Friday, July 29, 2011

Legends3.com Is Your Gateway To Reinstating MML3

Looking to join the fight for Mega Man Legends 3 but don't know where to start? Fret not: the folks behind MegamanX9.com have opened the doors to Legends3.com, a central hub that directs fans to the core campaigns aiming to reinstate Legends 3.

Simple, seamless, and convenient. This single webpage currently redirects you to four core campaigns: Get Me Off The Moon, the Capcom Unity PetitionBecome a Servbot, and Christian Svensson's Legends 3 opinion thread. Four different campaigns, united under a common goal. It is in your best interest to invest time in each, so do check 'em out when you've got some time.

More over, you are encouraged to get the word out about Legends3.com. Not just to friends and family, but now's the time to start relentlessly pursue coverage in the bigger media outlets about our efforts. Capitalizing on other gaming outlet's audiences will help increase the petitions' numbers dramatically. Heck, Get Me Off the Moon's success today is due in part to branching out to GamePro, whose audience contributed to today's 35,000+ members. Imagine our footprint if we headline Kotaku, 1Up or G4 even. Increasing our numbers is key to success and you, as an ambassador of sorts, can make that happen.

We realize there are other campaigns and efforts not included on Legends3.com. We'll get to adding those, of course, but for now please give an equal amount of attention to Legends Never Die and the recently established Tanomi.com effort. Legends Never Die continues the snail-mail campaign which began mere hour before Legends 3 was cancelled, while Tanomi aims to collect personalized messages from fans around the globe.

It truly is amazing how quickly we're organizing all of this, and for that you have my respect. I'm doing all I can on my end and I look to you to do your part as well. We're going the distance here. We'll see this one to the end, together, as a community.

Rockman Online Lives

It's been a good two months since we last heard from Rockman Online, and with Mega Man's recent track record of no news=cancellation, people were beginning to worry. Nevertheless, the game is alive and well... for now.

Pmang's official Rockman Online blog updated with a new article focusing on the importance of Force Metal, a key element to Rockman X Command Mission. Recapping the events of Command Mission, the article summarizes the origins of the element as well as touching on how potentially dangerous it could be if misused. Eventually, Force Metal would be converted into equipment to enhance the abilities of Reploids. However, as a trade-off, Reploids with a high concentration of Force Metal energy would go berserk, transforming into monstrous beings.

Despite the dangers, Force Metal is an invaluable material desired by both the UCA and URA forces. The UCA’s Dr. Gaudile researches methods to purify Force Metals without side effects, while URA's Dr. Psyche works to better the mutated qualities of Force Metal, aiming to create the most powerful and warped Reploids yet. There's a bit more to the story of course, so head on down to The Mega Man Network for the tale's entirety.

As much as I enjoy these story-based Rockman Online updates, I'm eager to hear more about the actual game. We haven't heard a whisper from the gameplay front since September! I dunno, you can't help but wonder...

Thursday, July 28, 2011

Reissued Mega Man X Collection Gets Price Cut

Back in November, a wave of new copies of Mega Man X Collection were released throughout North America, exclusive to GameStop and Amazon. While the game itself was exactly same in terms of content, the reissued 2010 version touted a budget $20 MSRP and brand new, eco-friendly packaging.

As it turns out, Amazon just obtained another batch of fresh X Collection copies, slashing the price down to $12.86. Nice, eh? Well, it gets better. Amazon associates are offering new copies even cheaper. How's $7.82 sound for ya? Pretty slick deal, if you ask me. Mind you, there's no indication how many copies are in-stock, so you may want to act on this deal quickly before things deplete.

Unfortunately, I've no word on a reissued GameCube version. Amazon continues to sell the GC version for a staggering $75, with used copies starting at $24 and up. Just as it was in November, reprints are strictly limited to PlayStation 2. I'm not entirely sure why, but one theory I've heard is there's generally more of a demand for the PS2 version.

Anywho, if you don’t already have the originals or missed X Collection the first time around, you may want to consider investing in this deal while you can. Thanks for the tip, Rabidrodent!

