Sunday, November 21, 2010

Mega Man Balloons And Party Favors From Betallic

Just another example that the licensing of the Mega Man brand truly knows no bounds. Behold, Mega Man birthday balloons.

Produced by Betallic, the foil party balloons measure in at 18 inches, normally sold in packs of ten. These guys are real cheap, too: individually, they're a mere $0.38 USD or a box for $16.28.

I contacted Betallic a short while back to inquire about the license. Apparently, the company was awarded the rights to produce Mega Man party favors back in 2008.

They haven't done much with the brand recently, however I'm told they'll soon be producing more Mega Man-themed goods in the form of grab bag toys (miniature figures), food mats, napkins and plastic plates featuring Mega Man characters. They've no idea when these are coming out, but they're on the burner. Needless to say, these items sound great for the young'ins or older fans with children of their own!

It's interesting to see such a wide variety in Mega Man products this past year; almost reminds me of the marketing blitz of 2004. From new comics and books to other miscellaneous goods, there's a whole slew of little products and merchandise for the collectors out there.

Downloadable MvC3 Zero Wallpaper, Theme Song

The Japanese Marvel Vs. Capcom 3 web page is celebrating the inclusion of the red crusader with a brand-new wallpaper for your desktop. The wallpaper features a nice commanding shot of Zero against a New York City skyline with the MvC3 cast embedded in the background. One size fits all, apparently:


What's more, Zero's MvC3 theme song, a spiffy remix of his X2 tune, has been ripped from the site and is now available for download! You can snag it in its entirety for yourself, courtesy of the gents at Mega Man X9.com, right here. As a fan of the original, I'm quite pleased with how this turned out!

Credit: MegaManX9

Thursday, November 18, 2010

Rockman Online Details From G-Star 2010 (Updated)

4Gamer.net has posted a rather lengthy look at Rockman Online, which is currently being demoed at G-Star 2010 in Seoul, Korea. A detailed translation of the report isn't yet available, but for the time being, here's an initial translation provided by PRC contributor RockX:


  • RMO begins in a lobby set in a space station high above the earth (pictured). There, you choose a character to play as (demo featured X and Zero).  Once you've chosen a character, you can either depart on a mission or shop at the "town." In the currently nameless town, you can purchase new equipment, weapons and avatars. The higher your character's level, the more attributes your character can equip. The town was not featured in the G-Star demo version.
  • Up to four players can form a unit and set out on missions. This feature was not available at G-Star but will be implemented in the final version.
  • The game is controlled via keyboard (gamepad support has yet to be implemented):
      • All characters can crouch and scale walls.
      • Double tap left/right arrows or press 'C' to perform a dash. 
      • 'Z' is jump, 'X' is normal attack. 
      • Holding down the attack button executes a character's charge attack. 
      • Special attacks are mapped to the A/S/D/F keys.
  • HP Recovery items are mapped to '1', MP (Weapon Energy) recovery items are set on '2'. These types of items are purchasable in the town.
  • Characters go through a 'cool down' period once a recovery item has been used. This feature prevents players from spamming recovery of HP/MP. The cool down period ends in a matter of seconds. 
  • Rockman Online is slated to launch in Korea at an undetermined 2011 date. News of beta testing will be discussed at a later date. Neowiz is currently undecided if the game will release in Japan; No word on the rest of the world.
UPDATE: The Mega Man Network has secured the complete report in English, which not only expands upon the above details, but also introduces a few new tidbits. Read up on the report here or check out some of the more noteworthy aspects below:

  • There were four kinds of 'Battle Disks' present in the demo. You cycle through these with the Tab key, and press the B key to activate. The Battle Disks give characters special abilities such as becoming immune to spikes.
  • The cool down period is speculated (by the author of the original report) to be for the G-Star demo only. It might not necessarily be in the final version.
  • As your character levels up, the ability to access to stronger equipment and how it relates to your avatars appearance is said to be very "Rockman-ish."

    That's all we were able to scrounge up for now.  Thanks, RockX!

    High-Res Rockman Online Screenshots

    Ruliweb has come through with a batch of new Rockman Online screens, which give us a nice, crystal clear glimpse of the game. The most significant of the lot, a confrontation with classic series Robot Master Wood Man:



    What's more, Ruliweb are also featuring some HD gameplay footage of X in Sting Chameleon's stage:


    For more screenshots and gameplay, head on down to Ruliweb.

