Friday, March 26, 2010

Entire Mega Man 10 Soundtrack Remade In NSF

Now this is impressive. Unlike most YouTubers out there, user Tssf didn't set out to remix or arrange Mega Man 10's soundtrack -- instead, he remade it in NES Sound Format, recreating the tunes with actual Nintendo Entertainment System sound software. The end result: more authentic, genuine 8-bit music....





14 comments:

  1. Wily 3, Ending, Special 1, Solar, and Commando took definite hits. Their notes didn't get to ring like they do/should.

    But Title, Bass Shop, Roll's Gift, Wily 1, 2, and 5 all benefit from having some crisper notes.

    Main Menu improved remarkably.

    Sheep and Strike's notes did an ear-bleeding whine.

    All in all, I'd say were probably better off with III's pseudo-NES style. Good to hear that it is in fact close, though.

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  2. Sounds sooo much better!

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  3. This is amazing.

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  4. Almost all of them sound exactly like the original. Now, that takes talent to recreate it that accurately.

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  5. Pretty good arrange. I liked most of them, specially the shops of Proto Man and Bass, and the three "Wily Stage 1" musics, Wily 3, Wily Machine, Wily Capsule and the Special Stages.

    For some reason, Pump Man, Sheep Man, Roll's Gift, the Wily Castle Map intros, and the final Wily Stage don't sound very well, specially Sheep Man's stage.

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  6. I've heard from previous comments and such for Rockman 9 "homemade" NSF files and someone said that the NES can't normally hit notes that high or low. That is probably why it doesn't sound "perfect."

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  7. These sound exactly like the originals except some have some louder drums. There's nothing particularly impressive about it from a sound standpoint. Very impressive re-composing everything note for note though.

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  8. The sounds are the good but nsf is has high and low sounds so the version in the game has more different kind of sound.

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  9. Wow this nsf is good the music are great.

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  10. Sheepman's NSF is NSFW.

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  11. Sheepman in the NSF sounds exactly the same as the original, there's no difference, except some of the percussion sounding different because of the NES's noise generator being random, where MM10's is sampled.

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  12. "These sound exactly like the originals except some have some louder drums. There's nothing particularly impressive about it from a sound standpoint"

    Except that they don't sound exactly like the originals, as several people have already pointed out. I'm sorry, but before you go knocking something "from a sound standpoint", get your ears checked. Or better yet, read up a little on the NES sound chip and the accuracy of MM9's MM10 faux-NES sound here: http://nesdev.parodius.com/bbs/viewforum.php?f=6&sid=ed26618431c5241964ad51b662b83c26

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  13. This is cool so you can make a rom of cartirage in this for the real NES I guess.

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