Wednesday, July 27, 2011

Mega Man Legends 3 Programming Director Encouraging Fans (Updated)

If you're one of the many rallying for Mega Man Legends 3's reinstatement, you can take heart that someone directly involved with the game is on your side.  Legends 3's programming director Yoshiyuki Fujikawa tweeted some words of encouragement to fans on his Twitter today, saying that he's "personally interested in seeing how things turn out."

"While saying that he's not in a position to wish petitioners good luck, he said that he will offer a feeling of support. He also appears to have a positive outlook on the chances of the petition getting notice, saying that perhaps the message will get through if fans show a lot of interest. He also recalled an instance when such fan activities lead to the release of a Nadesico DVD."  -- Andriasang

Fujikawa left no indication if the project will be revived. Nevertheless, we should all take comfort our cause has reached this far -- far enough to hit Capcom internally. Now, what can YOU do from here? Five outlets require your attention and participation, all of which are key factors to possibly reviving Legends 3:

1) "Like" 100,00 Strong For Mega Man Legends 3 on Facebook
2) Get A Servbot Number; Join the Devroom
3) Sign the Capcom Unity Petition
4) Voice your opinions on the project's cancellation directly to Sven
5) Snail-mail Capcom

If you've done all of those, then this is your current task: send tips about the campaign(s) to gaming news outlets. We're talking about the big guns like IGN, GameSpot, G4, Kotaku, etc. The more sites that cover the campaign, the better our chances of increasing our plight's footprint.

All Capcom wants is to see a demand for Mega Man Legends 3. The above outlets are already pretty successful, but for them to reach their maximum potentially, you've got to join in and do your part. I simply can't stress that enough.

Make some noise, folks.

UPDATE: Well, this is odd. Following mainstream exposure of this story, Fujikawa's Twitter closed. Weird.

Rock-Men Promotional Video Will Rock You

Yet another new Rockman soundtrack is on the burner, and this time it's being pioneered by Capcom's own in-house podcast team“We are ROCK-MEN!” The soundtrack isn't due for another month, but you can catch a small sampling of an arranged Dark Man's stage, presumably, one of the tracks set to be featured on the disc, in the video below:


The album will consist of a number of arranged songs from both the classic and X series, priced at 2,100 Yen (roughly $27.00 USD) and due out on September 21. Chances are slim to none of this one getting an official release worldwide, so do keep an eye out on import retailers... or wait for the inevitable rip to appear on YouTube.

Don't know about you, but I like what I hear. Looking forward to the final product!

Source: Rockman Unity

Monday, July 25, 2011

Unhappy About Legends 3? Raise Your Voice (Updated)

This is something that's been going on for a little while now, but I feel it's worth a mention. Ever since Mega Man Legends 3 was cancelled on July 18, fans have taken to the Ask Capcom forums to voice concerns and opinions.  The sheer amount of complaints within those first few hours after the game kicked the bucket soon began to overwhelm forum moderators, thus causing Capcom's Christian Svennson to intervene. As a means to keep everything orderly, Sven has asked fans to keep all complaints and comments within a single thread -- this one here.

Now why is this one thread so important? Christian 'Sven' Svensson, Corporate Officer/Senior Vice President of Capcom USA, states he's reading each and every post, committed to hearing everyone's stance on the current issues at hand. This, right here, is an opportunity to have your opinion on Legends 3's cancellation heard -- a golden opportunity.  While there is no guarantee we can change Legends 3's fate, the thread does guarantee us an opportunity to prove to Sven and Capcom the audience for the game did, in fact, exist.

Before you go at it, there are a couple things I'd like to note:

* Try to squeeze in a question about the 100,000 Strong For Legends 3 campaign. Capcom has yet to recognize the group's efforts. However, if questions concerning the group continue to pour in, I'm certain Sven will eventually comment. The big question on everyone's mind is "would you consider reviving Legends 3 if the group reaches their goal?" No answer on that front yet, so try keep that query alive. I think we're all interested in a response.
    * Manners are important. No one will take posts riddled with cursing or inappropriate comments seriously. You must be professional, calm, and collected. Failure to do so will surely result in the locking of the thread, subsequently cutting off that direct line of communication.

