their torch. As such even if there were no biological connection between X and Zero and potential successors, it simply never happens during the time they are alive, nor are any such individuals ever mentioned at any point in retrospect during the Zero series.

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    8. People getting super hype and comparing X to Zero because X slightly beat Zero in SOME polls ( X didn't even register in the Japanese poll) and wonder why some people find X (character) fans annoying.

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    9. X doesn't need a character arc because he's already perfect, jk. I'm being cheeky, but he did have a small arc in X7.

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    10. I know, right AnonymousJune 12, 2024 at 9:49 PM?
      It's almost as annoying as some rando popping in calling fans discussing fan things annoying. I mean, the gall of those fan people, right?

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    11. I'm sure the feeling is mutual, anon.

      I don't care to fight about it anymore. I'm just pleasantly surprised to see it, and I'll take the win.

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    12. AnonymousJune 12, 2024 at 10:47 PM I wouldn't call that an arc... he ended up right where he started. He just had a little extreme case of I don't wanna fight.

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    13. @AnonymousJune 12, 2024 at 9:49 PM
      Zero fanboy spotted. Grow up.

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  5. X ranking third makes me happy, especially above Zero which is kind of shocking. My goat deserves it

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    1. Absolutely agree! It's so nice to see

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  6. Lol.. this answers everything.

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  7. I love seeing the love for BoF3 in several lists, it's seriously among the Capcom GOATs. People really want to see more from the series as well, myself included. Sad to see Mega Man ranking lower in comparison, but great to see Legends 1 and X1 around the same level of recognition.

    It's also really nice to see X ranking hirer than Zero in most lists. I wonder if that reflects people's changing feelings towards Inafune (unlikely), or simply that people have seen enough of Zero and want to see a little more of X. Whether or not that comes with some resentment towards Zero overshadowing X, I can only guess, but it's not surprising that the younger generations (10-20s) prefer Zero to X at a close margin. I felt the same way early on too.

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  8. Not a single Street Fighter Character in top 10? That is.... Surprising to say the least... wow. It almost makes me not trust the entirety of the rest of the results haha. Maybe people are straight tired of Street Fighter right now.

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    1. Yeah I was also a little surprised about that.

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    2. I think that has more to do with the nature of fighting games causing Street Fighter characters to have more dispersed votes, rather than peoples' current feelings towards Street Fighter (Ryu did still rank in both sides of the "World Top10 vs Japan Top10" character results after all).
      The majority of the characters in the top 10 are ones that are the main playable characters of their respective games, which makes sense since that's generally the character a player would form the closest connection to. So following that logic, fans of a series/game with a single playable character generally gravitate towards that character being their favorite. Vice versa, fans of fighting games like Street Fighter where there are many playable characters are more varied in their favorite. (Even though Ryu is technically the "main character", long-time Ken/Guile/Chun-li/etc. are more likely to vote for who they've played the most.)

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    3. These kind of surveys serve as fan requests as well. When it comes to IPs that are being served those fans don’t come out to vote cause they’re being fed pretty well already. Mega Man, Dino Crisis, and Ace Attorney (even DMC cause it’s been awhile) have decent voter turnout cause fans want Capcom to start making more games for each of those. The big hitters are mentioned a wee bit less cause they’re already getting content on a regular basis.

      The exception being RE fans cause they are selfish and never satisfied /s. lol

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    4. If it makes ya feel better, I'm sick of Ryu. And Chun-Li. And seeing them in everything. And Capcom's never ending cameos.

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    5. I completely agree Shrap.

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  9. I'm glad that Mega Man is still popular. X ranking over Zero... now that's gonna be sparking up a rivalry between them. Overall, I hope Capcom takes these results, and put em to good use.

