tag:blogger.com,1999:blog-4080026879350344019.post8474535261240126697..comments2024-03-27T23:00:43.757-05:00Comments on Rockman Corner: Mighty No. 9 Launches June 21st in North America, 24th WorldwideProtodudehttp://www.blogger.com/profile/08650204880792333537noreply@blogger.comBlogger60125tag:blogger.com,1999:blog-4080026879350344019.post-80900828518366039122016-05-05T19:32:40.509-05:002016-05-05T19:32:40.509-05:00You are taking that quote out of context "usu...You are taking that quote out of context "usually(keyword) to the detriment of it as competition" is part of the description of what a ripoff is not that this case is like that.<br /><br />In my personal opinion if Mega Man were to release a good brand new game right now it would probably hurt MN9 way more than MN9 could hurt its sales and publicity. Even though I think at least some people would look at both and exclusively choose MN9 for whatever reason anyway. That's just the nature of gaming, it just has fanboys that stick to one thing over another. <br /><br />It can be to the detriment of Mega Man though, do you think the profits are going toward Mega Man or something like that? That is just the nature of competition which could happen in this case. In fact Mega Man would compete with itself (which it has done at times), which is why Capcom has to coordinate the releases of the games. So maybe EXE can run along side Zero, they offer very different styles of gameplay. One person could invest in both if they wanted to experience one of each style, but if that same person wanted 1 RPG and 1 action platformer he'd be conflicted when forced to select between lets say Zero2 and X8 at the time and would likely choose one and hold off on the other for an RPG. In that case X and Zero are competing with each other as they are two very similar games on the market. <br /><br />Yeah I know this is not a well thought out example since one is a handheld game and the other a console, and that the RPG games would offer competition anyway as they are separate games and lastly that diehard fans would buy all of them if they liked them and could afford to anyway. You get what I'm saying though, that the more the market has the same type of game in it the more split the market share for that type of game will be. Also irregardless of all that, Mega Man out competing itself is still better than an outside brand out competing it, since it is still pouring money into the company that owns it and raises overall brand recognition inadvertently helping the franchise as a whole. <br /><br />Although now that I think about it, in this case competition could be a good thing in the sense that more attention could be brought to that style of game, and both can help elevate each other trying to out compete one another.<br /><br />I guess I could rephrase and say "usually to the detriment or benefit of it as competition." That seems a little over done though..... It's like a glass half empty or full thing. I do however find it highly unlikely that either company would try and avoid conflicting release dates for their projects. So I'm guessing one day if Inafune has his dream of making MN9 a franchise, MN9 and Mega Man will compete. Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4080026879350344019.post-57376725598038440982016-05-05T16:09:06.345-05:002016-05-05T16:09:06.345-05:00@Anonymous May 5, 2016 at 3:19 PM:
The whole &quo...@Anonymous May 5, 2016 at 3:19 PM:<br /><br />The whole "Is MN9 a ripoff?" discussion started with Anonymous May 3, 2016 at 2:44 PM saying Inafune is "not pursuing Mega Man he is trying to rip it off [...] usually to the detriment of it as competition", which as a complaint leaning more towards your Case A than your Case B. Really, this whole discussion is getting way too off-the-rails...Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4080026879350344019.post-3112510032327602502016-05-05T15:19:31.278-05:002016-05-05T15:19:31.278-05:00Well I can understand why you can't understand...Well I can understand why you can't understand people using case A as the case for MN9. But I am not one of those people, in fact I don't think anyone on this thread said anything like that either. So what are you talking about when you say people calling MN9 a ripoff (which it is, and I don't think there is anything wrong with that itself) being hostile to MN9 if that is not the case here?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4080026879350344019.post-86603306630734585122016-05-05T14:01:48.503-05:002016-05-05T14:01:48.503-05:00"allowing them to fall into Mega Man cannon o..."allowing them to fall into Mega Man cannon officially THAT would make the ripoff claims go away"<br /><br />So the complaint *is* solely about the name. Why does the name matter though? Capcom owns the name, but Inafune generated the ideas. Unfortunately, IP copyright laws are based on ownership and not leadership, thus Inafune can't call his game Mega Man and chose another name for legal purposes, and here we are. However, just because the game is not called "Mega Man" doesn't automatically make it an inferior Mega Man wannabe.