Saturday, February 16, 2013

24 Hour Mega Man Marathon is Going on Now!

 
The big 24 hour Mega Man marathon we mentioned previously is going on as we speak. Check it out in after the break, and don't forget to donate! There's prizes to be had!

Solicitation for Worlds Collide Part 7


We already saw the cover, but by way of Mega Man Monthly, here's the solicitation for Worlds Collide Part 7 ( Mega Man issue 26):
(W) Ian Flynn (A) Tracy Yardley & Various (CA) Patrick Spaz Spaziante

‘When Worlds Collide,’ Part 7 of 12. The historic Sonic the Hedgehog and Mega Man crossover event rolls on! The hunt for the Roboticized Masters continues as Sonic and Mega Man face down Shadow Man and – Shadow Man? Meanwhile, Drs. Eggman and Wily gloat over the captive Dr. Light. But what is the brilliant, bearded scientist preparing to do? Featuring stunning new cover art from Patrick ‘SPAZ’ Spaziante, and a special throwback variant cover you just can’t miss!

Source: Mega Man Monthly

Friday, February 15, 2013

Mega Man X Life Meter Candy Dispensers Sound Like a Great Idea


Check out these awesome candy dispenser concepts, designed by David Jones. Unlike a great many PEZ products, these have some serious pizazz. They're life meters. Mega Man X and Zero life meters (health bars, energy meters... whatever you call them)!

David writes: "In an ideal world, X’s dispenser would be filled with lemon PEZ and Zero’s would be filled with orange PEZ. I guess Vile’s would have to be grape, huh?"

Fund it, Capcom!

[Source: DJ's Secret Plans]

Thursday, February 14, 2013

More D-Arts Bass Photos And a Sigma Update


Been wanting to see even more of Bandai's D-Arts Bass? Toy and collectible site Tomopop has a very fine batch of photos straight from Toy Fair 2013. Click the link to check him out.

Additionally, Tomopop got to speak with a Bandai representative about the D-Arts line in general. Among topics discussed, the currents status of the proposed Sigma figure. Tomopop writes: "Also, you may be wondering what happened to D-Arts Sigma. He wasn’t forgotten about, but there is some trouble in engineering land as the joints pose a problem given his size. He’s not forgotten, but expect him to be released as a D-Arts Zero."

The "as a D-Arts Zero" tidbit is a little sketchy. But it almost sounds like Bandai is looking into making Sigma a lot smaller, to scale with D-Arts Zero. EDIT: Pointed out by a few of you, the representative might have been alluding to the Figuarts ZERO line of statues. If true, we can expect a fairly large, albeit unarticulated, Sigma.

In any case, I've contacted our Bandai source for clarification.

Source: Tomopop (via TMMN)

Wednesday, February 13, 2013

The 24-Hour Mega Man Marathon is This Weekend


This weekend, Saturday, February 16th, Storm Unity proudly presents their 24-hour Mega Man Marathon for Child’s Play Charity. They will play through all ten mainline classic Mega Man games with special guest interviews sprinkled throughout.

Oh, and what's a good stream without prizes? There's those too. Beadsprites, t-shirts, a custom figure from the talented KodyKoala, and more! For more information on the marathon, its contributors, and how to donate, be sure to visit their website. Good luck to all the participants!

Thanks to SteveSayMighty for the tip.

Another Look at "Roll Chan" Fan-Game


Tarbo's Roll Chan fan-game is looking more enticing than ever with a new gameplay trailer showing off another playable character. Yes, Proto Man is here and he's ready to kick some Star Droid tail! Tarbo's given the red rocker a batch of new abilities and moves, like dashing and stock charge. You only wish this is how he played in Mega Man 10.

Still no word when the game is coming out. For now, though, do enjoy the gameplay!

Tuesday, February 12, 2013

Capcom Celebrates 30th Anniversary With Custom Car


Most company anniversaries warrant big cakes and corporate-wide thank you cards. But that stuff's not good enough for Capcom's 30th anniversary. Not by a long shot. The house that built Mega Man is ringing in their big 3-0 with the unveiling of a spiffy custom car, which, as you can see, is decked out with plenty of familiar faces.

Would you believe it? Mega Man himself is on there three times! And we've got an air freshener, too. They really do care!

Swing on by Capcom Unity for more images.

Monday, February 11, 2013

100K Strong Rocket Launch Photos and Report


It will be a good four weeks before we'll see footage of Get Me Off The Moon's successful rocket launch. While this may seem like quite a long wait, Skybane Zero-x dropped me a note to let everyone know that the group wants to deliver a fantastically polished product in order to impress Capcom of Japan.

In the meantime, you can check out a batch of pictures from the launch on the 100,000 Strong for Bringing Back Mega Man Legends 3 Facebook page. Yeah; the skies were pretty grim. But mother nature held her tongue, and the rocket kicked-offed without a hitch. Check out this post here for more details.

A big congratulations goes out to the crew who made this happen. Onwards and upwards!

Oh Hey, a Mega Man 10 Messenger Bag


Check out this Mega Man 10-infused messenger bag, built to tote around whatever tickles your fancy (textbooks or, you know, your stash of Mega Man games). Our friends at GE Animation will be rolling this out to select retailers in the very near future. It will be within the $20-$30 ballpark, or so I'm told.

Need to play catch-up on all the Blue Bomber goods from GE Animation? Check out their complete library right here.

Saturday, February 9, 2013

Unofficial Mega Man 10 Press Kit is Glorious


For one reason or another, Capcom never produced a follow up to the highly coveted Mega Man 9 press kit. A Mega Man 10 press kit would've been pretty cool, wouldn't you say? Well a one millerjm2 thought so, and took it upon himself to make his very own.

Inside the professionally printed NES packaging, you'll find a 20-page game manual and a split-open cartridge case intended to house the game's soundtrack. The soundtrack itself is not included (reason being so you can throw together your own mix on CD), but you'll find a suggested track list inside the manual.

For the time being, millerjm2 is all sold out of kits. However, there's a growing waiting list on the Nintendo Age forums. If you want one might as well get your name in asap. Mind you, it takes a significant amount of time and effort to produce just one kit. The creator ultimately has the final say on how many will be produced for a second run. But even if you can't score one, you've got the photos to admire. This is a fine piece of work!

Source: Nintendo Age

Friday, February 8, 2013

Let's Try This Again: 100K Strong Rocket Launches Tomorrow!


The often delayed launch of 100,000 Strong For Mega Man Legends 3's rocket is ready at last for blast-off. Tomorrow, the public event is once again scheduled to be held at 3pm at the Hearne Municipal Airport in Hearne, Texas.

Gotta warn ya: forecast is calling for 30% chance of rain. Doubtful that would delay the launch again, so the only thing you should worry about is dressing for rain (wouldn't hurt to bring an umbrella, too). For more details, hit up the official launch details here!

Thursday, February 7, 2013

Capcom Has a Plan for the Classic-to-X Series Gap. But They're Not Saying.


A considerable amount of time has passed between the classic series and Mega Man X. So much time, in fact, we've amassed two decades worth of speculation and crazy theories about what transpired. Our quest for knowledge is totally justified; after all, it's Capcom who's being coy. They've yet to unravel the mystery behind the gap, let alone the fates of the classic series cast.

Well it turns out Capcom has, more or less, some semblance on what goes on in the interim. The bad news is we won't be seeing (or hearing) about it anytime soon.