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    1. It's a small sample with a bunch of things that can influence it. It's not very reliable data. You add another 200,000 people and retake the list nowadays and you'd probably have completely different outcomes. I personally think Leon is so high up because of the hype around his game at the time. My point is circumstances change this information is not reliable. For example I doubt people would want to vote for a Monster Hunter sequel after the announcement of Monster Hunter Wilds. The bestest data can do is give you a ballpark idea of where things kind of stand in a general way that a specific time amongst specific groups.

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    2. It makes more sense to make a new X game before a Zero/ZX game regardless, especially considering Zero's own series already has a definitive beginning and end while X's series doesn't. The only things I can think of for Zero would be something taking place between Zero 1 and 2, or a spinoff starring Ciel taking place after Zero 4 and before ZX. That aside, X's series has much closer narrative ties to the Classic series and would be the most natural to make a continuation of that could indirectly tie back into the Classic series similar to how MM10 foreshadows Mavericks.

      I just hope that if they do decide to finally make X9, they take notes from the Zero series regarding mobility and pacing. The big distinguishing thing that sets X apart from Classic is the fast paced action, and Inti-Creates really managed to capture that aspect perfectly. Most of the existing X series games feel clunky in comparison despite being fantastic for their time. I'd love to see X9 have a similar thing going on in which speedrunning through stages is an absolute joyride for skilled players.

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    3. I wouldn't want to settle for X9, though I would welcome it. I feel like the X series is ripe for revisiting. It could use a creative overhaul in the areas of story/world-building and game/level design, perhaps even creative spinoffs. That's why I wish they included Mega Man X1-3 as an option in the remakes question, though I understand why they probably chose not to: Mega Man is their OG and top seller right now, and besides X there is Zero and ZX, not to mention BN, SF and Legends.

      And before you ask "a spinoff of a spinoff?", Misadventures exists and was a lot of fun, so it can work.

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    4. Zero is a spinoff of X, which is a spinoff of Classic. You can take it even further by saying ZX is a spinoff of Zero, making ZX a spinoff of a spinoff of a spinoff. It's not really so strange to us Mega Man fans, so nobody was likely to ask regardless.

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  10. I took the survey, saying that they should bring back mega man star force 4 and to make mega man battle network 7.

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    1. I asked for a new Battle network as well. I don't care if it's Battle network 7 or a spinoff like battle Chip challenge as long as it has Crash Man's net navi counterpart.

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  11. Battle Network games probably would have ranked noticeably higher if they didn't separate the versions.

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  12. X ranking higher than Zero is honestly shocking considering that he's more popular than X in the Mega Man community, but I'm not complaining, since X is one of my favorite characters right next to Zero. The future for the franchise is looking bright, imo.

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    1. We've already known Zero was popular, but have we had any definitive proof or stats that he was ever MORE popular than X before?

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    2. I dunno about that, but from my personal experience growing up in the 90s/00s, I used to love Zero more than X until the PlayStation games, when my love started to wane a little until it bottomed out around the time of MVC3. By then I was tired of Zero overexposure and smug arguments online about how X sucked in comparison and had no viability in a fighting game.

      They're both still fun to play throughout the X series, but by far I still prefer and go back to X more.

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  13. Happy to see this, really…but…man, another call for remakes of the first 3 games? Forget that.

    Capcom would do well to consider a Legends remake, especially with all the love for open world games as of late; granted I know that’s cost way more $$$ to make than a remake of a classic game.

    I actually hope they don’t do it, just make sequels or a brand new series of games. Maybe keep pushing out legacy collections, just…take a break from classic already.

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    1. The survey only had the first 3 classic Megaman games as options for remakes, I know that's the one I picked just to skew my results towards Megaman as a whole. A Legends remake would be the best though, even a legacy collection with updated controls...

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    2. I voted "unknown/other" for that question because I wanted to say MMX1-3 instead. Interesting that "unknown/other" won the top spot in one or two of those lists

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    3. kinda glad that didnt win number one though tbh, it shows that demand for megaman is high but not exactly just remakes of the first 3 games again

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    4. Personally I’d rather not have remakes of the first 3 games, they have been re-released to death already. The Legends games would definitely benefit from a remake though or at least a remaster with updated controls and better textures.