<br /><br />"Now they are both cases of ripoffs"<br /><br />I completely understand and completely agree. What I disagree with is the complaints about MN9 that try to discredit the game by implying Case A. (Which you agree implies that the developer is lazy, etc.) That is what I cannot understand.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4080026879350344019.post-90555312300886164232016-05-05T12:44:10.666-05:002016-05-05T12:44:10.666-05:00"thus allowing them to fall into Mega Man can..."thus allowing them to fall into Mega Man canon* (but you know what I mean) officially"Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4080026879350344019.post-2931864824624263412016-05-05T12:18:49.614-05:002016-05-05T12:18:49.614-05:00Someone else made Mega Man. His name was Akira Kit...Someone else made Mega Man. His name was Akira Kitamura.<br />Inafune is doing things that are a dishonor.<br /><br />稲船敬二さんが詐欺です。<br />彼は北村燦來さんの名前を吐きます。 ロックマンとカプコンは、稲船敬二なしのほうでした。Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4080026879350344019.post-14407049585476147862016-05-05T11:43:22.485-05:002016-05-05T11:43:22.485-05:00"So by that logic, simply naming the game &qu..."So by that logic, simply naming the game "Mega Man 11" or "Mega Man Beck" instead of "Mighty No. 9" would make all of these ripoff claims go away?"<br /><br />No, if they were trademarked under the holder of the Mega Man brand (meaning the ones that hold the licenses to its copyrights) thus allowing them to fall into Mega Man cannon officially THAT would make the ripoff claims go away.<br /><br />But Comcept in this case can't just slap the Mega Man trademark on the title and expect to use the license to illegally (as in without the legal permission of the copyright holders) directly advertises their product in association with that of other bands that they do not hold the rights to. That is called Copyright infringement, and depending on the severity can be lead into a court case of which could lead the right holders into winning a clean money suit, or lead to a felony case for the party accused of the crime................... <br /><br />I CAN NOT BELIEVE I HAVE TO EXPLAIN THIS SO CALLED "LOGIC".... I am legit dumbfounded. <br /><br />"I will agree with you though that the RPG series games would have to be classified as ripoffs before MN9 could be."<br /><br />You'd be agreeing with someone else as I have never stated anything of the kind. Reread my post, I think you are confused, as I essentially expressed the near exact opposite belief. <br /><br />As for your last paragraph A. You've basically just describe exactly why MN9 is a ripoff B. You are assuming people are being hostile when calling MN9 a ripoff, which I don't get since a game being a ripoff is just a state of affairs, that is not in and of itself a negative or a positive. <br /><br />Let me exemplify.<br /><br />Case A. Dev smack talks a game series, claims to be able to make a better game, makes a game that copies a game in the series that was smack talked nearly point for point with minimal improvements, or even more poorly designed.<br /><br />Case B. Dev loses his job due to internal politics out of his control within the company he worked for. Company cuts ties with the dev thus making him lose the ability to continue the projects he was a part of, so decides to re-brand the projects under another trademark and continue its development in a similar vein to the projects he could no longer legally work on.<br /><br />Now they are both cases of ripoffs, but in case A I think the dev(s) is a jerk and hold that case of ripping something off as unoriginal, lazy and unprofessional. On the other hand case B I feel sympathy for, as that ripoff is simply that individual trying to continue what he started the best way he can.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4080026879350344019.post-65124636395735512622016-05-04T23:19:57.871-05:002016-05-04T23:19:57.871-05:00"OK those are not rip-offs of Mega Man they a..."OK those are not rip-offs of Mega Man they are literally Mega Man"<br /><br />So by that logic, simply naming the game "Mega Man 11" or "Mega Man Beck" instead of "Mighty No. 9" would make all of these ripoff claims go away? I will agree with you though that the RPG series games would have to be classified as ripoffs before MN9 could be.<br /><br />All of this aside, my main point of all of my discussion is that had Inafune been able to stay at Capcom and had been given the freedom to work on Mega Man as he wanted, Mighty No. 9 and Red Ash would have more than likely been made eventually with Mega Man, Roll, Volnutt, and Co as the main cast. (Yes, I am making an assumption that Inafune probably had at least a creative direction planned for the games, but I think it's very likely.) So what I do not understand is why there is so much hostility towards MN9 when under better circumstances a very similar game (or the exact same game?) would have been produced as a Mega Man title. It almost makes me feel like people are upset due to personal feelings about Inafune and are just trying to hide their bias behind a generic argument about MN9 being a ripoff.