    Credit: MegaManX9.com

    Wednesday, November 17, 2010

    First Rockman Online Screenshots, Gameplay Footage

    It's the moment you've been waiting for: actual Rockman Online gameplay! Korean gaming site This Is Game has scored a handful of screenshots and some footage of the game in action. Check out the assets below:
     


    (Many thanks to The Mega Man Network for keeping us in the loop!)








    More screens here and here.

    If you're new to this whole Rockman Online hubbub, allow me to summarize what we know so far: Rockman Online is a side-scrolling action RPG, boasting 3D graphics on a two dimensional plane, much like Mega Man X8 and Maverick Hunter X. Familiar faces and NPCs from the classic and X series will make up the game's cast. A slew of key plot details and summaries can be found here.

    The game is being cooperatively developed by Capcom and NeoWiz with plans to distribute the title exclusively in Korea and Asian markets by 2011 .  While there's been no word of a release for the West, a Japanese release is likely, if a trademark is to be believed.

    Keep checking this post for more updates. You can check out more screenshots in the above links. I can't get either gameplay videos to embed here right now (loading VERY slowly) but I'm working on it.

    Stay tuned!

    New Rockman Online Trailer Debuts

    A bit earlier than expected, but here it is!


    Thrilling, to say the least!

    More Rockman Online updates in the coming days. Stay tuned.

    From Aero To Sephira

    In case you missed it, Mega Man Legends 3's newest character Aero has seen another name change. A post over at the North American devroom updated with the following tidbit:

    UPDATE FROM THE DEV TEAM: Apparently, Capcom Japan intended for Aero's name to be Sephira and have asked for us to update everyone. So there you have it! Allow me to re-introduce...Sephira!!
    (via Capcom Unity)

    Interestingly, the name change only applies to English side of things. Over at the Japanese devroom, she's still referred to as Aero -- so I think it's safe to assume this has to do with localization. The change shouldn't come as a major surprise; Capcom's made a practice of altering names and titles when it comes to bringing games outside of Japan for quite a while now.

    For those of you keeping track, 'Sephira' marks the character's third name change. She was internally referred to as "Lilly" for a short while, then Aero (final name in Japan) and now Sephira for the rest of the world. Don't know about you but I like it; has a nice ring to it.

    Also, desktop wallpapers!

    Source: Mega Man Legends 3 Devroom

    Sneak Peek At New Rockman Online Trailer

    Various Korean-based gaming sites have gotten a hold of a couple new Rockman Online assets. The first of these, screencaps from the newest animated trailer set to debut online tomorrow.  From the looks of it, the footage will be heavily Rockman X centric with one scene in particular focusing on Axl and Ferham (Command Mission) engaged in an aerial combat:




    You can barely see her, but that's Ferham in the bottom right corner of the center image. What's more, if I'm not mistaken, this is the first mention of Axl in RMO. It remains to be seen if he's actually playable so hopefully we'll get some more info on that shortly.

    Furthermore, here's some new environment art and a closeup shot of Rockman Killers Punk and Enker in their RMO armor. These pieces were shown at the game's G-Star booth earlier, but now we've got them in much better quality:




    The new trailer is set to debut online sometime tomorrow coinciding with new information about the game. G-Star is ever approaching so do look forward to future updates!

    Sources: Ruliweb, Khgames

    New Rockman Online Characters Spotted In The Wild

    With G-Star 2010 kicking off shortly, the official Rockman Online blog felt compelled to let its readers in on a behind-the-scenes look at the RMO booth, which is currently under construction. In the process, the site let loose a couple of photos depicting a set of new, familiar faces slated to appear in the game:


    For those with untrained eyes, the characters spotted consist of Pharaoh Man, Cut Man, Enker, Punk, Ballade, and a tricked out Blues (Proto Man). All classic series characters. Throw Duo into the mix, the known classic series characters in RMO now totals at seven.

    More information about the game, and maybe some specific on just how these characters are involved, is expected to surface tomorrow. Also, be on the lookout for a new animated trailer hitting Pmang's official YouTube channel around that time, too.

    Rockman Online will be on-hand to play at the event so if by chance you're going to attend, information and/or footage would greatly be appreciated.

    More photos of the booth available here. Thanks for the tip, Blake!

    Tuesday, November 16, 2010

    English Mega Man Legends 3 Devroom Open (Update)

    Well, almost open. Though it currently lacks Servbot registration, Capcom Unity's version of the Mega Man Legends 3 Devroom is up an running.



