A job listing posted a few days ago by DHX Studios suggests that next year's new Mega Man cartoon will be incorporating some 2D pixel-art. Here's the position's description:
"Do you love the Mega Man games? Do you have a passion for the classic 8-bit pixel style? Have you always wanted to combine your 8-bit passion with a Mega Man show?
Vancouver is currently seeking a 2D Pixel-Art Graphics Gale and Flash Animator to join our team on the new Mega Man series! If you've always loved pixel-art video games and want the chance to work on a major property that's rebooting as a 3D show with 2D pixel-art interstitials, this is the job for you! For this very unusual position, we're looking for someone who can animate in a clean, efficient fashion with a focus on storytelling and comedy, and a quick turnaround."
Under the "What You'll Get to Do" subsection, DHX says you'll "research from existing pixel-art sources for inspiration and workflow." In other words, it sounds like you'll be tasked with looking at Mega Man sprites from past games and integrating them into the show.
In the context of animation, the word "interstitials" typically means a short (very short) scene shown between two distinct segments. For example, an intersitital could be a bumper between the program and a commercial break. For Mega Man's interstitials, the implication here is there will be animated sprites – possibly 8-bit inspired – moving about to entertain the viewer from one portion of the show to the next. If anything, this could turn out to be a nice little nod to the source material.
If you live in Vancouver and know a thing or two about 2D pixel animation, you could wind up on the show's production crew. Check out the full posting here.