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4080026879350344019.post-86771041972207562902016-05-04T20:30:27.823-05:002016-05-04T20:30:27.823-05:00@5:50 PM: Are you kidding? By all accounts those a...@5:50 PM: Are you kidding? By all accounts those are rip-offs of the games they are succeeding. The term spiritual successor is literally a polite version of rip-off. Being a rip-off isn't necessarily a bad thing anyway it just is what it is.<br /><br />@11:05 PM:"How can you ripoff your own creation?" By producing an externally licensed brand that copies it.<br /><br />"By extension, this ripoff argument makes the X, Zero, Legends, Battle Network, and Star Force series invalid/inferior because they are similarly framed "ripoffs" of Mega Man."<br /><br />You can't be serious with this statement...................................................... You are joking right? Fine whatever. OK those are not rip-offs of Mega Man they are literally Mega Man..... Some of those are even direct sequels to the original Mega Man series, meaning they fall within the original's continuity, that's like saying Mega Man 2 is a rip-off of Mega Man because it has a numerical subtitle . You know what's the funniest part about this statement, the series that you could perhaps possible make an argument that they are rip-offs for (the RPG series), are way different than Mega Man (the original game) than Mighty No.9 is by far. So even if I were to submit to the logic you laid out for what can be considered a ripoff it still wouldn't help your point in this case.<br /><br />@11:20 AM: Inafune pretty much created Mega Man, let us not be unfair, before Inafune Mega Man was a very ruff concept of what Mega Man could possibly be like. Keiji then completely illustrated the character in both the in game sprite and official art department as well as flesh out the draft design while doing so. Since then he's been an integral part of the franchise.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4080026879350344019.post-68589576301417371422016-05-04T16:50:29.735-05:002016-05-04T16:50:29.735-05:00@Joseph Steam has the system requirements for Mac ...@Joseph Steam has the system requirements for Mac OS X and Linux + Steam OS listed, so I would assume so..https://www.blogger.com/profile/17989966510689135039noreply@blogger.comtag:blogger.com,1999:blog-4080026879350344019.post-30597134351710197692016-05-04T16:21:43.360-05:002016-05-04T16:21:43.360-05:00"Inafune did not make Megaman."
He desi..."Inafune did not make Megaman."<br /><br />He designed his look for official art. A sprite of him may have already existed as a template for the design that he made, but I think Captain N is proof enough that had anybody else made their interpretation of that sprite, he'd look very different today. I know Inafune didn't create the character from scratch, but let's not pretend like he did nothing at all.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4080026879350344019.post-52832127282544960012016-05-04T16:18:37.385-05:002016-05-04T16:18:37.385-05:00I think Anon may be talking about backers choose 3...I think Anon may be talking about backers choose 3DS or Vita as their platform for the game.<br /><br />After all, when (and if) it does release, those that choose that platform are out of luck until they do release them.<br />I am with the personal opinion that Comcept may not even ever release the 3DS and Vita ports.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4080026879350344019.post-57175315481528293432016-05-04T13:10:04.706-05:002016-05-04T13:10:04.706-05:00I'm just wondering if the Linux and OSX versio...I'm just wondering if the Linux and OSX versions are still slated for release with all the "modern" versions, myself.Jo Li KMChttps://www.blogger.com/profile/06463040155653479273noreply@blogger.comtag:blogger.com,1999:blog-4080026879350344019.post-82525777527590451092016-05-04T13:08:00.514-05:002016-05-04T13:08:00.514-05:00Five people bought that prize and it was supposed ...Five people bought that prize and it was supposed to happen on February 2014... but to give Inafune and company the benefit of the doubt (<i>Me</i>?! Surely I jest! シ), they might just be waiting until the game is actually done and published before doing that. The game itself was supposed to be released in April of last year, but we all know how that turned out... so yeah. "Expect delays," as the saying goes.Jo Li KMChttps://www.blogger.com/profile/06463040155653479273noreply@blogger.comtag:blogger.com,1999:blog-4080026879350344019.post-44688506005585263932016-05-04T13:03:15.341-05:002016-05-04T13:03:15.341-05:00@Anonymous (May 3, 2016 at 5:50 PM)