    UPDATE - Servbot registration is now open!
    Become a Servbot here. Look at the left side of the page and click on the "become a Servbot" tab to sign up. (I proudly hold the title of #48!) Not working for you? Read up on this.


    A few of the new devroom areas and blog posts include:

    Click on the above links and have a look around! The Save Mega Man Rocket Project initiative in particular is very cute; the section features a discussion between the Servbots concerning the rocket being built to bring Mega Man back to Terra. The dialogue is typical Servbot chit-chatter, and will most certainly brighten any Legends fan's day.

    EDIT: Just a heads up, everyone; while the devroom is technically open, the interface behind it is still in-the works. As such, a number of features aren't live yet. Also, you may want to hold off on registering to be a Servbot for now. Coming from Capcom's jgonzo:
    “I know everyone is excited to see that the Dev Room is being upgraded, but please wait until all of the features, blog posts, and stories are in place. You’ll see the official announcement on Capcom Unity later today.”
    Patience is a virtue. Hang tight!

    More updates as they come. Stay tuned!

    Legends 3 Devroom Opens, New Heroine Named (UPDATE)

    November 16 is here and sure enough, the Japanese Legends 3 devroom is open! The English devroom isn't open just yet, but we've got some nice details from the Japanese side of things in the meantime.

    First and foremost, the devroom has a new look at Legends 3's newest character, Aero (EDIT: It's Sephira, now). Komaki's winning design has not only been renamed but has also seen a few alterations in design:



    Pictured right is her finalized look. Not to shabby, no? In fact, she matches up quite nicely with the other leading ladies of Legends 3, Roll and Tron...


    The above image is a wallpaper Japanese fans get upon opting in for the devroom. I imagine the U.S side will have something similar.

    Lastly, for now, the devroom is featuring a nice Legends 3 completion meter towards the top right of the page. As of this writing, the "rocket to go save Rockman" is only at 1% completion. Long ways to go, but we'll get there!

    Stay tuned for U.S devroom updates later today.

    Credit: Andriasang

    -------------

    UPDATE: The U.S Devroom is slowly coming to fruition.

    The page is sporting a few new features and English translations of today's Japanese devroom updates. No sign of registration just yet but in the meantime, enjoy these officially translated Aero design assets:

    Komaki's translated notes about redesigning Sephira:

    ① The main design points of the original design were her “pink feather-like hair” and the “chaps on her arms”.
    ② The first rough sketch. What would happen if I took the chaps on her arms and brought them to her legs with a slightly bigger pattern? This was no good because it went against the original two design points.
    ③ Since the last try was unsuccessful, I decided to draw Komaki-san’s design in the traditional Legends style and then analyze any mistakes.
    ④ Trying to find a balance between Tron and Roll, I went for a younger, more peepy look, and gave her hair a short bob. Was this too much?
    ⑤ I took the flame pattern on her chaps and changed it to a more feminine flower pattern. I toned down the color in her scarf and made other various adjustments to add some balance. I put her hair back to its original style and gave her face a little bit more blush.

    More translated material at the devroom!

    Monday, November 15, 2010

    Rumor - Classic MM, Mega Man.EXE For Marvel Vs. Capcom 3

    Following the unveiling of Zero, word has it that Marvel Vs. Capcom 3 will see the addition of more Mega Man reps: classic series Mega Man, and Mega Man.EXE of Battle Network fame.

    According to a source at Joystiq:

    "A source shared what they claim to be the full roster for Marvel vs. Capcom 3, containing no fewer than 18 characters who have yet to be announced by Capcom, in addition to a new "War Machine" look for Iron Man. The list includes characters like the Red Arremer, Mega Man (in Battle Network and classic styles), and Frank West/Chuck Greene (probably as alternate versions of the same character) on the Capcom end, and Ultron, Squirrel Girl, and Thanos from Marvel. The most random character on the list is probably Victor Delacroix from 2003's Chaos Legion."

    If you read it carefully, it sounds like .EXE isn't necessarily a character on his own, rather, a skin for Mega Man...

    Anyway, in support of the list's legitimacy, Joystiq says "it's worth noting that She-Hulk and Zero, both appearing in the list from our source, were announced after we received it." Indeed, they were.

    More MvC3 character reveals are set to hit later this week so maybe then we'll have a better idea just how legitimate the list is. Make of it what you will, for now.

    Source: Joystiq