Tuesday, October 27, 2009

TvC: Ultimate All-Stars Boxart Features Zero, MM Volnutt, Roll

... and the rest of the gang:

It's a fine piece of artwork, a significant improvement over the original Japanese version, if I do say so myself.

Tatsunoko vs. Capcom: Ultimate All Stars is slated to release on January 26, 2010 exclusively on Wii.

[via GoNintendo]

Auction - Advanced PET II

Many fans of Rockman EXE will be happy to see this... the return of the Advanced PET II electronic toy. This version of the popular hand held is quite a rarity these days, though fortunately, a lone unit has made its way onto Ebay.

The auction consists of the PET unit, instruction booklet and an assortment of 14 battle chips. Current price is at $11.95, however, with four days left to bid, there's plenty of time for the item to skyrocket in price.

Check out the complete auction here.

Monday, October 26, 2009

Custom Forza 3 Servbot Mobile

It's amazing what one can do with a little imagination, and Forza 3's paint editor system:



This Servbot themed Ford Fiesta was created by Capcom Unity member Baboon who designed the paint job in about an hour's time. Spiffy, no?  I imagine this will be the first of many Mega Man themed F3 cars...

See more of the car at Baboon's blog.

Inafune Attending Micromania Game Show

 Keiji Inafune and Street Fighter's Yoshinori Ono will be attending the Micromania Game Show on October 31st, a convention hosted by Game Stop in Paris.  According to Gamekult, Inafune will lead discussions on future Capcom games coming in 2010, and will be signing autographs for fans.

If you're in Paris between October 31st - November 1st, stop on by -- should be fun.

Thanks for the tip, Shifty.

Sunday, October 25, 2009

This Figure Really Blows

Jin Saotome, the mastermind behind those zany Mega Man/G.I Joe crossover figures, recently revealed his latest creation: Air Man.  Setting itself apart from his other figures, Air Man comes equipped with a real working fan!  Check it out below:



Jin's toys usually make their way onto Ebay, so expect to see this guy pop up on the auction block sooner or later!

More images of Air Man available here.

Saturday, October 24, 2009

Rockman And Blues Kubrick Figures Revealed

Looks like Rockman and Blues are getting the Kubrick treatment. CapKobun reports that toy manufacturer Medicom plans on releasing 7cm Kubrick renditions of the blue bomber and the red rocker in February of 2010 for ¥2,940 (approx. $32 USD)

The figures come with interchangeable heads, facial expressions and removable Busters. As a bonus, each figure comes with a their own translucent Be@rbrick. Cute!

Hopefully, we'll see these guys pop up on import shops in the near future!

Musicians Discuss Chip Tuned Rockman

Rockman series composers Ippo Yamada, Akari Kaida (ZXA, & Forte), Ryo Kawakami (ZX, RM9) and Hiroki Isogai (RM9) discuss their work on the Chip Tuned Rockman music CD in this round-table discussion from Nobuooo.  Definitely worth the watch if you're a fan of either composer's work!


Rockin' In the Bleep World - Musicians on Chiptuning Mega Man from Jeriaska on Vimeo.

Friday, October 23, 2009

TvC Producer Talks Zero

Ryota Niitsuma, the producer of Tatsunoko vs. Capcom, recently posted a blog entry discussing the stories behind the new characters featured in the English version of the game, Zero included:
"There was an opinion from R&D that they wanted to include another character from the Mega Man series so I talked to Inafune-san. We were most careful about not letting those hardcore fans down, so we had to make something good.


"During the early stages of game design, this character was to be a character which would technically borrow some moves from other character datas, and not made from scratch, which meant that it wasn't one of the higher priorities. But, as I mentioned above, it is something we had to do right, and as I rejected many of the team's ideas, I kept on asking for something different, something that felt more like Zero - the guys said at the end: "Fine, you're asking us to make it from scratch right!?"
But then Zero turned out to be very good quality work again.


The attack moves that they implemented are taken a lot from the original series, and it is very cool character in a fighting game. Level 3 super is Dark Hold...? Good stuff guys! "

Good stuff indeed! I'm loving what I've seen of Zero so far, and I can't wait to give him a whirl.

Check out Niitsume's complete post at Capcom Unity.

Thanks, Flame!

Thursday, October 22, 2009

Rockman In Newtype Magazine

Thanks to fellow reader Thomas, here's a small character profile from the newest issue of Newtype Japan Magazine which discusses Rockman and his success over the years, with commentary from  Keiji Inafune.

"Rockman was born in 1987. The mainstream of those days was for robots to have weapons like that of Gundam. But that wasn't like the robots I saw as a child who understood the heart, and I wanted to revitalize the world with that kind of robot," says Inafune.

"Even now, the boss character contests done since Rockman 2 are huge. When I saw those submissions I got, I never would have thought of those designs by myself.  It always reminded me that it's not just me who's building Rockman, it's the fans too."

More TvC Zero Footage

If I'm not mistaken, there's at least one or two new combos in here:



Blue armored Zero:



Blue armored Zero vs. Roll




Thanks, Bowsersenemy.

Wednesday, October 21, 2009

More Megamix Heading Our Way, Cover Artworks Revealed

Looks as if a third Mega Man graphic novel is coming down the pike.  According to Amazon.com, Mega Man Megamix volume 2 is slated to ship out on May 14th, 2010 -- a mere three months between volume 1's release (Feb. 13, 2010).  Given the fact that Udon's recent MM books have seen their fair share of delays and bumps, this release date is most likely subject to change.

On a related note, LilFormers has posted the English cover art for Mega Man Megamix volume 1 and the upcoming Mega Man ZX graphic novel:



From the looks of it, they're both practically identical to their Japanese counterparts. No complaints here!

OSS Site Updates

CoJ made a sizeable update to their Operate Shooting Star  homepage today.

The latest section offers a peek at SSRockman's various abilities such as locking onto foes from afar, shielding minor attacks and the rapid buster. These moves are exclusive to SSRockman, and can be fully utilized in multiplayer.

Next, we have a Program Advance section which shows off the new "Double Rockman" PA. The PA summons both SSR and Rockman EXE onto the field to deal some heavy duty damage. SSRockman's battle chip is required to execute this maneuver.

In the prologue section, there's some nice screens of OSS' new scenario wherein Mayl's Navi, Roll, is kidnapped. SSRockman is believed to be the culprit, but we all know who's really behind such a detestable act...

Clock Man takes center stage in the next section. Nothing really new here except a few images of Clock Man summoning SSR3's final boss, Crimson Dragon.  Surprisingly, stopping time isn't one of his attacks.

The finals section details the Rockman Colosseum multiplayer game. There's two modes in all:
  • Free-for-all: No teams, players fend for themselves
  • Team battle: work in groups to defeat opponents. In one scenario, team members must take down Forte/Bass.
Additionally, points earned in the Colosseum can be redeemed for rare chips in the main game.

Credit: Irish_Marcoos, Mega Man Network