But people are...@Anonymous (May 3, 2016 at 5:50 PM)<br />But people <i>are</i> calling <i>Bloodshed</i> and <i>Yooka-Laylee</i> rip/knock-offs of the series that inspired them. They're also calling them "spiritual successors". Both of these things have been said about <i>Mighty No. 9</i>, but with <i>Mighty No. 9</i>, it's a bit more obvious that Inafune and his team are being spiteful as opposed to just "picking up where they left off". Granted, IGA did that whole "I am Dracula" thing, but like the <i>Kickstarter</i> video for <i>Mighty No. 9</i>, that was more or less intended to be satire as opposed to a wave of the middle finger.<br /><br />Regarding Anonymous (May 4, 2016 at 11:20 AM), you are correct. To quote from my own post (which I tossed up elsewhere):<br />"[...] the fact of the matter is that before Comcept, [Keiji Inafune] was just a producer and character designer… which basically meant he walked around and told people 'this is good, this is bad, here's some money, make it happen'."<br /><br />As I also said, "not much has changed on that front".Jo Li KMChttps://www.blogger.com/profile/06463040155653479273noreply@blogger.comtag:blogger.com,1999:blog-4080026879350344019.post-70166223761686806772016-05-04T12:48:21.068-05:002016-05-04T12:48:21.068-05:00Well, to be fair, this happens with dozens of game...Well, to be fair, this happens with dozens of games. Not really a surprise.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4080026879350344019.post-46433071041092147632016-05-04T11:25:15.471-05:002016-05-04T11:25:15.471-05:00Does no one see a problem about the 3DS and Vita v...Does no one see a problem about the 3DS and Vita versions, will come at a unknown time?!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4080026879350344019.post-17654598041060471732016-05-04T11:23:30.289-05:002016-05-04T11:23:30.289-05:00This whole thing, has not been all about waiting o...This whole thing, has not been all about waiting or any delays.<br /><br />Things go a lot deeper then that. So don't jump on the "it's just a delay" bandwagon.<br />Also, your are assuming that they are fixing bugs.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4080026879350344019.post-1940589651625085452016-05-04T11:20:15.238-05:002016-05-04T11:20:15.238-05:00Inafune did not make Megaman.Inafune did not make Megaman.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4080026879350344019.post-51546539547162553522016-05-04T10:34:01.823-05:002016-05-04T10:34:01.823-05:00Exactly. Had Inafune followed the release schedul...Exactly. Had Inafune followed the release schedule, I'm sure that the same people would be complaining about how he released a half-finished the game and should have delayed it in order to resolve the issues. Personally, I'm not at all upset with the delay. If a little patience on my part means that the product is better, then I can wait as long as necessary.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4080026879350344019.post-11561702317164816152016-05-04T06:39:52.376-05:002016-05-04T06:39:52.376-05:00What about PS3/XBOX/WII U release? DXWhat about PS3/XBOX/WII U release? DXZynkhttps://www.blogger.com/profile/10530169523357292077noreply@blogger.comtag:blogger.com,1999:blog-4080026879350344019.post-58336194898212973402016-05-04T02:23:34.067-05:002016-05-04T02:23:34.067-05:00I wonder if I'll get the signature edition tha...I wonder if I'll get the signature edition that I ordered two copies of just in case one of the orders gets canceled.MagicalWingLThttps://www.blogger.com/profile/13631149092379361356noreply@blogger.comtag:blogger.com,1999:blog-4080026879350344019.post-30800998118652593422016-05-03T23:05:32.755-05:002016-05-03T23:05:32.755-05:00"Why do people call Mighty No. 9 a rip-off of..."Why do people call Mighty No. 9 a rip-off of Mega Man, but nobody ever calls Bloodstained a rip-off of Castlevania, or Yooka-Laylee a rip-off of Banjo Kazooie?"<br /><br />Don't forget to mention Souls/Bloodborne series as the world champion of "spiritual successor" games. :P But yeah, I've also been wondering the same thing. Inafune is who defined Mega Man as a great IP and not necessarily Capcom, so how can Inafune be ripping off Mega Man when he is Mega Man's heart and soul? How can you ripoff your own creation? By extension, this ripoff argument makes the X, Zero, Legends, Battle Network, and Star Force series invalid/inferior because they are similarly framed "ripoffs" of Mega Man. (And direct sequels could probably be similarly classified as well.) I also see complaints about how MN9 is not original, but Inafune is experimenting with new play styles in MN9 (for better or for worse depending on who you ask). So I am all the more confused about why MN9 is considered an unoriginal ripoff.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4080026879350344019.post-19865831811258552452016-05-03T19:14:41.818-05:002016-05-03T19:14:41.818-05:00The delays weren't for single player bugs thou...The delays weren't for single player bugs though, so that's a bit of a weak argument for this... And Legacy Collection was just sad, I think Inafune and Capcom are competing in trying to piss off the Mega Man fanbase the mostAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-4080026879350344019.post-75360577674493043912016-05-03T17:55:09.050-05:002016-05-03T17:55:09.050-05:00Everybody here voicing their anger about all the d...Everybody here voicing their anger about all the delays and how it killed their hype and out for Inafune's blood, and I'm over here just wishing Street Fighter V had been delayed just as much. It's a good example of what happens when everyone gets impatient and a game is rushed out before it's ready.Anonymousnoreply@blogger.com