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  14. The fact that they even needed a poll and survey really says a lot about how out of touch Capcom is. But I’m glad a lot of Mega Man fans filled it out, I honestly hope we get a new game and not some remakes. They honestly have a literal treasure trove of franchises they have neglected. Besides Mega Man I’d also love a new Final Fight, Power Stone or Viewtiful Joe.

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  15. So X surpassed Zero eh? That pleases me. And I'm not the only one who is surprised.

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  16. People are reading way too much into this. These polls and questions really don't mean as much as you think it does. Except for Dino Crisis that's the only one you can bet people actually want and would genuinely be a popular pic regardless.

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    1. hey, capcom isnt going to waste effort on this for nothing.
      they surely already have their plans, but sometimes, overwhelming public support for one thing or another, can potentially influence their direction. if say, they have two potential pitches for 2 franchise games, they may look at data like this and say "yknow, franchise A got a ton of support lately, and the last game did well. while franchise B didnt really get much mention. lets go with A"

      it is if nothing else, simply a check of the pulse. Where's the capcom fanbase at right now.

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    2. There’s no conspiracy here. Capcom asked and people answered. People said they like Mega Man, X, etc. They said they like Dino Crisis, Ace Attorney, DMC.

      People said they would like more games in neglected IP. They took comments written by people who took the survey and displayed them for us to see.

      We’re just reading what was said. Don’t know why you’re trying to convince everyone the data is actually wrong except from the part about people wanting Dino Crisis somehow. It’s absurd lol

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    3. Can someone tell me whats so special about dino crisis lol, I can definitely see where DMC and RE makes sense. But Dino crisis looks like had 2-3 games on the ps1 and seems like RE but with dinos? I'm sure its a fun series but I can't imagine that was more support then megaman even with my massive bias, is there a huge dino crisis community or was a massive influencer pushing for dino crisis?

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    4. I know Dino Crisis was pretty popular in arcades back in the day. The arcade cabinet experience with the actual gun is fun stuff, but yeah I dunno, besides that and Exoprimal maybe sparking up the DinoCrisis fanbase, I got no clue. Maybe over in Japan it's a bigger deal or somethin'?

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    6. Huh.. Put that in the wrong thread. Oh well.

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    7. Capcom has been doing these polls for years and nothing has happened with Mega Man.

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  17. Nice to see that even in Japan there's still lots of love for Megaman.
    in past years it had seemed as if Megaman had lost popularity over in it's home country. Im not sure if it was specifically true or not, (and it has to be considered that even when there have been droughts of games or media, Megaman was still always somewhat present in the background in Japanese pop culture) but there was this perception in the 2010s that started to grow, that megaman had somehow become more popular in the west than in Japan, where it had slid into irrelevance, which was often touted as the reason for Capcom not making new games, because "Capcom only cares about Japan's perceptions, not worldwide"

    So regardless, it's nice to see that even in Japan fans feel much like their western counterparts, that Megaman is long overdue for some more consistent love from Capcom.

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    1. I've heard the BN series is much more popular in japan where the classic series is more popular for the west

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    2. I'm not sure about other games, but I've heard that ZXA sold better in the west than it did in Japan, which might have influenced Capcom's decision to redirect Inti's resources away from ZXC to make MM9 and MM10 instead. MM9 and MM10 also play much more similarly to MM2 and use a classic art style despite MM7 and 8 using updated visuals to suit the hardware of the time, which could relate to MM2 being the best selling game in the series at the time of 9 and 10's production and release. Basically, it seems implied that Classic was more popular in Japan than later series and that Capcom believed mimicking MM2 in particular would maximize profits.

      The groundbreaking success of MM11 and the Battle Network Legacy Collection might have finally opened Capcom's eyes to the potential of more than just MM2-likes to be hot sellers. If so, that's probably the best news possible for fans of the slide and charge shot, and more importantly for the prospect of a new X series game given its similarity to that playstyle.

