Tuesday, March 11, 2014

Mighty No. 9 Update: Plot Details, Beck's Moves, Start Message


Co-developers Comcept and Inti Creates recently shared a few new details on Mighty No. 9, shedding some light on the game's plot as well as some of Beck's moves. The project's director Koji Imaeda writes:

"In the game, Beck can run, dash and blast baddies with the best of them, but the truth is he’s a kind and somewhat timid robot. He was never able to display his true talents in the Battle Colosseum, and came to be seen as the weak link holding back his team of fellow Mighty Nos. Gradually he lost more and more self-confidence...until! The global robot rampage!!

Beck was the only robot who didn’t go berserk, which is why he alone is charged with the daunting task of resolving the crisis. At first Beck can’t shake his fears and anxiety, but with the encouragement of his creator Dr. White, he eventually resolves to take on the mission!"

The progress report also reveals that Beck will have access to a downward dash and backwards-jump. Of note, Capcom experimented a bit with the downward dash in Mega Man X6 (Blade Armor). It should be interesting to see how Mighty No. 9 will implement the mechanic. At this point in time, though, Inafune notes both moves need further polish.

“The dash is a fundamental mechanic in Mighty No. 9, but it still isn’t fun to do on its own,” Inafune says. “Also, we should make the backward jump look more like a distinct, deliberate action—the current animation doesn’t really make that clear to the player.”

Lastly, the Mighty No. 9 team are now seeking feedback on what message should be displayed at the start of each stage. If you're a project backer, you can send your feedback here!

12 comments:

  1. "Dr. White"

    iseewhatyoudidthere.jpeg

    But in all seriousness, I don't recall a DOWNWARD dash in X3 (Third Armor).

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    1. There was one in X6 with the Blade Armor though.

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    2. Oh, they do mention the Blade Armor. I overlooked that. =p

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  2. And then backward jumping through doors became the jumping through doors of the franchise.

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  3. Hey! Look at that! Actual Mighty No. 9 news!
    ... oh wait. It's just a screen shot of Beck yelling "Start" and doing Forte's energize pose. Never mind...

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    Replies
    1. You complain too much about a Kickstarter game for someone who didn't pledge any money at all.

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    2. So, you only saw the screenshot and completely ignored all the info that was posted along with it? Lovely.

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    3. I pledged $50 and chose the Wii U version.

      Am I now allowed to complain about this game's severe lack of actual news?

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    4. >Reveal downward dash and backflip ability.
      >Ask backers to choose the Start stage message in the forums and show a storyboard of the intro animation.
      >Reveal Beck's character/personality drive and backstory.
      >All of this in just one of the 3 monthly updates.
      >The game, realese date April 2015, still has more than one year of development time left.


      >Somehow, this is not news.

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  4. I still maintain that Dr. White is actually the bad guy (it is his robots rampaging, after all) and he's trying to see if Beck will succumb to whatever got to his robot siblings in time, or if he'll ultimately be eliminated by them (and thus be rid of the one real roadblock to the plan).

    Totally calling it, Dr. Blackwell is a red herring and Dr. Sanda or whatever he's called will be your true ally in the end.

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    Replies
    1. In Megaman 1 and 9, it is Dr Light's robots that rampaging, is he the bad guy to you?

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