        Right now, Sven is our direct line of communication with Capcom Japan. He is, for all intents and purposes, our liaison to the higher-ups. If you've got something to say about Legends 3 or the treatment of the series in general, Sven is willing to listen.

        When you've got your thoughts sorted out and are ready to deliver, head on down to this thread here. Sven is listening.

        UPDATE: Another suggestion: If you haven't done so already, please register a Servbot number for the Devroom. Clear and concise instructions on that process can be found here.

        Why register a Servbot number? We're also trying to show that there is still an interest in the Devroom. Already, the Devroom is up 2,000 members since the yesterday. The bigger the number of members, the better. You've got nothing to lose!

        Mega Man #7 Cover Unveiled

        Mega Man games are in a slump this year, but that by no means implies the franchise is dying. Look no further than the Blue Bomber's successful venture with Archie comics; proof, alone, the brand is still relevant and financially viable. Issue #7 is already in the works, marking the second to last issue in the "Time Keeps Slipping" arc.

        Once again, Patrick "Spaz" Spaziente is penning the cover, featuring Mega about to go at it with Oil Man and Time Man. From the looks of it, Spaz has managed to retain Oil Man's original Japanese color scheme, altered out of censorship for Mega Man Powered Up's international release. Of course, this could only apply for the cover and not the pages within. Eh, we shall see!

        Solicitations for this issue have not been disclosed, so we've no word on a release date, price, and plot synopsis. That info is likely forthcoming but it shouldn't be too hard to infer these details.

        Don't know about you, but I am thoroughly enjoying the Archie series thus far... leaps and bounds ahead of Dream Wave's previous efforts. This one's a keeper!

        Credit: The Mega Man Network

        Sunday, July 24, 2011

        Dr. Wily's Revenge Rated By ESRB

        Mega Man Legends 3: Prototype Version may be down and out for the count, but the Nintendo 3DS will soon have itself another Mega Man game, albeit a slightly older one. Mega Man: Dr. Wily's Revenge, the portable classic that kicked off the famous Game Boy sub-series, has been officially rated by the Entertainment Software Rating Board.

        The classification is noteworthy in that the game will soon be headed to the North American eShop, perhaps within a matter of weeks. We've no indication how much the game will retail for on our side of the pond, but Game Boy classics run from anywhere between $2.99 and $3.99. Not too shabby; couldn't hurt to set some of that aside.

        Hopefully, Dr. Wily's Revenge's eShop debut means the entirety of the Game Boy series will hit the service. It's not necessarily compensation for the lack of Mega Man Mania, but it'll hold you over.

        Credit: GoNintendo

        Friday, July 22, 2011

        CyberConnect2 Would Love To Develop Mega Man Legends 3

        Mega Man Legends 3 might have a savior... and his name is Hiroshi Matsuyama, CEO of CyberConnect2. Speaking with Siliconera, Matsuyama was asked what Capcom property he’d like to work on down the road. His response below.

        "It would be Mega Man Legends 3," exclaimed Matsuyama in a Siliconera interview. "I really like the series!"

        CyberConnect2 does what Capcom don't. Well, hopefully. For the uninformed, CyberConnect2 are currently developing Asura's Wrath, a title due to be published by Capcom later this year. CC2 has previously expressed an interest in enriching their involvement with Capcom, and just coming off of the Mega Man Legends-inspired Solatorobo: Red The Hunter, I'd say we can look to them for hope.

        Siliconera, however, raises an interesting point: if Legends 3 goes to CC2, it will lack most if not all of the creative team behind Legends 1, 2 and Capcom's ill-fated Legends 3. If this be the case, would YOU still support the game?

        Sound off in the comments. Thanks to everyone who sent this in (you know who you are!)

        Can 100,000 Fans Revive Mega Man Legends 3?