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  18. Mega Man is strong. I hope more new Mega Man games, please Capcom.

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  19. Just another survey where people say they love Mega Man and want more and Capcom won't do it. Whatever.

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  20. the 18 people that chose napalm man is so out of pocket and i love it

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  21. Onimusha? There's a name I haven't heard in a while. Goodness, that comes as a surprise. I'm also kind of surprised Breath of Fire ranked in this poll. That's a series I'm more familiar with, but I wasn't aware it had any kind of serious following.

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  22. They dont need to change much but the graphics. I want to see megaman 2-4 were my favorite out of megaman series. Megaman X 1-4 were all my favorites just dont make it look X7-8 they were just bad.

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    1. X4-6 needs to get rid of the mid stage load screen. Make the stages flow smoothly no break. And that's just the obvious. There is more.

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    2. Anime cutscenes for X5 and X6 would be pretty hype. The UI could also use sprucing up. I'd also let X equip /switch armor parts on the fly.

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    3. Since we are talking what we would remake or change... Ignoring X7 and X8...

      X1 is almost perfect. I'd add an option to take the best of the SNES and PSP versions and mix them together. A toggle between either soundtrack. A toggle between either armor part artwork. The anime (sans the Dr. Kain discrepency that ruins the canon, otherwise) Playable Vile and Playable Zero.
      X2 Green Biker Dude needs a profile
      X3 needs to have X refereed to as X, not Mega Man (at least I think it was X3?) A music option toggle (SNES version is better, fight me). And a way to turn off the forced radar at the beginning of every stage once you get the helmet. Make that a command instead, or a map in the menu.
      X4 could use an alternate control scheme for the foot parts. I am always floating by mistake, I'd rather just turn it off.
      X5 needs an Alia mute switch. It needs character mugshots. It needs individual armor parts and abilities.
      X6 needs a way improved translation and individual armor parts. Zero's inputs fixed. Ground Scaravich's music needs to be changed (via optional toggle) because my eardrums can only take so much. Forced Death in Infinity Mijinion when rescuing reploids is unnecessary.
      X4-X6 definitely need better menus. There is a lot of annoying menu lag and delay that can go away. Also the text needs to read faster and be more responsive to cancellation.
      All the games should have a toggle for speed run mode that turns the story off and just lets you play.

      All need to be re-translated and remove any localization's, including censorship. That shit needs to go or no deal.

      A dream option of mine for a long time now has been a toggle to switch between Western and Eastern naming conventions. NOT switching between playing the US or JP version of the game, playing the US game, in English, with Japanese names for characters. If I were to make a Rockman Game this would be mandated.

      And that's still just scratching the surface.

      And since Capcom will do none of the above, well...

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    4. "Fine. I'll do it myself."

      No disagreements with the list above. In terms of remastering, I'd say it's just above bare minimum. I'd add a complete redub to X4-X6, with either a completely new voice cast or returning favorites (Gatha, Gilbertson, etc.), to go with the re-localization (as close to the original Japanese as possible, if not better in the case the Japanese script is also updated). Also one of the things that MHX added to X1 was the ability to stack charged weapon effects, which I'm not sure was a feature introduced in the Playstation games.

      For full-on remakes, I don't have a hard wishlist other than adding new and cut content, like the White City in X1, the female X-Hunter and/or x-kai for X2, and content based on the MegaMission cards. Also letting X ride on the Ultimate Armor could be neat.

      I'd also like to see the games become more reactive to the routes that players take through all 8 stages. In X1, if you beat Storm Eagle before Spark Mandrill, the Death Rogumer crashes into the power plant; beating Chill Penguin before Flame Mammoth freezes his stage; and beating Launch Octopus before Sting Chameleon floods his stage. I think it would be cool if developers expanded on this into it's own layer, so that it isn't just about picking the optimal route for armor upgrades or boss weaknesses, but also about what happens to the world as a result of your decisions, and how that might help or hurt your mission as well as how it shapes X's character and the Maverick Hunters' reputation. This could possibly be rewarded with shortcuts to the Final Stages, better or worse endings, and new secret stages or missions. Maybe even just new cutscenes, like with X6's Alia cutscene when you collected 3000 Nightmare souls or whatever.

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    5. Another note on proposed "mission strategy" layer: X1's stage select allowed you to switch between three screens - a map of island, a camera shot of what the stage looked like, and an info screen on the Maverick boss themselves, including names of their special attacks. There were always two: the weapon that you get after beating them, and then another ability they kept to themselves. The island maps were incorporated into X2 and X3 before getting replaced by the stage snapshots in X4, but the Maverick bios were gone. I always liked the whole package that X1 had, and would like to see that returned and expanded on in remakes of the series. Also, what if X could learn that extra move each boss had?

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    6. Like, if X could spare and incarcerate the Mavericks instead of killing them, maybe he doesn't get the same special weapon we'd expect, but he learns another of the Mavericks' ability instead.

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    7. Hella good points Shrap. There's a ton of small things they could improve if they had to do some remakes.X6's Guard Shell activation and deactivation for Zero being janky definitely comes to mind...and a redo of the nightmare phenomena system of course. Probably a change in the Gate's Lab layouts (The "impossible jump" and the 1st stage wall spikes.) I would HOPE...that if they do a remake of any of those games, they also remake the music (with toggle for classic soundtrack).
      Though, I'm probably in the minority here, but I dunno if I'm really on board with making individual equippable armor parts for the old games. I kinda like just having to get a full set and using just that full armor when it's complete. Might have to warm up to it and think about it a bit more. Like, I know that was thing since X1 and you have the swappable arm part in X4 as well; I'd be down for that being a thing in a new X game. Are you thinking like being able to mix-match different armor parts though? Or are you thinking more like you can just use whatever parts of that specific armor that you have at the time when you choose to equip it with no mix-matching?

      Also the X5 enigma cannon / rocket launch timer thing feels like something that could use some revamping in some way. Don't know what you'd do with it, but always felt a bit awkward to me.

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    8. Mix and matching would be fine. You could mix and match with the X4 armor too in X5. And as always, options are good. A toggle for classic mode with the armors is fine too.

      Now, taking X7 into account, I'd leave the story as is since I don't want to break canon but the entire game needs to be rebuilt in 2d.

      X8 I would add story for navigator play through's and I would change Dynasty completely. I might add an additional end stage or two. And maybe a touch of story for Signas.

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    9. Anonymous June 13, 2024 at 9:00 AM
      Depending on how its done, and depending on the game, you could do what they did in Powered Up and make the Irregulars recruit-able.

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    10. Ok so let's say you can mix any 2 powers like in Kirby 64:

      What powers would you pick? I'd wanna try homing missile + shotgun ice, or fire tornado.

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    11. Oh, and I'd give X8 the otiginal character art designs so its not out of line anymore.

      I'll be honest: outside of X1 and bosses I dont use the weapons. So I am drawing a total blank.

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    12. Same, which is too bad. It's fun to see how pros use them in each stage.

      I have thought about how cool it could be, though, to charge two weapons at once and combine them with X3's cross-charged shot. Off the top of my head, It would be cool to see the effect of combining a charged Storm Tornado with a charged Triad Thunder. Or to keep it in the same game, Blizzard Buffalo + Neon Tiger = rain of ice missiles.

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    13. And even some voices for X5 for boss attacks or character movements, like we hear in X4 and X6 (X5 beta did have some voices like that for Sigma in the intro stage when he opens his mouth for the viral beam attack, and X and Zero grunts). And yes, cutscenes too for X5 and X6, like X4 does (not static text scenes), but better detail (the detail of the cutscene at the opening of X6 when the song plays is good).