        In the wake of Mega Man Legends 3's death, a vast number of campaigns have popped up all over the web, each focusing on getting Legends 3 (or Prototype Version, at the least) back on its feet. At the nexus of these campaigns is the 100,000 Strong For Bringing Back Mega Man Legends 3 Facebook group.

        Just a day after its inception, the group has amassed nearly 10,500 members (as of this writing). It's not at that magic number yet, but at this rate, they'll arrive at their goal in no time. Amazing to think the Devroom, after nearly a year, could only muster 15,000 members worldwide. Capcom, I think we're onto something here.

        If 100,000 members is synonymous to the number of people who intend to purchase Legends 3, let alone download Prototype Version, then we're looking at a pretty successful pay-off. Mind you, Legends 3 was never intended to be a big budget production, so that number is likely to re-coop fairly low development costs.

        It is the hope of many Capcom will proceed to relaunch Legends 3 if the group reaches its goal. However, Capcom has yet to acknowledge the campaign, let alone acknowledge the immense backlash that's ravaged the net these past few days. Regardless, if you own a Facebook, by all means join the group. It's a worthy cause that deserves your attention.

        Thursday, July 21, 2011

        Why Mega Man Isn't In Ultimate Marvel Vs. Capcom 3

        If Legends 3's cancellation wasn't bad enough, the past day also brought bad news for fans in the form of Mega Man's absence in Ultimate Marvel Vs. Capcom 3. A little over a day ago, the entire 12 character roster was leaked, and the blue boy was nowhere to be scene. The decision bewildered everyone, adding mere salt to the wound ruptured by Mega Man Legends 3.

        Siliconera, in an effort to learn why Mega Man wasn't invited to the brawl, sought out UMvC3 producer Ryota Niitsuma for comment:

        "I’m sorry, there is no Mega Man in Ultimate," Niitsuma apologized. "We had a lot of requests from fans for Mega Man or at least one of them to be in the game. Out of all of the requests we got for Capcom characters, he just didn’t enter the top part of the ranking. Unfortunately, he didn’t make the cut."

        I'm a bit puzzled by Niitsuma's last remark, "he just didn't enter the top part of the ranking." Oh, yes he did. If you may recall, Mega Man X topped the fan community-driven DLC poll, clocking in at #1 on Capcom's turf. Curiously, Capcom chose to include the second and third most demanded characters, Phoenix Wright and Strider Hiryu respectively, all the while dismissing X.

        I honestly have no clue where to stand on this. This whole week has been littered with disappointment after disappointment. It's just non-stop. The worst part of all? Nothing makes sense. No one has stepped up to the plate to rectify the problems at hand -- no one, yet, has given us a satisfying and concrete explanation behind anything.

        I dunno. Maybe we'll get some sort of good news during Capcom's panel tomorrow.

        Rumor: Capcom Removing Mega Man Fans, Cosplayers From SDCC Booth (UPDATED)

        My inbox is literally being swamped with this one. I've no direct confirmation if this is true or not, but I feel this is worth a mention. According to users on 4chan's /v/ video games board, fans discussing Mega Man or cosplaying as Mega Man characters are being removed from Capcom's San Diego Comic-Con booth:


        I really, really hope this one isn't true. Yes, Capcom has every right to take the measures needed to protect themselves, but this  seems a little extreme. Confiscating badges? Really? I can see this being the case if one were to exhibit unruly behavior, but..

        For now, we're marking this as a rumor. If you have substantial proof that this is happening, please contact me. Video footage would be ideal, mind you.

        If you are attending Comic-Con, I ask you to please represent our community respectfully. I understand you are angry, but if you intend to support Mega Man Legends 3 in any way, do so appropriately and with class. Violence and outright inappropriate behavior directed towards Capcom staff will get us nowhere.

        Be safe. Be smart.

        UPDATED: According to a Tweet from Capcom Unity, it's false: "We welcome all cosplayers to our booth at Comic-Con. Anything else you've heard is outright false."

        And no, Seth Killian wasn't assaulted.

        No fear, guys. Proceed to visit Capcom's booth!