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    14. As long as any additions don't break canon, I'm mostly OK with it. Like, Irregular Hunter X could be considered canon, if not for Dr. Kain. So I wouldn't kill him off. I would add some bonus scene that shows he survived or rescued.

      But if I had to be brutally honest, I am very concerned about reboots. I'd rather studios would just leave all legacy titles alone at this point. For every thing they fix they seem to break something.

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  23. I think that's a rip off cos dino crises wots massive for a come back it was all a cone

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  24. X beating Zero in a popularity contest? Guess Inafune is gonna cry like an anime fan on prom night. My boy X finally get some respect.

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  25. Can't wait for Legends 3. The longest waited (yet now cancelled) one. 😭

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  26. Mega man legends remake and or a 3rd incorporating 1&2 into it that's all I want from Capcom DD2 I passed over no brainer🤣✌️and fun devil may cry🤮

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    1. Open world Mega Man Legends digger game, lets gooo~!

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    2. Legends would be perfect for a open world.

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  27. A remake of Mega Man one, two and three? It could be good if done right, but I know lots don't really want a remake of those games; I'm a bit in the middle. If the game is gettin' updated graphics, especially Mega Man 11 style, that'd be really cool to see, especially the weapons (though I will forever live the 8-bit graphics). And maybe, some of the worst weapons could get better like the Bubble Lead and Atomic Fire for example (though lets be honest, almost every weapon in Mega Man 2 need to be fixed and actually be useful so that the Metal Blades aren't so broken, it's why I never use them).

    At the same time though... I'd much rather have a Mega Man 12 instead of remakes of the Classic Games, especially with how Mega Man 11 ended, since Wily got away, and how he said that he wouldn't stop till he sees both Dr. Light and Mega Man kneelin' before him in defeat

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  28. Glad to see Megaman is still high up in there. Wouldn't mind if we got some new Ace Attorney too.

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  29. The following has nothing to do with the topic at hand, but screw it:
    I have always been suspicious of the Japanese title of 8: "Metal Heroes". When you combine that with the way Blues, Forte and Duo are aligned in the end of the opening, it makes me wonder if the game was originally supposed to be much bigger than ended up being with all of them being playable. That goes without mentioning the arcade games before it.

    In "Rockman 2; The Power Fighters" Duo is made out to be a big deal "The mysterious new character 'Duo'"(granted that's the official English translation, but still), "He does not seem to be an enemy, but who is he?". By the end of 8, not much is learned about Duo(he is an extremely powerful good robot that came from outer space possibly from an advanced civilization on another planet or that could be a red herring and he is a relic from an ancient civilization on Earth however he lives in a different planet which could involve or not time travel shenanigans) and his introduction ended up creating a multitude of questions (who made him? For what purpose? For how long has he been fighting the evil robot? Has he been to any planets before apart from his home planet and how many? How powerful is he? Does he know who made the evil robot? He seems good so far, but does he have a bigger objective?) that have never been answered. His and the evil robot existence alone overcomplicates things to the next level. 9, 10 and now 11 completely ignore him for no reason and before anyone mentions it, no, I don't think the inclusion in the arcade game was to simply advertise 8 nor that he was a one and done deal. Also, keep in mind that while "The Power Fighters" released first, chronologically story wise it happens after 8.
    Once you accept that the original plot for 9 and possibly 10 were abandoned the puzzle pieces start to fit.

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    1. I haven't played the Mega Man World games yet, but the last two (or just the last one) featured Star Droids, which were supposed to be from outer space, but then it's revealed later that Wily built them. Is that right? Then there's Ra Moon from Super Adventure Rockman, which Wily discovered in a South American/jungle pyramid. Clearly they toyed around with space lore and adventures, but never focused on it in the final games. I wonder why they never went all in on it.

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  30. Capcom can always remake its old arcade games.

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  31. Love to see X high in the charts!

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  32. Good, I hope something comes out of this.

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  33. Me over here waiting 6+ years for ANYTHING new mega man. No merch, no re-releases. NEW content. It's frustrating........

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